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#41 |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Thanks.
Let's not talk any more about Barbarian. There are many other examples ![]() |
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#42 |
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Moderator
Join Date: Jan 2003
Location: ...
Age: 41
Posts: 1,680
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I am a fairly authentic source of information on protections and the like. Feel free to ask. (See my avatar... you know where the ipfs are coming from)
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#43 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
![]() What I'm saying is that I didn't open the thread for Barbarian (only). I uploaded Terrorpods and Fright Night and Silkworm, too, and I have more. I copied *all* of them for me when I had the A500 (around 1988, I think). They can't be all copies of the originals, since the originals had some "decent" protection, not to be easily copied with X-Copy '87 edition. Am I right? |
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#44 |
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Moderator
Join Date: Jan 2003
Location: ...
Age: 41
Posts: 1,680
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Let me check...
Hold on |
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#45 |
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Moderator
Join Date: Jan 2003
Location: ...
Age: 41
Posts: 1,680
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Terrorpods: same with Barbarian, slightly protected.
Silkworm: requires hw to copy properly. |
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#46 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
Note that I'm referring to my floppies (of which I uploaded the dumps), not to the originals. Did you check your .ipf or my eADF ? I suppose you checked your .ipf files... I can't remember now which nibbler I used for Silkworm (perhaps Burstnibbler?), but I hadn't any hw dongle at that time, and Cyclone appeared a lot later... What do you say about Fright Night (.ipf and my .adf) ? Last edited by Supamax; 20 January 2009 at 21:37. Reason: Merged two posts into one |
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#47 |
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CaptainM68K-ExtADF
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Fright night is a Steve bak game.
Steve Bak is a famous atari st coder. He has used atari st MFM track format on all his game : Jupiter's probe Goldrunner Fire and brimstone Fright night Spitting Image All this game will be confirmed by IFW as i said. And none of those are actually released in IPF. atari ST tracks are most of the time shorter MFM tracks.
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Denis |
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#48 |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Hi IFW,
what can you say about my .adf dumps? They weren't dumped from originals (please note that Fright Night is cracked but still has protection/ST tracks), am I right? If it would be so, I couldn't have made a copy of Silkworm. EDIT: if you examine the dump (with an editor) of Silkworm I uploaded, you can see it's cracked by QUARTEX and has non-DOS tracks. So I am right, by all means. ![]() EDIT #2: if you do the same with Fright Night and search for the key "QUARTEX", you'll find that it was cracked by QUARTEX. Second score for me ![]() Last edited by Supamax; 17 January 2009 at 22:22. |
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#49 |
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CaptainM68K-ExtADF
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i don't know what Quartex has cracked, because there is no special track in fright night.
For silkworm, i'll check what it has ![]() EDIT : Silkworm has INDEED a longtrack with no sync, length = $1A2C => impossible to copy with a standard drive. there is 1 track with length $1762 and all the remaining tracks are using a length of $1614. remember ? a dos track is $1600 ![]()
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Denis |
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#50 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Ok, for those of you who keep TOSEC updated, you can add my dumps of Fright Night and Silkworm, both cr QUARTEX.
![]() I'm sure you could add Barbarian and Terrorpods, too, but I've no proof (other than repeat that I got them 20 years ago and NOT from the originals). Good Bye! Quote:
I thought it was X-Copy but perhaps I don't remember well. In those years I was using Burstnibbler and another one. So it's definitely copyable with standard drive and standard software. I did it 20 years ago, and I'm no magician! ![]() Last edited by Supamax; 18 January 2009 at 01:17. Reason: merged two posts into one |
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#51 |
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Cat freak
Join Date: Dec 2004
Location: FRANCE
Age: 41
Posts: 826
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Some longtracks used gap and were artifically long so nibble copy was not possible ("7" appeared when copying).
However, RNWarp (and WWarp I think) can reduce the gap and copy original RN track disks (most Team 17 games). the copies are then warpable and copyable with XCopy (still no standard track but copies work). Of course those are not 1:1 copies, but it fools the original loader so it's hard to tell the difference. I'm talking of RN longtracks, not RN copylock tracks which cannot be copied (although I heard that it was possible with some special MFMWarp driver. Never saw it). Another example: Leander cannot be nibbled but other Psygnosis games can (apart from RN copylock), and the format is the same (same decoder). Conclusion: Leander has a bigger gap. Another example: Unreal cannot be copied, but back in the days I was given a nibbleable copy. Another case where they reduced the gap and it worked. The Unreal protection was horrible, so I guess it was easier that way So it's true that some crackgroups created nibbleable non dos track "cracks" so they did not have to alter the game code.
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JOTD |
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#52 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
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#53 |
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CaptainM68K-ExtADF
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yes for those who don't know, superfrog, alien breed tower assault can be 100% replicated
with wwarp. Supamax, if you have a HD on your a600, i can zone the wwp images ![]() Your silkworm version had the longtrack check removed by quartex.
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Denis |
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#54 |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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#55 |
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CaptainM68K-ExtADF
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And you were wrong for barbarian and terrorpods !
it's an evidence..... there is nothing new. Also, i have checked your fright night version...... it has gfx corruption, and the main code code has been hacked just to write 'released by X' Silkworm is a half cracked version. only a part has been removed. I have more than 1300 games today where i can get the disk layout. Powercopy has around 496 parameters + the many ones i have created myself from my disks. TOSEC speaking silkworm should renamed like this Silkworm (1988) (h quartex) because it's mainly a hack.
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Denis |
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#56 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
1) I need Powercopyyyyyyyyyyyy! 2) Mmmm, I don't agree it's a hack. Since the longtrack protection has been removed (as you wrote), it's at least a partial crack... but since I can copy it on standard hw with standard sw (I keep repeating it more and more) I think it can be called "cracked", even if it requires a nibbler to be copied. Massimo Last edited by Supamax; 20 January 2009 at 21:37. Reason: merged two posts into one |
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#57 |
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Moderator
Join Date: Jan 2003
Location: ...
Age: 41
Posts: 1,680
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I obviously checked the originals, as they are known to be correct.
If your versions are different they are definitely hacked. Both Terrorpods and Barbarian could be easily hacked to run from a copy that does not need a nybbler, Silkworm has to be altered to skip the longtrack check. |
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#58 |
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CaptainM68K-ExtADF
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Please find Fright night Original extended ADF in the zone, fully working
![]() no bug, no shit, no sweat !!
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Denis |
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#59 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
I found missing titles for TOSEC. They are different things ![]() Please dont' spam my thread with unwanted/unrelated informations. |
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#60 |
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CaptainM68K-ExtADF
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it's related ! It's the proof you can copy it without hacking the code !
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Denis |
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#61 |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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#62 |
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CaptainM68K-ExtADF
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Fright night has no protection. My version and yours can be copied
cracked = unprotected mmh !
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Denis |
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#63 |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Fright Night has protections. It can't be copied with normal DOS copier.
It's time to close this thread. Moderator, are you there? Last edited by Supamax; 18 January 2009 at 22:40. |
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#64 |
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CaptainM68K-ExtADF
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Ok, let me tell you one thing.
You know the game series Ishar from silmarils right ? Those games are using a protection on disk, and a protection off-disk (passwords). I have removed the longtrack check on those. It's barely a hack, because i have left the manual protection intact. A game cracked has its protection fully removed. A game hacked has one part of its coded modified/removed. No moderator will take part here since there is no spam, or unauthorized subject. Just chatting about hacked/cracked games ![]()
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Denis |
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#65 |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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You are such an expert. Release PowerCopy Pro, cracked.
Thanks in advance |
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#66 |
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CaptainM68K-ExtADF
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Unfortunately, The friend in charge of cracking the prog, has stopped.
I will ask to Stingray if he would agree to kill the protection check and bits.
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Denis |
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#67 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
"My" version (but it's QUARTEX version) is modified and released by QUARTEX. "Your" version is a backup, made by yourself, on .adf from the original .ipf. My version has some hystorical value (for some collectors and/or for TOSEC), yours not. |
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#68 |
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CaptainM68K-ExtADF
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There is no IPF of fright night => Atari st tracks used (not supported yet by SPS)
Made from my original disk. "Your" fright night has gfx corruption btw.
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Denis |
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#69 | ||
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
Quote:
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#70 |
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CaptainM68K-ExtADF
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I won't go bashing you. Not my style.
Anyway, even when you'll get your hands on Powercopy, and also use the command for longtracks, you will see that it won't be as easy as you tought. You will need to train to get the right dumps well with rawread it's a start it reads blindly. Powercopy is more powerfull, but more complex (lots of parameters involved). I have done most wanted games in extended ADF format (when not copylocked, or using tracks with special timings). Some of them are VERY tricky to do I will also be able to give out disk images in powercopy own format will be easy to write back if no longtracks.Good night ![]()
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Denis |
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#71 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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You did, you did. From the beginning.
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#72 |
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CaptainM68K-ExtADF
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1) i have done cracking
i'm not the best out there at that, but i have removed in 2 minutes the dongle protection on the french version of Bat II from ubisoft, and in a very proper way ![]() Once i removed the crack, the game works now 100% on A1200 and A4000. Which it wasn't at the start ![]() - I did : Ishar OCS and 32 colors version AGA compatible, Ishar 2 ECS and AGA, Ishar 3 ECS and AGA (Only disk protection removed, the protection get in D6 register the track length, which if inferior to $18XX get the game to crash. Manual protection is intact.) - BAT II (dongle protected), Murder in space (password protection), James Bond Licence to kill (copylock). 2) About powercopy, as i said, it can turn Hard sometimes to get the game imaged properly. I have not learned, i have used the manual (needed), and also documented myself about disk layouts. . I spend most of my time trying and finding how to image the games. We will see how you'll deal when you'll get it in your hands ![]()
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Denis |
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#73 | ||
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Zone Friend
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Quote:
I had such disks myself, e. g. Wolfchild. My copy worked, but when I wanted to make a copy of the copy, I got an ugly crash. The guy who gave me the first copy must have copied that using Cyclone, so the clone works but is not possible to duplicate without hacking it. Quote:
DMS *was* able to keep some non-ADOS information in its archives. OK yes, it's widely known that DMS is crap {TM}, but well, they did use it, didn't they. So, if you unarchive special kinds of DMSes, you *might* skip some vital information if you just unarchive to standard ADF. Yet: I don't think the Silkworm crack version you upped would really require extended ADF format. To get facts straight: I'm 99% sure you could take this ext-adf and copy it to standard ADF without breaking anything. If Quartex didn't screw up something big time, the game ought to work to the end. Can't speak about Fright Night, tho. Probably you're right here. Last edited by andreas; 20 January 2009 at 18:44. |
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#74 |
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Oldskool Demo Coder
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Is it difficult to image two nibble-copiable disk and do a binary file compare? I should think only the saved stuff like hiscore should differ in a binary compare.
Time for another SW quote: "This bickering is pointless". Images are uploaded to the zone. Either it's confirmable that they are identical, or it's not possible to say they are the same. OK, butting out now :P But it sure is strange that games are called cracked if they didn't change anything... educate me. You sure as hell know more than me about which images are new or not, but surely it should be possible to compare what you have with what people send?? And not go by in which order they load tracks?
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Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << Last edited by Photon; 20 January 2009 at 19:12. |
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#75 |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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I find it unbelieveable that Quartex would even release a game in this format. Rob/Quartex was incredibly talented very early on in the life of the Amiga, i have no clue as to why their name should be on a release that has to be nibble copied, christ, not even Paranoimia would do that!
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Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#76 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
I don't know... perhaps he released them in a hurry during the first years of Amiga life? As I wrote, I got them 20 years ago. EDIT: I found at least another one by Quartex, with non-ADOS tracks. Perhaps in the early days Quartex got lazy and released a bunch of games this way... |
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#77 | |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Quote:
no, it's impossible. At least not if the dump is made with RAWREAD. You can dump the same disk two times and you'll get two different extended adf's. |
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#78 |
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CaptainM68K-ExtADF
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The fact is that Fright Night use the Steve Bak system :
The game starts via startup sequence and loader located on a DOS part on the disk, and then loads custom MFM atari ST tracks. Spitting Image works in a similar manner. Fright Night by quartex is i think a standard ADF. Why ? because once compressed, it's only 401kb (Steve Bak loves putting game on 1 side of the disk ) My original dump which is a real extended ADF holding the MFM custom format is 1965kb (Crunched !) So yes Andreas is SURELY right. The easiest way is to find the quartex crack of fright night on amiga sites.
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Denis |
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#79 | |||
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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Hi andreas,
no, I obtained my copy by using a nibble copier. I'm 10.000% sure, since 20 years ago no hw copier Cyclone-like existed. Quote:
![]() Quote:
![]() Does the unpacker has an option to show it? Quote:
If you want you can try to copy it (DOSCOPY+ option) with X-Copy, and you'll see that the game doesn't run any more. |
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#80 |
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Da Digger :)
Join Date: Nov 2008
Location: Italy
Posts: 1,989
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