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#201 |
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Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 866
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Interesting. I tried it again a couple of times and it always crashes after it loaded from disk 2. All I do is to select A500 in the Quickstart menu and choose one of the two Kickstart 1.3 configs with 512k chip and slow ram. All other options are untouched.
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#202 | |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Quote:
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#203 |
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Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 866
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Not really...
Code:
2009-02-14 11:07:11 11-375: WinUAE 1.6.0 (Public Beta 11, 2009.02.05) (5.1 Service Pack 1 [2]) 32-bit 6.801 1 (c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation. (c) 1998-2009 Toni Wilen - Win32 port, core code updates. (c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI. (c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support. (c) 2000-2001 Bernd Meyer - JIT engine. (c) 2000-2005 Bernd Roesch - MIDI input, many fixes. Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit. End+F1 changes floppy 0, End+F2 changes floppy 1, etc. 11-375: EXE: 'C:\WinUAE\', DATA: 'C:\WinUAE\' 11-375: NATMEM: Our special area: 0x06950000-0x07950000 (01000000 16M) 11-375: uaegfx.card magic code: 00F015F4-00F01732 ABI=00000000 11-375: Entered action_replay_load () 11-421: Building CPU table for configuration: 68000 prefetch and cycle-exact 24-bit 11-500: 1885 CPU functions 11-500: Building CPU, 44316 opcodes (0 -1 1) 11-500: CPU=68000, FPU=0, JIT=0. 11-500: CPUID level=1, Family=6, Model=8, Mask=1, Vendor=AuthenticAMD [2] 11-500: JIT: Setting signal handler 11-500: JIT: Building Compiler function table 11-500: JIT: Supposedly 42101 compileable opcodes! 11-515: JIT: cache=0. b=1 w=1 l=1 fpu=1 nf=1 const=1 hard=0 11-515: DirectDraw GUID=NULL 11-515: W=1024 H=768 B=32 CT=9 11-531: winuae_active(0) 11-546: Created 720x568x32 (001860A8) surface in DefaultRAM (1) 11-546: Created 48x48x32 (00170A78) surface in DefaultRAM (1) hardware colorkey 11-546: Created 48x48x32 (0017ADF0) surface in DefaultRAM (1) 11-546: DDRAW: primary surface 00183FC0, secondary 001860A8 (720x568x32) 11-546: set_ddraw: 720x568@32-bytes 11-562: Reset at 00000000 11-562: 00000000 2048K/4 = 512K Chip memory 11-562: 00200000 8192K/0 = 8192K <none> 11-562: 00A00000 2048K/0 = 2048K CIA 11-562: 00C00000 512K/1 = 512K Slow memory 11-562: 00C80000 1024K/0 = 1024K Custom chipset 11-562: 00D80000 256K/0 = 256K <none> 11-562: 00DC0000 64K/0 = 64K Battery backed up clock (none) 11-562: 00DD0000 64K/0 = 64K <none> 11-562: 00DE0000 128K/0 = 128K Custom chipset 11-562: 00E00000 512K/2 = 256K Kickstart ROM (C4F0F55F) 11-562: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 11-562: 00E80000 64K/0 = 64K Autoconfig 11-562: 00E90000 960K/0 = 960K <none> 11-562: 00F80000 512K/2 = 256K Kickstart ROM (C4F0F55F) 11-562: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 11-578: BEAMCON0 0000 -> 0020 11-593: P96FREQ: 312*50 = 15600 / 50 = 312 11-593: PAL mode V=50Hz H=15600Hz (227x312) 11-609: hardreset, memory cleared 11-656: SOUND: 00140004 1:00000000 2:00000000 4:00000033 4:00000603 4:00000107 6:0000003F 6:0000060F 11-656: SOUND: 00000000,CH=2,FREQ=44100 'Primärer Soundtreiber' buffer 16384 (65536), dist 4096 11-687: SOUND: 815 = (882 - 67) 11-687: SOUND: bs=128 w=10240 max=16384 tof=21845 tuf=29127 2009-02-14 11:07:12 12-796 [56 177x170]: Illegal instruction: 4e7b at 00FC0564 -> 00FC0582 12-796 [56 144x229]: SERIAL: period=372, baud=9600, hsyncs=16, bits=8, PC=fc2234 2009-02-14 11:07:13 13-781 [105 000x000]: P96FREQ: 275*56 = 15400 / 56 = 275 13-781 [105 000x000]: PAL mode V=56Hz H=15400Hz (227x275) 13-812 [106 000x000]: P96FREQ: 312*50 = 15600 / 50 = 312 13-812 [106 000x000]: PAL mode V=50Hz H=15600Hz (227x312) 2009-02-14 11:07:25 25-125 [671 117x281]: Illegal instruction: 4e7b at 0007EC5A -> 0007EC98 2009-02-14 11:08:21 21-234 [3466 000x000]: winuae_inactive(0) 2009-02-14 11:08:30 30-453 [3466 000x000]: winuae_active(0) 30-484 [0 207x043]: SOUND: 0 = (441 - 441) 30-484 [0 207x043]: SOUND: bs=128 w=10240 max=16384 tof=21845 tuf=29127 2009-02-14 11:08:32 32-671 [107 177x225]: Illegal instruction: 92ff at 0000058E -> 00FC081C 2009-02-14 11:08:38 38-562 [401 000x014]: Reset at 00FC05FA 38-562 [401 000x014]: 00000000 2048K/4 = 512K Chip memory 38-562 [401 000x014]: 00200000 8192K/0 = 8192K <none> 38-562 [401 000x014]: 00A00000 2048K/0 = 2048K CIA 38-562 [401 000x014]: 00C00000 512K/1 = 512K Slow memory 38-562 [401 000x014]: 00C80000 1024K/0 = 1024K Custom chipset 38-562 [401 000x014]: 00D80000 256K/0 = 256K <none> 38-562 [401 000x014]: 00DC0000 64K/0 = 64K Battery backed up clock (MSM6242B) 38-562 [401 000x014]: 00DD0000 64K/0 = 64K <none> 38-562 [401 000x014]: 00DE0000 128K/0 = 128K Custom chipset 38-578 [401 000x014]: 00E00000 512K/2 = 256K Kickstart ROM (C4F0F55F) 38-578 [401 000x014]: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 38-578 [401 000x014]: 00E80000 64K/0 = 64K Autoconfig 38-578 [401 000x014]: 00E90000 960K/0 = 960K <none> 38-578 [401 000x014]: 00F80000 512K/2 = 256K Kickstart ROM (C4F0F55F) 38-578 [401 000x014]: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 38-593 [401 000x000]: P96FREQ: 312*50 = 15600 / 50 = 312 38-593 [401 000x000]: PAL mode V=50Hz H=15600Hz (227x312) 38-921 [416 207x200]: Illegal instruction: 4e7b at 00FC0564 -> 00FC0582 2009-02-14 11:08:39 39-906 [465 000x000]: P96FREQ: 275*56 = 15400 / 56 = 275 39-906 [465 000x000]: PAL mode V=56Hz H=15400Hz (227x275) 39-921 [466 000x000]: P96FREQ: 312*50 = 15600 / 50 = 312 39-921 [466 000x000]: PAL mode V=50Hz H=15600Hz (227x312) 2009-02-14 11:08:43 43-359 [635 000x000]: winuae_inactive(0) 2009-02-14 11:08:44 44-875 [635 000x000]: winuae_active(0) 44-890: SOUND: 0 = (441 - 441) 44-890: SOUND: bs=128 w=10240 max=16384 tof=21845 tuf=29127 44-921: winuae_inactive(0) 44-937: SOUND: DirectSound driver freed |
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#204 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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#205 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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http://www.winuae.net/files/b/winuae_1600b12.zip
Beta 12: - file comment was not reset when file already existed and file was opened mode = MODE_NEWFILE, also caused lost file comment if file was opened and old comment was set again (probably another "since the beginning bug") Thanks to TC for finding easy test case. - mousehack/tablet support "mouse sync" updates (still not fixed) - "Magic mouse cursor" mode configuration added. * Both = show standard Windows and Amiga cursors * Native = show Amiga cursor only * Host = show Windows cursor only (with colors and shape copied from real hidden Amiga cursor) This mode fakes really smooth looking cursor movement (as long as positioning is correct..) - 'e' debugger command OCS/ECS color register contents are shown correctly in AGA mode - sprite garbage in some rare situations (reason not fully known..) - floppy drives were emptied if quickstart was enabled, show gui on startup was not enabled and GUI was entered for the first time - sprite attachment fixed. Surprisingly it works as documented ![]() |
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#206 | |
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Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 866
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Quote:
Will give it a try with the new beta now. Last edited by pcGTW_Webmaster; 14 February 2009 at 14:06. |
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#207 | |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Quote:
Still works here in both 1.5.3 and 1.6 betas. EDIT: How do you change disks? |
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#208 |
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Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 866
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There must be something wrong with WinUAE's disk change code then. I tried via the GUI (both variants, drop-down box and "Select disk image"), and also via End+F1. Always the same result.
Any suggestions what else I could try? ps: The intro looks perfect now. //EDIT: Got it working now by ejecting disk 1 before inserting disk 2. That was, however, not needed with WinUAE 1.5.3. |
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#209 | |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Quote:
Does it also work incorrectly in WB? (insert some disk, check that disk icon and label is correct, switch to another disk, check if icon changes) Does GUI still show correct disk? (exit GUI, wait few seconds, enter GUI and check the disk path) |
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#210 |
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Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 866
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For whatever reason, the game works 50% of the time now. It's now complete randomness whether it crashes or not. However, I noticed something that might be of interest: When it crashes, it only loaded tracks 5 to 16 from disk 2 or no tracks at all, but it should load tracks 0 to 16 (and when it does, it doesn't crash).
No errors in WB, GUI shows correct disk, too. I second your question if someone else can duplicate this. |
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#211 |
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Mr. OMFG! ROMZ0RZ!
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Just had a look here with the Turrican 3 Hoodlum crack and it seems that loads fine if DF1 is enabled (Deja Vu time
). Tried it with various floppy speeds and the most common A500 quickstart. When both DF0 and DF1 are enabled it loads fine and if only DF0 is enabled it crashed for me every time. Maybe you can try to enable DF1 pcGTW_Webmaster and see if that causes your problem ![]()
__________________
"If there IS ever a chat going it's all about catblizzards and technical honkery." - Dastardly, February 2009 "Besides, KG angry gives just a warm fuzzy feeling. :)" - Maccara, July 2010 Bitmap Brothers fan? Get your fix today!
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#212 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Then you click mouse button too early. Disk change without eject requires ~1.5s to finish (switch disks, exit GUI, old disk gets ejected, 1.5s delay, new disk gets inserted. Without delay most disk change detections would fail)
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#213 |
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Mr. OMFG! ROMZ0RZ!
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Okay, forget what I've written
You're of course right. It runs nicely here even with one drive if I wait a bit after I change the disks ![]()
__________________
"If there IS ever a chat going it's all about catblizzards and technical honkery." - Dastardly, February 2009 "Besides, KG angry gives just a warm fuzzy feeling. :)" - Maccara, July 2010 Bitmap Brothers fan? Get your fix today!
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#214 |
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Registered User
Join Date: Sep 2008
Location: Athens Greece
Posts: 63
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Autoscaling breaks aspect ratio with certain resolution/linemode settings
I believe that I have found a Autoscaling bug:
With filter set to Null filter, Automatic scaling active and Keep aspect ratio checked try the following: In the Display settings set Resolution to Hires (normal) and Line Mode to Normal and the screen becomes too short and wide. When Resolution is Lores and Line Mode is Double the screen becomes too tall and narrow. The correct aspect ratio is maintained only if Resolution is Hires and Line Mode is Double, or if Resolution is Lores and Line Mode is Normal. I haven't tried using the SuperHires mode but I believe the it will be problematic too. |
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#215 | |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Quote:
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#216 |
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Registered User
Join Date: Sep 2008
Location: Athens Greece
Posts: 63
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These were taken with Null filter, Automatic Scaling, Keep aspect ratio, aspect ratio set to 4:3 and a full screen resolution of 1680x1050
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#217 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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#218 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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http://www.winuae.net/files/b/winuae_1600b13.zip
Beta 13: - mousehack mouse sync works in filter modes - D3D filter display positioning should be correct. maybe. - full window RTG scaling changes or RTG<>native switches didn't clear old graphics completely - unofficial/experimental PortAudio audio library support, copy dll (portaudio_x86.dll) to plugins-directory. Main point is very low latency sound API (ASIO, WDM-KS, WASAPI) support. WDM-KS (XP) not tested, WASAPI (VistaSP1/W7 only) confirmed working. Generally can be ignored, do not ask http://www.winuae.net/files/b/portaudio_x86.zip, unpack to plugins-directory.- file selection dialog uses new IFileDialog interface (if available, Vista or newer only) Dialogs still should look same, shout if something looks weird. (currently this is my workaround for Windows 7b feature/bug of remembering old directory, even if OPENFILENAME structure has lpstrInitialDir set) - automatic scaling update, very large DIWSTRT/DIWSTOP values are clipped to max overscan size when calculating display size (some demos had really wide autoscaling) - fixed autoscaling + aspect ratio set + resolution/linedoubling ratio not 1:1 (for example lores + doubling) = wrong aspect ratio. - clipboard Amiga->PC conversion crashed if clipboard contained no text data (empty FORM FTXT structure without data content) |
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#219 | |
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Registered User
Join Date: Mar 2008
Location: Germany
Posts: 26
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Clipboard
Quote:
The first time after starting WinUAE selecting text (in YAM or in a console window like shell), pressing Amiga-C and then Amiga-V paste the content of the Windows Clipboard instead of the formerly selected text. |
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#220 |
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Registered User
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Just a quick question Toni: Would setting refresh rate from 60hz to 50hz using Powerstrip make Winuae unpredictable at the speed of 3d parts of demos? (cpu sensitive parts) Is there "any" way this could happen. Using beta13.
Resolution is set to 1280 1024. I have null filter enabled. I'll be testing the new sound driver with ASIO4ALL EDIT: The slowdown seems like a problem with PA driver together with ASIO4ALL. Last edited by ancalimon; 23 February 2009 at 02:10. |
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#221 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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portaudio messages moved: http://eab.abime.net/showthread.php?t=42566
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#222 | |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Quote:
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#223 |
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Registered User
Join Date: Sep 2008
Location: Athens Greece
Posts: 63
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I have also experienced a slowdown with the current version and I haven't changed the sound settings at all from the default DS.
I can say for sure that this slowdown only happens with a A1200 configuration, not with plain 68000 configurations. R-Type and Space Harrier (WHDLoad installs) both suffer from frame rate drop but only if WinUAE is configured as A1200. It doesn't happen with a A500 configuration. In both configurations the CPU Emulations Speed is set to Fastest possible but maintain chipset timing. In the A1200 configuration when I set the CPU Emulation Speed to Adjustable between CPU and chipset (with the slider towards the CPU side) then the frame rate goes back to normal. I have also tested James Pond Robocod AGA both the floppy and the WHDLoad versions with the same A1200 configuration. The floppy version doesn't suffer from frame rate drop no matter what CPU Emulation Speed settings are used, while the WHDLoad version suffers from frame rate drop when the CPU Emulation Speed is set to Fast possible but...etc. |
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#224 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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#225 | |
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Registered User
Join Date: Mar 2008
Location: Germany
Posts: 26
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Quote:
The bug happens only the first time after starting WinUAE. I can reproduce this bug with beta 12 and beta 13. The other betas I haven't tested. I'm using Windows XP Prof. with ServicePack 3. Do you still have the log- und dump-files I send to you? | 2009-02-21 17:58:11 | 11-624 [4904 225x168]: clipboard: ->amiga, 13a09348 36 bytes | 2009-02-21 17:58:26 | 26-218 [5631 226x177]: clipboard: <-amiga, 13a09348 32 32 The log file says, the first clipboard action was copying from Windows to Amiga. But I'm sure I marked the IP address with the mouse and pressed right Amiga-C. And there is no clipboard_p2a.xxx.dat file dated 17:58. The file clipboard_p2a.000.dat is dated 21.02.2009 17:56. At 17:56 the emulator was started. Last edited by AmigaSurfer; 23 February 2009 at 23:40. |
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#226 |
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Registered User
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#227 |
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Registered User
Join Date: Sep 2008
Location: Athens Greece
Posts: 63
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#228 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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#229 | |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Quote:
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#230 |
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Registered User
Join Date: Sep 2008
Location: Athens Greece
Posts: 63
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#231 | |
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Registered User
Join Date: Mar 2008
Location: Germany
Posts: 26
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Quote:
But the clipboard was working correct, then. I changed and saved the screenmode from "UAE: 1920x1200 32bit BGRA" to "UAE: 800x600 32bit BGRA". With the resolution of 800x600 windowed mode boots OK and clipboard is working OK. In fullscreen mode with 800x600 the clipboard is working OK, too. But in fullscreen mode with 1920x1200 the clipboard is working wrong the first use after starting WinUAE. |
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#232 |
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Posts: n/a
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b13 strange sprite corruption
Hi tony i use the latest winuae b13 + amigasys but ,When i start defender of the crown 2 whd cd version, during the gameplay i've noticed some sprite corruption and totally wrong colors .....
and the size limit memory 380 megs i set winuae on 512 megs wath the hell ???? |
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#233 | |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 35
Posts: 8,191
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Quote:
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#234 |
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Registered User
Join Date: Aug 2008
Location: Earth
Posts: 97
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Beta 13 kicks ass.
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#235 |
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Global Moderator
Join Date: Mar 2001
Location: Croydon / Surrey / UK
Age: 33
Posts: 5,200
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The "Save State" dialog window in Beta 13 seems to be the same as the "Load State" window e.g. with an "Open" button.
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#236 |
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Mr. OMFG! ROMZ0RZ!
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I'm using XP Pro SP3 here and have a 'Save' button on that dialog.
__________________
"If there IS ever a chat going it's all about catblizzards and technical honkery." - Dastardly, February 2009 "Besides, KG angry gives just a warm fuzzy feeling. :)" - Maccara, July 2010 Bitmap Brothers fan? Get your fix today!
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#237 |
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Global Moderator
Join Date: Mar 2001
Location: Croydon / Surrey / UK
Age: 33
Posts: 5,200
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Hmmm, strange - I'll investigate further.
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#238 | |
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Apprentice Modder
Join Date: Feb 2004
Location: West Yorkshire, UK
Age: 32
Posts: 475
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Quote:
Steve. |
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#239 |
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Mr. OMFG! ROMZ0RZ!
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Now at work on Vista Business SP1 I also get a 'load' button...
__________________
"If there IS ever a chat going it's all about catblizzards and technical honkery." - Dastardly, February 2009 "Besides, KG angry gives just a warm fuzzy feeling. :)" - Maccara, July 2010 Bitmap Brothers fan? Get your fix today!
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#240 | |
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Mr. OMFG! ROMZ0RZ!
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Quote:
Sometimes Microsoft libs suck more than usual ![]()
__________________
"If there IS ever a chat going it's all about catblizzards and technical honkery." - Dastardly, February 2009 "Besides, KG angry gives just a warm fuzzy feeling. :)" - Maccara, July 2010 Bitmap Brothers fan? Get your fix today!
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