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Old 12 July 2009, 08:33   #1
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EAB Multi Platform League - Round 10 - Metal Slug (NeoGeo)

EAB Multi Platform League - Round 10 - Metal Slug



*New feature!*
[ Show youtube player ]
(Neat huh? )

Starts : 12.07.2009
Ends : 25.07.2009

Rules :

Post screenshots of your scores in this thread, and write your score underneath. You can enter as many times as you like within the round's time frame.

No cheating of any kind (including score leeching) - this includes save states. If you suspect a contestant of cheating then don't post it in public (anyone who does so will have their posts edited or deleted) - please PM me and I will investigate it. If we find anyone guilty of cheating then they will be banned for the entire season.

Play with :
Level : Normal
Hero : 3
Don't use credits!


ONLY use the version linked here in the thread!

Remember, anyone can join in at any time. Have fun and feel free to ask any questions you may have.

Downloads :

NeoGeo Rom

You can also find the rom on the EAB file server in the folder 'EMPL'

Either use MAME or NeoRageX for emulation. You can of course use any other emulator that you like on any platform or even the real deal

Extras :

- Full rules and FAQ (of course only the parts that also apply for console gaming )

Played so far :

Round 1 - Castlevania Bloodlines (MD)
Round 2 - Contra III: The Alien Wars (SNES)
Round 3 - Super Aleste (SNES)
Round 4 - Raiden (PC Engine)
Round 5 - F-Zero (SNES)
Round 6 - Gynoug (MD)
Round 7 - R-Type (MAME)
Round 8 - Katakis (C64)
Round 9 - Dracula X (PC Engine)

Current Scores :

Code:
1. TheCyberDruid - 868,830
2. lilalurl      - 387,010
3. Shoonay       - 243,880
4. john4p        - 237,790
(Whole layout and text still courtesy of Graham Humphrey )

Bring it on and happy shooting

Last edited by TCD; 25 July 2009 at 21:27.
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Old 12 July 2009, 09:02   #2
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I'll start with a tip (actually a nuisance in my eyes) for newcomers to the game:
Don't bother trying shooting diagonally, you can't.

There are two exceptions, as far as I remember.
When you are in the tank and when you have the heavy machine gun.
In this case, you will have to alternate between pressing left/right and up (or down if you jump shoot), causing you character to do a quarter-circle sweep shot.


By the way, I suppose Final Burn Alpha and Nebula were forgotten. Or it there any reason why they cannot be used?
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Old 12 July 2009, 09:10   #3
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Quote:
Originally Posted by lilalurl View Post
By the way, I suppose Final Burn Alpha and Nebula were forgotten. Or it there any reason why they cannot be used?
Quote:
Originally Posted by TheCyberDruid View Post
Guess next thread will include an emulator suggestion too
It's just a suggestion for those who don't know which emulator to use. Edited the part in the first post
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Old 12 July 2009, 17:42   #4
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First try since years...



129180
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Old 12 July 2009, 18:03   #5
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Pardon me silly question, but this...
Quote:
Originally Posted by TheCyberDruid View Post
Play with :
Hero : 3
...means that under my lifebar it should say 1UP=2 when I start the game, right?
Using WinKawaks 1.59 here.
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Old 12 July 2009, 18:08   #6
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Yes, the life you start with and 2 more
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Old 12 July 2009, 18:10   #7
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Good.
It's not that obvious with console games, some count the current life that you're "using" some don't...
Glad we sorted that.
(because I can't see any options to change that here in Kawaks anyways... )
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Old 12 July 2009, 19:04   #8
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Press the test/service mode key once the game is loaded and the bios tests are finished (F11 by default I think in Kawaks) -> setting up the soft dips -> slot 1 Metal Slug.

The settings TCD mentioned are those by default.
Although you can choose to turn the blood on, making the game much more interesting .
Of course German players are forbidden to do so by the BPjM.
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Old 12 July 2009, 19:08   #9
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Curse those bloody dip switches DON'T FIDDLE WITH THE FECKING OPTIONS!!!

Anyway...



806.740
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Old 12 July 2009, 19:54   #10
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@lilalurl: thanks
@TCD: i've only turned the blood back on :]
@thread: small improvement, made it to the 2nd boss but he boomed me without the tank



243880

EDITED: oh and TCD - good job!
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Old 24 July 2009, 08:21   #11
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I'd like to know what the "slug" in this classic's title means. I've found a couple of totally different meanings for "slug".

So does someone know whether this game's title means "Metal Snail" or something like "raw piece of Metal"?

Btw., nice scores so far.
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Old 24 July 2009, 08:31   #12
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Quote:
Originally Posted by john4p View Post
So does someone know whether this game's title means "Metal Snail" or something like "raw piece of Metal"?
Have a look here : http://www.arcade-history.com/?n=met...detail&id=1613

Quote:
Etymology of 'Metal Slug' : Meeher, the lead designer of the game for Nazca, wanted to create an armored fighting vehicle that could crawl on the ground like a 'slug', similar to a snail but without an outer shell protecting its body. The word 'metal' in the title indicates that the vehicle is mechanical. Initially players regarded the title as being 'not good enough'. Meeher later joked about the title, saying 'Maybe I don't make much [sic] of a sense?'.
Edit : Just found this :
Quote:
Cliff Reese holds the official record for this game with 1,044,890 points.
Hmm...
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Old 24 July 2009, 09:14   #13
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Thanks, I always wondered about the title's meaning.

Quote:
Originally Posted by TheCyberDruid View Post
Edit: Just found this:
Quote:
Cliff Reese holds the official record for this game with 1,044,890 points.
Hmm...
Maybe you should have another go?
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Old 24 July 2009, 09:20   #14
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Quote:
Originally Posted by john4p View Post
Thanks, I always wondered about the title's meaning.
No problem

Quote:
Originally Posted by john4p View Post
Maybe you should have another go?
I'm really wonder how much points I could get. Guess I have another go tomorrow to find it out
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Old 25 July 2009, 08:52   #15
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387 010

Somehow, I believe this game was conceived as a score competition game.

Enemies who respawn (until you destroy something, barrels/hut/boats) don't give points (with the exception of those giant snow ball soldiers in level 3???), some hard to get items give a decent amount of points and you have a score reward for not dying (through prisoners bonus)
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Old 25 July 2009, 09:18   #16
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Quote:
Originally Posted by lilalurl View Post
Enemies who respawn (until you destroy something, barrels/hut/boats) don't give points (with the exception of those giant snow ball soldiers in level 3???), some hard to get items give a decent amount of points and you have a score reward for not dying (through prisoners bonus)
Sounds a bit like you searched for these spots But yes, I also think that the origin of the game (arcade) explains why it is this way.
Thanks for entering this very silent round
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Old 25 July 2009, 13:23   #17
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Actually, I did not look for these kind of spots before the message about the "official record" (I know the no score leeching rule by the way, although I was very tempted to keep killing those *$*^*@! medusa heads just for fun in Rondo of blood ).

Until then I thought it was a bit like Gauntlet or others, i.e. in some spots there are enemy generators and you can keep killing them and getting points for that.

Therefore I believed that record runners would try and milk those spots trying to do know exactly how much time they would need to go to the boss, so has not to reach the time limit. Hence I experimented to see if that was the case.

what I did do though, was to try and learn how to effectively get those hard to get point items (for instance the one that appears under the beginning of the bridge in mission 2).
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Old 25 July 2009, 13:32   #18
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I see The fun thing about Metal Slug IMO is, that you can either play it by just bashing through the enemy hordes and getting to the level exit or have a more 'tactical' approach (regarding ammo and like you said bonus items). Over the time you refine your way through the levels slightly. I haven't really played to gain the most points before (tried to save all prisoners several times though), but getting over a million means that you really have to make a perfect run Quite impressive score Cliff got there
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Old 25 July 2009, 13:35   #19
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You want me to challenge you to beat Cliff's score, TCD?
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Old 25 July 2009, 13:51   #20
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Maybe I'll have another go later, but I guess that 900k is the most I can hope for
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