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#1 |
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Oldskool Demo Coder
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Tablet hell revisited (2.0.2 beta)
![]() Decided to try Dpaint with WinUAE and my Tablet screen. Tablet works fine - outside the WinUAE window. Then it's like 16x the resolution, it moves all over the WinUAE screen at the slightest movement. I started in fullscreen mode with the tablet's native resolution with null filter to FS size. Also tried A500 quickstart config (bootlog attached). Is there a link to setting it up properly? I've tried all kinds of Displaymode, filter, and mouse settings, I can't enable "full tablet input" since it's greyed. Maybe it can't enumerate my tablet? I tried it in Portal and could click the menu items (if that means anything).
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Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << |
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#2 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,945
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Works for me (old Wacom USB Graphire 1 tablet)
"Install virtual mouse driver" must be ticked or you get very very tiny tablet work area. Do not attempt to match resolutions, there is no point. "Full tablet" requires wintab support, no idea if it is obsolete or not supported by all manufacturers. Windows (Vista+) has native support but so far I haven't found any useful documentation. Full tablet = in windowed mode tablet is 1:1 mapped to winuae window + "non-mouse" features supported. In fullscreen both modes should have 1:1 mapping. |
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#3 |
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Oldskool Demo Coder
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The reason the checkboxes were greyed was that emulation was started. Restart is a good button
![]() I finally made it work, but only with Fullscreen+Vsync+Full tablet input (plus some fiddling to scale 640x512 to fullscreen without any margins.) Works perfectly! I'm sure I will have much fun, thx Toni ![]() If you want some info on what it is that doesn't work (as soon as Full tablet is off, Fullscreen or fullwindow is off or not stretched ALL the way out to the screen edges, or to put it in coder terms, the criterion is FullTablet & ((Fullscreen & fullstretch) | (Fullwindow & fullstretch)), here it is: Fullwindow has a terrible delay though. With fullscreen+Vsync it's perfect and lovely to draw! With Full Tablet mode off, it works fine - checking Install Virtual Mouse Driver lowered the "dpi" - BUT with occasional hiccups. With Port 0 set to Mouse*, the pointer jumps about 32px either straight up, down, left, or right (and then back to proper position immediately) at random intervals (average once or twice per second but sometimes 20 times in a row). It's not related to whether I'm drawing or just moving the pointer. Setting it to Windows Mouse improves things, but maybe once per 50 strokes, and always while drawing (ie. never while MOUSE1 is released), the cursor jumps to the bottom right corner (and immediately back to proper position). See screenshot. I've tried all kinds of settings of Magic Mouse and Mouse Speed etc, but I can never get rid of it, like in the Fulltablet config (attached). Let me know if you want me to try some settings (for others, since I'm happy with what I have) or beta-changes and I'll do it. Remember, I don't really have a "tablet", since those are relative, if you know what I mean. On those it really doesn't matter if the cursor doesn't match the actual position, since you have nothing to compare to, just a dpi resolution that makes it usable instead of a mouse. I have a magnetic tablet overlaid on an LCD screen, which means that anything I test is kinda like testing for touchscreen laptops, tablet laptops, or those nice low-cost new Wacom LCD tablets. On those lovely thingies, any deviation will be seen in an instant and totally messes up the functionality of "drawing on the screen" - or even clicking menus etc ![]()
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Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << Last edited by Photon; 05 January 2010 at 19:37. Reason: leaky parenthesis, overall messy post |
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#4 |
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Oldskool Demo Coder
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Fulltablet works fine on my XP SP2 version 2002, btw.
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Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << |
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#5 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,945
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Did latest beta fix random mouse jumps in non-full-tablet mode?
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#6 |
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Oldskool Demo Coder
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Heh
Will check.
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Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << |
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#7 |
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Oldskool Demo Coder
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OK, had a good session. Quickstart A500 1.3 config, added harddrive directory.
1. Windowed mode, no Install mouse driver - same as before, and expected. (much too sensitive.) 2. Install mouse driver enabled, worked perfectly. 3. Changed from Primary display driver to ATI driver, no change. 4. Tested all native modes, no change. 5. Full tablet Input enabled, no change. 6. Changed filter from D3D to none, then Null filter, both fine (no change) 7. Ran the above config, as perfect as before 8. Changed from Mouse* to Windows mouse, selected mouse in the dropdown, no change. So I can't fault it I drew a screenful of doodles for each mode, drew text, circles and crosses and tested drawing fast. There was one thing. When I tried the above config, I noticed that the screenmode selection screen in dpaint 2 is probably an NTSC screen. It gets stretched to the LCD tablet's margins just like the actual DPaint window, which is 320x256. When that happens, pointer follows tablet pen perfectly - horizontally. And vertically it's perfect at the top of the screen. As I move the pen down towards the 200th line, the pointer ofc gets shoved 56 pixels below the pen's position. An effect of the filter-stretch in the config, ofc. If I draw a max overscan picture, 368x290, the pointer deviates both vertically and horizontally. Probably I could set a matching size in the config to fix it, if I know the exact pixelsize of the screen I want to use. But that's sadistic No biggie, but NTSC users using stretch may think it is (but since almost all non widescreen LCDs are 5:4 it would be silly to stretch for NTSC)After that I tested non overscan lace, hires and hireslace - all three worked perfectly. Probably if one just sets the correct "active area" in the config all will be well, so it's only a bother for artists that want to switch between paint progs with different screenmodes AND has an LCD tablet AND need to stretch to LCD edges. Not many ![]() Great <3
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Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << |
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#8 | |
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Registered User
Join Date: Feb 2010
Location: Canada
Posts: 53
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Quote:
I'm using WinUAE 2.2.0. Just where is this "Install Virtual Mouse Driver" setting? I have scoured the WinUAE interface several times and cannot locate it. I must be missing it. |
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#9 |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,380
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Check the game ports panel.
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#10 |
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Registered User
Join Date: Feb 2010
Location: Canada
Posts: 53
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