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#1 |
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Registered User
Join Date: Jul 2008
Location: Poland
Age: 28
Posts: 102
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Game and app development
Is there need to develop apps and games that will run fast on UAE but not on real Amiga ?
Last edited by arti; 21 September 2008 at 12:26. |
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#2 |
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Registered User
Join Date: Jun 2008
Location: planet earth
Posts: 1,116
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i bet most uae users also wants to see the programs running on real amiga hardware. so the real deal is best speed on amiga hardware
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#3 |
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The 1 who ribbits
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short answer
YES long answer Yes Plz
__________________
When in dought RIBBIT .... If it dos`t work hit it with a hammer, if that dos`t work get a bigger hammer.......... Have U scen my sanity Pill`s . . . . . . . . . . . . . . // This Years Software on Last Years Hardware \\//-- Amiga -- |
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#4 |
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move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 4,541
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IMHO rather pointless. If you can't make them run fast on the real deal you are coding for the wrong platform...
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#5 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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A very valid point.
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#6 | |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,420
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Quote:
Have a look here : http://eab.abime.net/showthread.php?t=39305 |
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#7 |
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Oldskool Demo Coder
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Yeah, code for the platform that runs the emu.
![]() You could always learn asm. I guess a decent platform / audience is 030/50.
__________________
Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << |
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#8 |
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Registered User
Join Date: Aug 2007
Location: Gold Coast, Australia
Age: 28
Posts: 1,098
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Development on Amiga games, apps and demos is still going on. There are a couple of different target systems that people generally try to design for. The most popular are:
1MB OCS/ECS Amiga (Amiga 500/600) 2MB AGA Amiga (A1200/CD32) 030/50/8MB AGA/RTG (Expanded Classics) PPC/OS4 (If it runs well on a 603, it'll run well on the rest) Sam440 533Mhz (The new Hardware Standard) A game designed for a 030 with RTG would run very smoothly through WinUAE, and in many cases faster than an AGA version would. A lot of more modern games that are aimed at expanded classic systems have several different graphic options to tweak the game to best suit your system. When coding for older target systems, you would try and get the most out of the available hardware, and not force people to upgrade to play the game. You're best to pick one of the above target systems if you're planning on distributing your program to be used by as many people as possible. Good luck! |
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