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Old 24 August 2009, 01:07   #1
alexh
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What happens when one of the greatest musicians remixes tracks by another?

David Whitaker (arguably the best all-round games musician of the 20th Century) remixed the music of Richard Joseph (again one of the most memorable Amiga musicians) for the SNES port of the game GODS by Bitmap Bros.

http://snesmusic.org/v2/profile.php?...&selected=1018

Now about 1991 I got a SuperFamicon & SuperMagicom from Japan (Yup the disk addon for the SNES) and my Amiga gaming took somewhat a back seat to SNES gaming for a while (Actually Amiga became the SuperMagicom parallel port hard-drive) so perhaps I will feel a little bit more nostalgic towards this music as I played the SNES port extensively.

The Intro music of GODS is unique to the SNES and all DW's own work, but the moment it starts up with the gladiator donning his armour you know that it is something special. It is so moody and eerie. It made the hairs on the back of my neck stand on end even now.

The Game over - High Score theme too sticks in my mind (probably because of the countless times I died while playing this SNES game). Pretty sure it is a DW own track and once again I really like it. It is a bit cheesy now but in the early 90's it was probably spot-on dance / electro-pop!

The Main (Menu) theme is IMO not as good as the John Foxx Nation XII version interpreted by Richard Joseph, but it deserves a listen to.

Two-Style of two music greats melded into one game.

HAVE A LISTEN, what is the worse that could happen?

(Everyone is going to hate it )
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Old 24 August 2009, 01:55   #2
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I'm having issues trying to open the .rsn file that the download is. What program did you use to open it?
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Old 24 August 2009, 01:57   #3
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Have a look here : http://snesmusic.org/v2/players.php
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Old 24 August 2009, 10:36   #4
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I just used Deliplayer as always.
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Old 24 August 2009, 11:17   #5
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RSN files are just renamed RARs, so changing the extension will do the trick if you can't find something that reads RSNs directly.
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Old 24 August 2009, 15:53   #6
killergorilla
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Are we listening to the same game?

I thought the music was awful!!!
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Old 24 August 2009, 15:56   #7
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Quote:
Originally Posted by killergorilla View Post
I thought the music was awful!!!
A bit like your taste eh? Each to their own.
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Old 24 August 2009, 17:09   #8
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I'm also not very impressed by the SNES music. While the intro song isn't really bad, it's IMO nothing special either. The ingame music is indeed off and I really prefer the silence in the Amiga version to the music on the SNES. Same goes for the game over and hi-score songs.
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Old 24 August 2009, 18:27   #9
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The shop music gets 5 of 10 points.The rest - it is all said by KG.
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Old 24 August 2009, 18:40   #10
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Sorry, i'm with KG on this one, and its not Amiga fanboys talking.

The music really isn't anything special, certainly not better than the intro on Amiga, and I prefer that theres no music in the game itself, especially if that is the choice.

Sorry mate, guess nostalgia isn't for everyone.
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Old 24 August 2009, 18:54   #11
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Really not very good. Sound quality itsnt that great too, I would expected that from Megadrive, not from SuperNintendo.

In this case the game had great sound effects and bg-sound which worked very good without music. Graphics style is so serious and over the top than doesnt need the support of music.

overall I feel this whole game feels for computer, not for console. Console games had some standards which really make tons of games too similar and unoriginals.
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Old 24 August 2009, 19:08   #12
Chain
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Highscore theme is definitely good one and catchy.
btw how about gameplay on snes? is there any differences or flaws (slowdowns) againsr amiga version?
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Old 24 August 2009, 19:11   #13
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It's a hell of a lot faster than the Amiga version, as is the MD version.

I definitely prefer the slow pace and silence of the Amiga version, and I prefer the MD version to the SNES version, not only because of the somewhat interesting music.
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Old 24 August 2009, 21:28   #14
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I'm with you on this one alexh.
SNES Gods FTW.
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