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#81 | |
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Registered User
Join Date: May 2001
Location: #
Posts: 12,584
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Quote:
lilalurl: Thanks for that, I hadn't noticed that because I didn't enter the options screen :P I thought like in the Amiga version when you hit start you could choose the "savefile" (or in this case, type a code). |
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#82 |
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T32
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Well, on my side, I originally thought that the numbers that appear when you press start in-game were the level code, but after checking a bit I noticed the numbers changed when you moved. So I guess it is some debug code (character location X and Y mainly. Not sure what the last digit is for).
__________________
"Dancing plants are immortal" (s2325) "I don't want my drumsticks and dragon steaks to vanish" (Thorham) |
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#83 | |
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Registered User
Join Date: May 2001
Location: #
Posts: 12,584
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Quote:
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#84 |
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Posts: n/a
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sorry for long delay, but now I have a bit more of free time for hobbie things
![]() pls test this one rom http://www.sendspace.com/file/jw286m one russian user already confirmed it works fine and without crash at the start on real HW, but I want to be sure it works OK for all. |
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