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Old 07 January 2011, 23:45   #1
Mequa
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Lightbulb Amiga Juggler real-time reimplementation?

Now that modern GPU hardware has reached the point where it can render ray-traced graphics in real-time, as opposed to the hours-per-frame on the old Amiga...

I was wondering if anyone would be interested in converting or recreating the original 3D models used in the original Amiga Juggler demo, and placing them into a real-time raytraced 3D engine. This would give the same raytraced effects as the original Amiga Juggler demo, but would also add the ability to walk around the scene in real time (with a choice of screen resolutions).

I thought this would be a fitting tribute to the Amiga platform, as well as the evolution in technology which the Amiga paved the way for.

Anyone else think this would be a good idea, once the requisite GPU hardware is mainstream?
(It may already be there...)
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Old 08 January 2011, 01:05   #2
Reynolds
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This is what you're thinking of?

http://www.os4depot.net/filedata/sna...562_1_snap.png
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Old 08 January 2011, 03:18   #3
Mequa
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Not bad, but could do with some emulated HAM fringing for that authentic look

And is that only for AmigaOS4? Would be a cool demo to see on as many platforms as possible
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Old 08 January 2011, 03:35   #4
amiman99
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I was always fascinated with Juggler demo and raytracing with Amiga.
I found this article which may be interesting to some (Juggler history). Looks like even Commodore did not believe it was done on Amiga. http://marisonreadings.blogspot.com/...aytracing.html
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Old 08 January 2011, 05:31   #5
hitchhikr
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An extended version made a few years ago for MSDOS: http://pouet.net/prod.php?which=1914 (Juggler_Fakemode.com with port 330 work in Windows XP).
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Old 04 May 2016, 17:30   #6
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2 triangles and 1 fragment shader...

Quote:
Originally Posted by Mequa View Post
Now that modern GPU hardware has reached the point where it can render ray-traced graphics in real-time, as opposed to the hours-per-frame on the old Amiga...
Hi!

I made this
https://www.shadertoy.com/view/llXSWr
everything on GPU, source code included
I had a lot of fun in making it.. Amiga rulez!
 
Old 05 May 2016, 09:46   #7
Anakirob
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