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Old 01 May 2009, 21:22   #21
Photon
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Quote:
Originally Posted by Akira View Post
No
Different

There;'s stuff needed for textures that's pretty slow or impossible on an Amiga (namely the famous chunky to planar conversion)



Another game with textures: Mr. Nutz. One of the special levels is a textured tunnel, which I always thought was pretty impressive:
/me adds a mysterious
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Old 02 May 2009, 01:17   #22
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Another game with textures: Mr. Nutz. One of the special levels is a textured tunnel, which I always thought was pretty impressive:
It was technically impressive, but like most technically impressive games, the gameplay was so borrrrinnggg !
The Amiga didn't have a lot of impressive games that played well, unlike the SNES.
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Old 02 May 2009, 04:09   #23
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Quote:
Originally Posted by Akira View Post
No
Different

There;'s stuff needed for textures that's pretty slow or impossible on an Amiga (namely the famous chunky to planar conversion)



Another game with textures: Mr. Nutz. One of the special levels is a textured tunnel, which I always thought was pretty impressive:
I've always wanted to see this. It was written by a Chaos of Sanity using his infamous 102 zoom routine. Does anyone have a video of it running ? Check 3.20 into this video of an old Amiga demo to see the same effect:-

[ Show youtube player ]
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Old 02 May 2009, 09:44   #24
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Does anyone have a video of it running ?
Check : [ Show youtube player ] at 1:32:55
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Old 02 May 2009, 10:46   #25
MazinKaesar
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What about the AGA version of Jurassic Park? I know there is a 3D section...
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Old 02 May 2009, 10:59   #26
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This one right : [ Show youtube player ] ?
Looks simple enough to work on a plain CD32
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Old 19 May 2009, 10:20   #27
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preview of Slipstream is very slow, unplayable on unexpanded CD32, I don't know why someone put it on compilation disk (444 or 888, I don't remember)
http://ftp.wustl.edu/pub/aminet/game...pstream.readme
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