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Old 24 October 2010, 16:47   #1
MethodGit
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Is there a way of creating "snapshot" executables?

As in capture a small game (with no multiload) in memory and write it as an executable file.

I know it can be done on the C64 at least with an Action Replay, as shown in [ Show youtube player ].

I'm going to presume one or more of the Amiga Action Replays can do this, but I wouldn't know the commands. I just hope there's something that's at least compatible with all Amigas that would allow a snapshot to run on any Kickstart.
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Old 24 October 2010, 17:28   #2
StingRay
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Question: Why would you need that? What for?
Anyway, there's no such thing for Amiga that is compatible with all Kickstarts.
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Old 24 October 2010, 17:50   #3
Retro1234
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I have made some -Use AR MKIII v3.17
Command SA read the manual
If its a game that kills the OS you should be ok Kickstart wise, other wise it'll be kickstart specific.

If you have problems let me know - what you want done
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Old 24 October 2010, 18:22   #4
MethodGit
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I just want to test it out with some Dizzy titles - those should be relatively simple enough.
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Old 24 October 2010, 19:36   #5
Hungry Horace
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you can snapshot the memory with ARIII and run it from a booting disk, using;

SA 0:filename ... to save the file to DF0:
a command i forgert, to put ALOAD onto that disk

then put a startup sequence on the disk which has ALOAD filename to load the snapshot

you can only load up a snapshot which was taken on the same/similar Amiga configuration though (kickstart and memory), otherwise it gets confused.
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Old 24 October 2010, 19:58   #6
MethodGit
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Ah yes, I remember ALOAD being used on a few old coverdisks back in the day. Still, they're technically not executables.

How did stuff like the single EXEs on coverdisks and cracked compilations get made?
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Old 24 October 2010, 20:11   #7
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Quote:
Originally Posted by MethodGit View Post
How did stuff like the single EXEs on coverdisks and cracked compilations get made?
Once you know a little assembler this is very simple. All parts (if is's multi-part game) need to be ripped and then a small piece of code has to be written which copies the data to the right location.
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Old 24 October 2010, 23:14   #8
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Have a read and get your learn on: http://flashtro.com/page.php?al=alias8311

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