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Old 21 August 2009, 20:53   #21
Leffmann

 
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Originally Posted by Ricardo View Post
Not in its entirety, sorry - but there are some snippets here:

http://eab.abime.net/showthread.php?t=46466
How come? Do you feel that there are trade secrets in your code or that someone might reuse it and pass it off as their own, or are you afraid of the (remote) chance it could bring up copyright issues? I'm genuinely curious of why people are often reluctant to releasing old source code.
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Old 21 August 2009, 21:12   #22
Galahad/FLT
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Originally Posted by Leffmann View Post
How come? Do you feel that there are trade secrets in your code or that someone might reuse it and pass it off as their own, or are you afraid of the (remote) chance it could bring up copyright issues? I'm genuinely curious of why people are often reluctant to releasing old source code.

Because if though Richard coded it, I suspect it actually 'belongs' to Probe/Acclaim
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Old 22 August 2009, 00:22   #23
Ricardo
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Because if though Richard coded it, I suspect it actually 'belongs' to Probe/Acclaim
Precisely, the source for Amiga MKII is "owned" by the people who paid the bills back then (Acclaim). Plus, there are bits of code written by different people - and I would have to ask them if its OK too.

A chunk of the source is out of the coin-op too, and that logic could easily end up in MK for the iPhone (if it happened) so someone might get miffed then if I gave away that which wasn't mine.

Its all unlikely but if the only reason for giving out all the source is curiosity then I'd rather not risk it. Having said that, if someone is interested in some of my stuff (like the sprite routine) then I dont mind discussing it (as per the other thread).

I'm not scared of anything, I just dont give away what isn't mine - thats all.
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Old 14 August 2011, 16:46   #24
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