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#1 |
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Registered User
Join Date: Jun 2008
Location: UK
Posts: 173
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Amiga Doom.
Who is playing Doom on the Amiga and what version are you using? I'm just about to rummage for my AF CD and play the shareware version. If memory serves me correctly ADoom was the best.
Cheers, Robert |
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#2 |
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WHAaaaaa!!
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Adoom is probably the best .. Exact port. DoomAttack is surly the best overallport as it adds a few extras to the game.
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Amiga A1200T - BPPC 040/25 603/175 96mb Ram - Bvision, CGX v4 RTG. OS3.9 + OS4 dual boot. Last edited by Mad-Matt; 19 October 2008 at 12:17. |
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#3 |
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Amiga-less!
Join Date: Feb 2005
Location: UK
Posts: 1,346
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ADoom for sure
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#4 |
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Registered User
Join Date: Aug 2007
Location: Gold Coast, Australia
Age: 28
Posts: 1,098
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On a 020 or 030, DoomAttack runs smoother, without a doubt. ADoom is also good, and probably more compatible, but is definitely slower than DoomAttack on both the 030 and 020. Also, if you're running the game on a CD32 then DoomAttack with the Akiko C2P routine is by far the best option.
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#5 |
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Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 26
Posts: 9,674
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If you have an '040 then I'd go for ADoom, runs quite nicely on an '030 too. Depends on what you have though.
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The EAB/Lemon Amiga Super League | Round 6 - Arcade Pool | Round 7 voting Lemon Amiga is now on YouTube and Facebook! |
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#6 |
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Registered User
Join Date: Oct 2007
Location: Toronto, Canada
Age: 43
Posts: 425
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playing ADoom off Aminet with the music patch..awesome on my 030@50 with a small screen
from shell type 'adoom -music' and away ya go....
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_______________________________________________________ c64-dual sids, c128, A500,-A590, A1200-030@50 Indivision AGA & Catweasel MK4+= Amazing ! My Master Miggies- A1000 & AmigaOne X1000 --- www.amigaos.net --- ***X1000- I BELIEVE *** |
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#7 |
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Registered User
Join Date: Jun 2008
Location: UK
Posts: 173
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I have a 040. What was the last version of ADoom released?
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#8 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,408
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It should be version 1.3 : http://aminet.net/package/game/shoot/ADoom-1.3
If there is a newer version I also am very interested in getting it ![]() |
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#9 |
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Amiga-less!
Join Date: Feb 2005
Location: UK
Posts: 1,346
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I was running ADoom on a 040 so I have no idea if it runs nicely on 030. Can't imagine it would on an 020.
On an 040 though its genuine DOOM experiance ![]() |
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#10 |
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Registered User
Join Date: Jun 2008
Location: UK
Posts: 173
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Just got round to actually trying Adoom and it flies on my Warpengine 40MHz with CV64 3D. Superb
![]() Now, if only the Killing Grounds was as fast... |
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#11 |
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Zone Friend
Join Date: Mar 2004
Location: Western Australia
Age: 29
Posts: 938
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040@50mhz is equivalent to a pentium@50mhz ?
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#12 |
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Registered User
Join Date: Jul 2002
Location: Stockholm/Sweden
Age: 35
Posts: 704
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No, a 060 @ 50 MHz is like a Pentium 60/75 MHz
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#1 Amiga 1200, Apollo 1260 @ 50MHz, 32MB fast RAM, 1GB CF-card, IndivisionAGA, MicroniK 1.86MB Floppy drive #2 Amiga 600, ACA630 25MHz, 32MB fast RAM Vintage Amiga Hardware Blog Amiga News Vintage Amiga Programs Amiga Fish disk database Amiga stuff for sale |
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#13 |
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Registered User
Join Date: Apr 2008
Location: UK
Age: 39
Posts: 181
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But the efficiency of the AmigaOS makes normal operations seem faster than would be suggested by frequency alone.
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#15 |
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Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 2,325
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Does anyone know if/which version of doom will benefit from a 68882 (FPU)?
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#16 |
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Alien Breeder
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IIRC with tooltypes you can set if it can be used or not. (Surely Descent had this option, can't recall if Doom was the same.)
On 020@28 I played PsiDoom, I think for 020/030 CPUs that one is the best. Recently I have ZhaDoom only ![]() |
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#17 | |
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Registered User
Join Date: Jul 2002
Location: Stockholm/Sweden
Age: 35
Posts: 704
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Quote:
IIRC ID was actually asked when they where going to do the Amiga version of Doom, but they responded that the Amiga could not run it. Well it is obvius it could run well on a 030 50 MHz today. No version of Doom uses an FPU, from the FAQ: 5A. Does DOOM benefit from a FPU for floating point calculations? No. All calculations in DOOM 1.1 and beyond use integers. Hence, DOOM does not suffer from the Pentium floating point bug in any way.
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#1 Amiga 1200, Apollo 1260 @ 50MHz, 32MB fast RAM, 1GB CF-card, IndivisionAGA, MicroniK 1.86MB Floppy drive #2 Amiga 600, ACA630 25MHz, 32MB fast RAM Vintage Amiga Hardware Blog Amiga News Vintage Amiga Programs Amiga Fish disk database Amiga stuff for sale |
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#18 |
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Registered User
Join Date: Jun 2008
Location: UK
Posts: 173
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id missed out by not investigating properly into converting Doom to the Amiga.
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#19 |
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Registered User
Join Date: Jul 2002
Location: Stockholm/Sweden
Age: 35
Posts: 704
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Yes, they did.
They could have bundled it with A1230 cards. But they loaned an Amiga 4000 to try the Quake port from that shady company when they released it in 98 or was it 99?
__________________
#1 Amiga 1200, Apollo 1260 @ 50MHz, 32MB fast RAM, 1GB CF-card, IndivisionAGA, MicroniK 1.86MB Floppy drive #2 Amiga 600, ACA630 25MHz, 32MB fast RAM Vintage Amiga Hardware Blog Amiga News Vintage Amiga Programs Amiga Fish disk database Amiga stuff for sale |
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#20 | |
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Banned
Join Date: Aug 2006
Location: Argentina
Age: 40
Posts: 648
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Quote:
The amiga quake port was done in Uruguay in 1997 by one guy named Maximo He done it for fun because the source code was dispersed on internet by mistake On 1997 the amiga port done by Maximo was almost 99% complete... (I have some betas from 1997) Then clickboom contacted Maximo offering some money for the port and amiga quake goes to a legal state,they realized it on 1998 I imagine that Clickboom contacted ID software also for the rights of the game |
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