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Old 22 August 2011, 17:10   #1
Djay
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Looping Demos

I am after demos that loop

Thanks for any info!
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Old 22 August 2011, 21:22   #2
pmc
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How wide is your definition of the word demo...? Full multipart trackloaded things or will even a one screen intro type demo do?

Most of the older one screener type of prods are basically never ending loops that require a left mouse button press for exit.

Look for stuff by Scoopex or Phenomena (our very own Photon made a few )

Or if you're happy to go real down market then any of the stuff I've made just runs on a never ending loop, well, all except the recent one I made for Resistance for Solskogen that quits out its own.
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Old 23 August 2011, 18:35   #3
Djay
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Quote:
Originally Posted by pmc View Post
How wide is your definition of the word demo...? Full multipart trackloaded things or will even a one screen intro type demo do?

Most of the older one screener type of prods are basically never ending loops that require a left mouse button press for exit.

Look for stuff by Scoopex or Phenomena (our very own Photon made a few )

Or if you're happy to go real down market then any of the stuff I've made just runs on a never ending loop, well, all except the recent one I made for Resistance for Solskogen that quits out its own.
do you have a list of your productions...

i prefer multi-part like Enigma or the A1200 demo by complex (any suggestions are welcome though)
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Old 24 August 2011, 10:33   #4
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The classic ElGato "Cat" demo was the first looped demo that I saw.

[ Show youtube player ]
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Old 06 September 2011, 11:18   #5
Photon
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You can search on BitWorld for things like 'CEBIT' or 'CES' or 'Invitation' (type in the box and select 'Title'). Most of those demos were made as sort of a shopwindow looping type demo. One of my earliest ones was for a computer shop (I think I was paid in Amiga hardware ), but it's long gone. It had some big-font scroll, that's all I can remember.

Some examples are D.A.N.E. I guess Coma and 9 Fingers, and other such (what I call) trackmos, a complete demo sequence on a trackdisk like some Anarchy prods from 1991-1993. Unfortunately BitWorld currently categorizes megademos as trackmos as well, but you can search for 'Trackmo' and select 'deep' to get some mixed list of megademos, demos and trackmos. No guarantee that zero mouse clicks are needed. Megademos almost always require mouse clicks between parts.

You can sort this last list by group and I can drop some group names I think will help you find some: Anarchy, Sanity, Kefrens, Scoopex, Andromeda, Alcatraz.

Many major file demos are a sequence too, but usually end up on an endpart with no exit, or possibly dos-exit on mouseclick. I like Dreamscape by Aurora, and I think it resets or loops. Any demo that resets at end and fits on a disk can be made to loop, just put the demo in the startup-sequence. File demos that autoexit after end (pretty rare) can be made to loop by putting a reset-command (on Aminet.net) after the demo in the startup-sequence, or you can put many such demos after each other in a script and run from harddisk. Melon Dezign and other such 1992+ 'demos that are about design/transitions' could be very compatible with your wishes, but the trick is autoexit on the endpart, not all have that.

Titles; I'm not sure if all these exit/loop; Arte, Sequential, DOS, Mental Hangover, Seven sins, World of Wodka preview, Batman Vuelve, Rampage, Substance, Tropical Sunset, maybe this :P ...

On PD disk you can find shopwindow type looping demos but these are normally less technically impressive.

Modern file demos are less likely to reset at end, but they are more likely to exit than stop at an endpart (cos it's bad for compos), so add reset after. Many are big and so must be run from harddisk.

I'm very much in favor of a 'flow' of parts and click to stay on a part so non-intro releases from us will at least have autoprogression and autoexit.

You can also click on 'Parties' and select Cebit 1991, etc (or some 1992+ party), demo compo entries are normally time limited and exiting.
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Old 06 September 2011, 20:50   #6
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I'm currently trawling through the demos in KillerGorilla's WHDload packs so will try to keep a note of those from E onwards that loop.

On a sort of related note I wish the coders of demos always included the option to repeat your favourite effects (with or without music) once the demo has finished.
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Old 06 September 2011, 22:45   #7
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Quote:
Originally Posted by vroom6sri View Post
On a sort of related note I wish the coders of demos always included the option to repeat your favourite effects (with or without music) once the demo has finished.
I know what you mean, but that's not always possible due to (at least on A500/1MB) making full (re-)use of limited memory. Even on AGA there's only 2MB Chipmem and some effects use it all up as buffers. My approach allows you to enjoy the effect for as long as you like, with music, with a mouseclick. I'll confess I haven't seen it done yet. Many many demos do the opposite, ie. stay on the effect and requiring a mouse click to go on, but that won't result in a looping demo. My next release has two modes, a looping (endpart exit) mode and if you click a button at demo start: go to the normal manual 'click to exit each part' mode.

It's a good request, and as I said I'm very much in favor of that and will try to implement it whenever possible.

RE: WHDLoad demos. You should have stated this as it limits your choice of demos severely. Also, watch out for sound errors as all demos used different music player versions and not all may have been patched properly for your machine. I just installed all WHDLoad KG packs and have noticed many errors in music replay. Perhaps I have "the wrong WHDLoad machine...again..." (I have 3), but you will likely get these errors, and some 'blinkgraphics' between parts which do not do the original correctly programmed (but perhaps 680x0-incompatible) demos/transitions credit.

I make full apologies if you're a pro and know all this and have set up the perfect WHDLoad machine, of course

Let's take Mental Hangover as example again. This is a perfect looping trackmo with reset at the end, but since it's floppy-based, that's the only demo you will loop. Bad for podcasts In WHDLoad it exits at reset, so you would have to find a way to script WHDLoad demos one after another for the demoshow to be continuous. (Again, apologies if you know all this and have already tested this.)

However, if OCS/1MB is your platform of choice (at least for a certain sequence of demos), file demos are perfect for you. Just put them on the same disk (floppy or HDD) one after another in the startup-sequence and last, a reset command, and they will make a great show and you will have all file demos to choose from, which is near 10000 instead of the 580 selected for the KG packs (Of which I dunno 6 or 8 are Stag porno shows... heheh....)

Then run the script (startup-sequence if floppy, or any named script if Harddisk Drive) on an OCS/1MB Amiga and they will look and sound perfect!

(The same applies for A1200/2MB or AGA/060/50MB+ or corresponding WinUAE configs, but again you should select the demos that you like and then select the optimal machine, so the perfect mix you want might not be found with WHDLoad or a certain Amiga model.)

Check out some of the demos I mentioned, some of them you might like and some are famous demos that many will like. I especially like Natural Movement because it had slow but correct and advanced animation for the time. And it loops. But it's not for everyone, and (so) it's not in WHDLoad. I do love it tho, here's to Tristan Lorache the coder and martial artist

I'll stop typing now but have a think about what your goal is and we'll help you reach it!
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