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#81 |
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Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,699
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ppill, I'll have a look into it thanks.
![]() KG, should I give your program any extra stack from CLI, or does it handle that itself? |
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#82 |
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CON: artist
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It's pretty straightforward to setup. I use it on the CF_ClassicWB boot floppies. Here's the mountlist:
Code:
/* Mount Entry for the Dynamic Recoverable Ram Disk */ Device = vdisk.device Unit = 0 Flags = 0x1b BlockSize = 512 Surfaces = 1 BlocksPerTrack = 32 Reserved = 2 Interleave = 0 LowCyl = 0 HighCyl = 13 BootPri = 6 Buffers = 10 BufMemType = 0x5 DosType = 0x444f5303 Activate = 1 Code:
loadmodule devs:vdisk.device reverse Code:
mount vd0: copy >NIL: df0:boot/ vd0: all loadmodule devs:vdisk.device reverse |
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#83 | |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Quote:
Do I pretend to know the answer to that or do I just blag it... Erm... Yes Bloodwych, yes it does/you do (delete as appropriate).
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#84 |
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Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,699
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Thanks for the info ppill.
![]() KG, I'll give it loads of stack to protect it from crashing then! No seriously, if you haven't had any stability issues perhaps it's fine on the default (4k). I might give it 32, just to be safe. |
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#85 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Good idea
![]() Might do a little more on it later. We shall see.
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#86 |
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Registered User
Join Date: Oct 2004
Location: Frankfurt / Germany
Age: 37
Posts: 271
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will test it this weekend!
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#87 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Cool, I plan on updating the current beta with a slightly newer one so any problems anyone finds please let me know so I can try and fix them before the update!
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#88 |
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Targ Explorer
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Hi KG,
I get an occassional graphic glitch on the front end when exiting a game. It is a vertical hashed column about 1cm x 6cm it appears on a random part of the screen. I will try and get a photo later. It does not affect the functionality of the frontend. Will the frontend eventually scan for installed games? Right now It dumps me back to WB if I inadvertantly choose a game that I dont have. This will be more pronounced on my A600 where I will only install a selection of games. Thanks again!
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#89 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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It'd be good to see a pic of this...
Is the column mostly green by any chance? Also, when you say "when exiting a game", what does that mean? When you select a game from the menu? As for the scanner, yes I will be including a scanner. It'll scan your specified rom paths, and create new database files/folders for all games it finds (they have to be the same names as my KGWHD packs). The frontend is currently only in beta state which is why it just comes with the full games list. I'll be changing the handling of games which don't exist soon.
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#90 |
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Targ Explorer
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Hi KG "when exiting a game" means after playing a game started from the Frontend and pressing the WHDLoad kill key eg. F10.
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#91 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Ah, so when the menu reloads itself there is a graphic glitch on the menu.
Does it disappear?
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#92 |
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Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,699
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Have you uploaded an ECS version yet?
Just so I can dump that in the packs too. ![]() The only ClassicWB pack without your launcher then will be the GAAE, which is kickstart 2. |
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#93 |
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Targ Explorer
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hi it disappears after playing another game.
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#94 | |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Quote:
Although it does work perfectly. I'm going to do a tidy up of the code and update the zips a little for a monday upload. Not sure when you are planning on releasing your ClassicWB updates but maybe you could wait until then? Ah ok... If what you describe is what I'm thinking of, it's to do with the screen update. I do have working code that double buffers the screen so stops this happening. I will try and get it in the next update but it may have to wait until beta 3.
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#95 |
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Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,699
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Great.
![]() That's fine. I'm in no rush. Like I said before, I know your launcher will be under continual development so all I'm doing to the packs is preparing them for it (and future updates) by adding links and RAD: boot ability. |
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#96 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Ah excellent. You are a good sport.
Happy xmas by the way ![]()
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#97 |
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Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,699
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#98 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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What method are you using to reload the menu again? Are you still using the whdload.prefs file to do it? Or are you using the newer scripts I added to a previous post?
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#99 |
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Targ Explorer
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I appended the executecleanup line from the KGLoad prefs file to my s/whdload.prefs
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#100 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Can you remove that line and try using the method in this post:
http://eab.abime.net/showpost.php?p=487422&postcount=74 (Download the attachment)
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#101 |
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Targ Explorer
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Hi KG I tried that.
The frontend does not reload after quitting a game.
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#102 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Which files did you replace?
What version are you using, the install one of the boot one?
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#103 |
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Targ Explorer
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I am using the installed one for WB.
I unzipped KGload_Test.zip to DH1: where my KGload folder is.
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#104 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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That's not going to work.
You need to copy the file from the zip in KGLoad/Installed/reboot to your KGLoad dir. So that you overwrite the previous "reboot" file.
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#105 |
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Targ Explorer
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The installed download on the front page doesnt have the /Installed or /boot directory.
So I copied reboot from KG_Test.zip to my KGload/kgload directory, overwriting the original reboot file. The frontend still doesn't reload after quitting a game.
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#106 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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how are you loading the menu?
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#107 |
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Targ Explorer
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double click on the icon in /kgload
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#108 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Hmm. Something is amiss then...
can you open your reboot file and paste contents here (it's a plain text file).
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#109 |
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Targ Explorer
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cd KGLoad:
kg IF EXISTS T:KGLoad/GameScript.run Execute T:KGLoad/GameScript.run Execute reboot ENDIF
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#110 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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I think it may not be able to find reboot afterwards because the GameScript changes the current directory...
Ok, change it to: Code:
cd KGLoad: kg IF EXISTS T:KGLoad/GameScript.run Execute T:KGLoad/GameScript.run cd KGLoad: Execute reboot ENDIF
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#111 |
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Targ Explorer
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No joy...
![]()
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#112 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Hmm.
I'm gonna have to give this another test back at home. It's quite tricky to try and troubleshoot without it in front of you. I'll get back to you.
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#113 |
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Targ Explorer
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ok many thanks.
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#114 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Doh!
I've been an idiot. Open up the file KGLoad and edit the contents to match this: Code:
Assign KGLoad: "" kg IF EXISTS T:KGLoad/GameScript.run Execute T:KGLoad/GameScript.run Execute reboot ENDIF Code:
cd KGLoad: kg IF EXISTS T:KGLoad/GameScript.run Execute T:KGLoad/GameScript.run Execute reboot ENDIF
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#115 |
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Targ Explorer
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Hi KG I have made those edits.
The first time that I ran the frontend after making the edits I got a yellow recoverable alert, which resolved and the game (Ruff n tumble) started. The game then crashed on pressing the exit key. This has not occurred since rebooting, and games run fine, though the frontend still is not reloaded on exiting a game.
__________________
A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
Last edited by DDNI; 16 December 2008 at 23:06. |
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#116 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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![]() Weird. Wait until the next update and I'll make sure all is working ![]()
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#117 |
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Targ Explorer
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ok no problems at all. Playing with the beta is more fun than alot of the games
![]()
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#118 |
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Registered User
Join Date: Dec 2008
Location: Malta
Posts: 183
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Any new updates on KGLoad?
Thanks! |
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#119 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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There will be!
Had a busy xmas so have had no time for any coding. Should get back to it soon enough. I do have a new forum on EAB though! http://eab.abime.net/forumdisplay.php?f=103 WOOOSH!
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#120 |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,372
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I hope the next beta is out before 2012. The Maya calender says we are all dead then.
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