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Old 28 April 2009, 01:50   #81
s2325
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Ecstatica 1 & 2 aged very well because of method how 3D models were made [ Show youtube player ]
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Old 28 April 2009, 02:06   #82
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With the Ecstatica games they used ellipsoids instead of polygons for the 3D models... thats why the graphics look like balls (sounds a bit wrong )
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Old 28 April 2009, 04:35   #83
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The PS1 had some very playable games, Medievil, Oddworld, NFS, Bloody Roar to name a few. For it's 1994 release this was a great console, remember, this was same year Commodore bit the dust.
For me it was a much better choice to get a PS1 than be dragged kicking and screaming over to a PC for future gaming (I had stupidly sold my A1200 by then).
As most of us on here know, mind blowing 3D graphics like the current generation consoles don't equal a good game.
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Old 28 April 2009, 08:46   #84
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Thanks to this thread I took my few PS1 games before mentioned and I ripped them for PSP format. I am now playing Portable R-Type Delta, and boy, it's such a fucking killer game! I wish they made a new R-Type shmup for PSP (not a strategy bullshit game D
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Old 28 April 2009, 10:24   #85
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This thread is making me regret eBaying my original playstation. In fact, I'm very tempted to buy one off eBay with a copy of Resident Evil 2 and Resident Evil Director's Cut. These games were amazing for the time, and still are.

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For it's 1994 release this was a great console, remember, this was same year Commodore bit the dust.
Yes, it's easy to forget just how small the gap is between new Commodore models (A1200 in 1992 and CD32 in 1993) and the release of the Playstation in 1994 (was it 1995 in the UK?). It's even more amazing when you consider the difference in specs.

Steve.
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Old 28 April 2009, 11:47   #86
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Yeah I remember buying a CD32 thinking the Playstation would suck, didn't take long before I came to my senses though and sold that bag of shit.

I am such a commodore fanboy though that even after that I still believed Dave Pleasants and his AAA chipset bullshit that would "compete with Playstation"

Last edited by Ian; 28 April 2009 at 19:20.
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Old 28 April 2009, 12:19   #87
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I think CD32 & PSX games have totally different atmosphere so you can not choose what is better just because PSX have better hardware. Same is with C64 and Amstrad CPC - C64 have better soundchip but I prefer atmosphere of Amstrad games.
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Old 28 April 2009, 13:17   #88
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I think CD32 & PSX games have totally different atmosphere so you can not choose what is better just because PSX have better hardware. Same is with C64 and Amstrad CPC - C64 have better soundchip but I prefer atmosphere of Amstrad games.
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Old 28 April 2009, 14:11   #89
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Ps2 could actualy play Ps1 games by hardware, unlike the the Ps3 which had to play the Ps2 games by emulation, only then it was one certain model which did that if i recall.

It's my main reason for not buying the Ps3, no backward compatibility whereas the ps2 was excellent in playing Ps1 games.
You can buy PS2 brand new for less that $150 in Oz with a couple of games thrown in (that's around 70 quid or so I think) and modchips only cost around $50, I had mine done years ago and it plays 'legal backups' of PS1 and PS2 games. If you want backward compatible, have 2 consoles.
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Old 28 April 2009, 19:22   #90
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I think CD32 & PSX games have totally different atmosphere so you can not choose what is better just because PSX have better hardware. Same is with C64 and Amstrad CPC - C64 have better soundchip but I prefer atmosphere of Amstrad games.
Erm, you can.

There isn't a decent CD32 game available when you discount games that were just CD32 versions of "normal" amiga games with, if your were very lucky, added CD music.
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Old 28 April 2009, 20:51   #91
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But I don't need something more if game is good enough without something more added.
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Old 28 April 2009, 22:10   #92
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But I don't need something more if game is good enough without something more added.
Why would an Amiga 1200 user need a fucking D32 if most any software was shovelware?
Try not be a zealot here, the CD32 library is absolutely lame for the exception of a couple of titles. The PSX was a much better long term choice, heck, if you like short lived machines, the 3DO was a MUCH better choice than the CD32!
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Old 28 April 2009, 22:17   #93
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I have to agree. The CD32 is maybe useful for Amiga gaming sessions on your couch, but the game library is a disaster.

Anybody with an Apple Pippin? Probably the greatest console flop ever.
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Old 28 April 2009, 22:27   #94
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...but the game library is a disaster.
...might be an oasis of happiness for CDTV users.



Personally, I think it has a nice game library.
Donīt forget: itīs just an A1200 and you canīt expect more than Amiga quality games plus some nice FMV or CDDA.
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Old 28 April 2009, 22:34   #95
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Personally, I think it has a nice game library.
Donīt forget: itīs just an A1200 and you canīt expect more than original Amiga games plus some nice FMV or CDDA.
I would have expected more exclusive titles, not based on Amiga floppy games with CDDA+mini intros. More console-ish arcade titles with a decent joypad control.

These lame (3DO?) ports like Microcosm weren't my cup of tea too. Flink, Wing Commander and Pirates Gold are imho the best games for the CD32.

Last edited by Retro-Nerd; 28 April 2009 at 22:42.
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Old 28 April 2009, 22:40   #96
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But most of the CD32 owners were previously owners of an Amiga, mor than probably a 1200, so the CD32 was arse. They hardly sold one to someone coming from, say , a Megadrive... I don't blame purchasers, with that feeble library... None of the games feeled "console-ish"
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Old 28 April 2009, 22:54   #97
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Quote:
Originally Posted by Retro-Nerd View Post
I would have expected more exclusive titles, not based on Amiga floppy games with CDDA+mini intros. More console-ish arcade titles with a decent joypad control.

These lame (3DO?) ports like Microcosm weren't my cup of tea too. Flink, Wing Commander and Pirates Gold are imho the best games for the CD32.
Youīre right!


Too bad the software companies came along with ports when it was launched (even Microcosm was a former CDTV title).

The machine was a success but C= died.
So the (announced) exclusive titles did.

Iīm still waiting for Lost Eden and Megarace.
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Old 29 April 2009, 00:23   #98
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Iīm still waiting for Lost Eden and Megarace.
Nu-huh, these were PC ports!

"Lost Eden is an adventure game produced by Cryo Interactive and published by Virgin Interactive in March 1995 for the PC running DOS, Macintosh, 3DO [1] and CD-i"
Source: http://en.wikipedia.org/wiki/Lost_Eden

" It was released for MS-DOS on March 28, 1994, for the Sega Mega-CD/Sega CD on July 30, 1994 and for the 3DO on September 5, 1994."
Source: http://en.wikipedia.org/wiki/Megarace


LOL! What was I talking about the 3DO? I was damn right, a much better purchase than a CDTHIRTYPOO
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Old 29 April 2009, 11:46   #99
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All this talk about PS1's has urged me to dig mine up from their graves
I think i will start by going through the original Silent Hill again.... what a great game
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Old 29 April 2009, 22:56   #100
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I think i will start by going through the original Silent Hill again.... what a great game
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