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Old 03 December 2008, 21:52   #41
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Quote:
Originally Posted by qwak View Post

I'd be more than happy to release the ST game demos, if you know anyone who can do that, and host them, on a site or whatever. I'm quite happy to share, for nostalgia's sake.

Just a bit busy to spend too much time on it myself.

Jamie.
Maybe you could ask on Atari Legend, i'm sure they would like to release your demos.


http://www.atarilegend.com/news/news.php
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Old 04 December 2008, 00:09   #42
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Originally Posted by Retro-Nerd View Post
Maybe you could ask on Atari Legend, i'm sure they would like to release your demos.


http://www.atarilegend.com/news/news.php
Thanks. I sent them a mail. Hopefully it'll be a simple job of sticking 3.5" floppies in a PC and using some special software to grab the data (files) from them? Will be interesting to see them on an Emu.

Mind you. I have some old unreleased Amiga stuff too...
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Old 04 December 2008, 00:12   #43
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Originally Posted by qwak View Post

Mind you. I have some old unreleased Amiga stuff too...
Then don't hesitate to post it here:

You could upload this stuff into the Zone:


http://eab.abime.net/faq.php?faq=vb_...ezone_faq_item
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Old 04 December 2008, 00:32   #44
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...or just speak with CodyJarrett. He runs the Amiga Games That Weren't website

There's also a section on EAB speifically for this kind of stuff: project.aGTW
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Old 04 December 2008, 01:08   #45
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lol.

Nope. It just didn't happen in the Amiga version! Maybe it said it did on the packaging, I dunno? Blame Psygnosis!
Aren't there pedestrians in the Amiga version? I seemed to remember seeing
a few in the higher levels.
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Old 06 December 2008, 23:50   #46
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The problem is getting stuff off the floppies and on to a PC (same with my ST stuff too). I'm sure it'll happen though.
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Old 06 December 2008, 23:53   #47
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Aren't there pedestrians in the Amiga version? I seemed to remember seeing a few in the higher levels.
Nope.

Defo no pedestrians in the Amiga version (not unless they sneaked another coder in while I wasn't looking and they added secret hidden bits of code in to the game).

Jamie.
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Old 07 December 2008, 00:00   #48
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Nope.

Defo no pedestrians in the Amiga version (not unless they sneaked another coder in while I wasn't looking and they added secret hidden bits of code in to the game).

Jamie.
Did Nitro do good business for you?

Always thought software released through Psygnosis sold quite well, well, thats the perception of their expensive looking packaging and adverts!
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Old 09 December 2008, 02:17   #49
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Defo no pedestrians in the Amiga version (not unless they sneaked another coder in while I wasn't looking and they added secret hidden bits of code in to the game).

Jamie.

Ah, thanks for the official word! Cheers.
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Old 09 December 2008, 23:26   #50
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Quote:
Originally Posted by Galahad/FLT View Post
Did Nitro do good business for you?

Always thought software released through Psygnosis sold quite well, well, thats the perception of their expensive looking packaging and adverts!
Nope. Not really.

Oh, and what is it they say about books and covers?
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Old 23 December 2008, 18:49   #51
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it's kind of funny to read the comments and see the clowns still insisting amiga did not have technical superiority just because it had a lower clocked CPU.
Keep your mouth shut, you shemale
I saw this thread on Atari Forums (I am boycotting EAB
for a number of reasons, especially the anti Atari tack lately),
and it bothers me Atari St still gets no respect!
Thisgoes for you too, Cyber Druid
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Old 23 December 2008, 19:05   #52
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Thisgoes for you too, Cyber Druid
Oh oh, me has hurt Freds feelings I'm sorry mate
I never denied the Atari ST is close second *thinks of another machine to rant about...*
Nice to see you around again and Merry Christmas Fred
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Old 23 December 2008, 20:41   #53
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it has some Hurryble scrolls hehehe
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Old 24 December 2008, 12:19   #54
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Keep your mouth shut, you shemale
I saw this thread on Atari Forums (I am boycotting EAB
for a number of reasons, especially the anti Atari tack lately),
and it bothers me Atari St still gets no respect!
Thisgoes for you too, Cyber Druid

To be fair though the ST was fairly ghastly compared to the Amiga.It did however have an absolute charm all of itself and a bit like say the Spectrum.I loved my time spent gaming on ST and of course you still can't play Oids or Super Sprint( I actually prefer the ST version over Arcade) on Amiga

Wouldn't trade in my ST memories for anything as they were treasured times indeed.I did however trade my ST in for an Amiga at around the time Starglider2 came out - it was too painfully jealous a time not too have one at this point as the Amiga was fairly incredible when compared.Regularly i would visit a friend and he would show me the latest stuff on Amiga, but it when i saw Sodan that i absolutely had to have one

And when i say i traded it in, i mean sold it to go towards an Amiga as my dad made the money difference - i still thank him for this.Special day that was when i finally got the A500

Of course if you didn't have an Amiga, ST still provided some great games and a ton of fun.You could never go back though if you owned the A500.

I very much doubt we will ever again be wowed as much as when the Amiga entered our lives, it's a tough act to follow
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Old 24 December 2008, 12:32   #55
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it's kind of funny to read the comments and see the clowns still insisting amiga did not have technical superiority just because it had a lower clocked CPU.
Indeed! Especially because they both use the same eight mhz cpu Not to mention all the Amigas custom chips... ST better than Amiga? Of course! The ST has a midi port and the Amiga does not

Sorry, guys, but I just couldn't resist
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Old 24 December 2008, 12:34   #56
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It was not only the faster cpu, Atari ST was better than Amiga 500 in some other hardware points too: a. Atari had ASCI port (using it for connect SCSI hard disks and cdrom), b. it had also midi ports, c. it had a ready 640x400 resolution (not flickerred!!) - bigger than the resolution of the Macs -for dtp and midi applications-, d. it had TOS in ROM, e. the internal and external construction of the Atari was a little bit more expensive than the Amiga :-)

Atari was between Apple and Amiga philosophy, so had better software at word processing, dtp, vector design software, cads etc.. for many years. Atari become famous with Calamus and Cubase, two Great pieces of software in Computer history.

So, of course there is a respect for all Ataris in EAB, as much as for all Amigas !!

Last edited by dir_marillion; 24 December 2008 at 12:48.
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Old 24 December 2008, 12:46   #57
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It was not only the faster cpu, Atari ST was better than Amiga 500 in some hardware points: a. Atari had ASCI port (using it for connect SCSI hard disks and cdrom), b. it had also midi ports, c. it had a ready 640x400 resolution (not flickerred) for dtp applications, d. it had TOS in ROM (no need of a disk for the os). Sure, there is a respect for all Ataris in EAB.
a. Seems a little irrelevant seeing how there are good A500 solutions for hd/cd.
b. Almost no one needed midi, except musicians.
c. Yes, that's true. On the ST there is actually usefull software that uses this mode. The backdraw is that you need a special monitor for it that doesn't support 15khz modes. Not a problem for professionals, though.
d. Yes, it does. But TOS is a single tasking os as far as I know, and in the case of AmigaOs, the entire kernal is in rom, and a disk based os is preferable, because it's easy to update. Having everything in rom is not a definitive advantage. Also, an os is not part of the hardware, so it's irrelevant. Anyway, AmigaOs is probably much better than TOS.
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Old 24 December 2008, 12:50   #58
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I remember not noticing slower frame rates for Starglider2 on the Amiga and that was having come from playing the ST version to death.It's a slower cpu yes but too tiny an increase to make any real difference when it comes gaming.

Most 3d games with the exception of Extensor(i like the ST version better) were better on Amiga for the simple fact that they sounded awesome and played exactly the same as the ST version anyway

St does have cute sound and some nice melodies but all the important stuff for games was only on Amiga.It doesn't change the fact that if you had an ST, then you would likely be very happy with it - providing you never saw an Amiga running the same games
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Old 24 December 2008, 13:00   #59
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It's a slower cpu yes but too tiny an increase to make any real difference when it comes gaming.
Actually, the cpu is not slower on the A500, it's an 8 mhz 68000 (as far as I know) clocked at 7.14 mhz, so not all the speed is used. With cpu intensive software, you'll notice a difference, and here the ST does have a small advantage.
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Old 24 December 2008, 13:15   #60
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I guess the point should be then that it would need to be quite a bit slower for it to be relavant to those playing the same game.The difference was never big enough for me to even notice and i doubt many did either?

I suppose it's an advantage if you like knowing something is faster, unless it really is very noticable Thorham?
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Old 24 December 2008, 13:25   #61
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I suppose it's an advantage if you like knowing something is faster, unless it really is very noticable Thorham?
In the case of most games, it won't matter, because Amigas have all those extra custom chips, so Amiga games can actually be better. For serious software that only uses the cpu, it can matter a little. I think an ST is about 10% faster. A cpu intensive program that takes one minute to do it's work on the ST would need one minute and 6 seconds on the A500. Not much, but still noticeble.
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Old 24 December 2008, 13:36   #62
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The STE* was a capable games machine with hardware scrolling and a blitter** which sadly didn't get the support it deserved. When developers did target it the games tended to run in one vbl. Zool on the STE was nice. The Amiga and STe are both nice machines IMHO.

Frank

*It's my joint favourite with the A500 plus
**The Atari blitter was decent and could vastly accelerate 2d games. You could even do some nice tricks with it. Hflipping or fast magnification using smudge mode
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Old 24 December 2008, 13:55   #63
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Yeah that's fair enough for apps like you say but for 3d games, a frame increase where they are already quite low anyway would make for a negligible difference really.Certainly not enough to warrant purchase of an ST for the purpose of playihg said game
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Old 24 December 2008, 13:55   #64
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STe was a nice machine. well, I have one but it came quite after the ST so it doesn't count. So Atari fanbois just STFU and go back your lame forums

here is a nice STe demo, more or less (COunt) ZEro. I don't think I saw a comparable skybox effect at the end on an unexpanded Amiga.
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Old 24 December 2008, 15:33   #65
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i have an STE, and the blitter on it is weaker than the one we had on A500....
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Old 24 December 2008, 15:34   #66
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So, of course there is a respect for all Ataris in EAB, as much as for all Amigas !!
post reported for swearing/illegal Atari Chat/trying to blend Atari & Amiga into a new community.

/waves fist. Amiga forever, down with the Atari.
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Old 24 December 2008, 16:47   #67
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I very much doubt we will ever again be wowed as much as when the Amiga entered our lives, it's a tough act to follow
^ What he says!

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Of course there is a respect for all Ataris in EAB, as much as for all Amigas !!
^ And him too!
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Old 24 December 2008, 16:53   #68
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Yes, Atari is like disabled Amiga and we have respect for disabled
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Old 24 December 2008, 16:59   #69
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Yes, Atari is like disabled Amiga and we have respect for disabled
*cough* I mean... let's all be friends...
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Old 24 December 2008, 22:48   #70
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@s2325 & TCD: lol, couldn't agree more!
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Old 10 January 2009, 03:45   #71
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big boobs (Amiga) vs small boobs (Atari ST):
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Old 10 January 2009, 03:56   #72
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but ST version (left) looks better than Amiga version (right):
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Old 10 January 2009, 11:30   #73
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Slightly OT I know but >wow<

No doubt everybody has seen this. (but me)
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Old 10 January 2009, 12:25   #74
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Really a nice demo, but it's a Falcon and no ST
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Old 10 January 2009, 15:22   #75
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Floppy disk

I love the Atari STE only because the Obsession Pinball was first released on the Atari and then converted exactly the same to the Amiga. I occasionally play the game on my AmigaOne, but under AtariST emulator and not Amiga emulator, because the Atari Emulation is faster on my hardware than the Amiga Emulation (less resourse demanding).
Sometime I play other Atari ST games, but only if I loved their Amiga versions and played them so many times that I feel the difference on the Atari and it is like playing new game with different skill setting.
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Old 10 January 2009, 22:02   #76
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Sit back and relax as you see a video of an Atari Falcon030 with CT63 accelerator and mint/jinnee os, from a friend in Greece:

http://www.uploading.com/files/JPRJZ...nCT63.avi.html

See why Atari Falcon demos are like Amiga 1200 demos, or better in some cases (CT63 accelerator takes SDRAM which is faster than Simm and works minimum at 66MHz). Many new generation Amiga1200 Demos have been ported to Falcon030 last year.

Respect to our Amiga and Atari stuff !!
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Old 11 January 2009, 01:32   #77
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Some Amiga demos (PPC enhanced...)

http://www.youtube.com/watch?v=ZwZpL2xOTbU
http://www.youtube.com/watch?v=Y29sVRTq64E
http://www.youtube.com/watch?v=RNBLaV6DIjk
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Old 11 January 2009, 08:42   #78
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Great Demos, especially the first but my best demo ever for Amiga with an 68060 processor is this:

http://www.youtube.com/watch?v=2aoIsWxGWHQ
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Old 11 January 2009, 11:13   #79
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That's indeed a great demo Thanks for sharing dir_marillion
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Old 14 January 2009, 21:52   #80
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I think Strider 2 is smoother and faster on Atari ST than on Amiga.
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