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Old 01 October 2012, 18:04   #21
PopoCop
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Few years ago I tested few versions of ASp for Ian on my A1200 with Blizzard 1230/50 Mhz. All of them were versions newer that 0.80 and I remember that emulation of 48k games was OK (speed of real Spectrum). 128k games with a lot of AY sounds slowed emulation down.
My opinion is: you can use ASp with 68030/50 Mhz Amiga but only for 48k games.

BTW: BlazeWCP gives ASp some speed.
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Old 01 October 2012, 18:24   #22
FOL
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Quote:
Originally Posted by PopoCop View Post
Few years ago I tested few versions of ASp for Ian on my A1200 with Blizzard 1230/50 Mhz. All of them were versions newer that 0.80 and I remember that emulation of 48k games was OK (speed of real Spectrum). 128k games with a lot of AY sounds slowed emulation down.
My opinion is: you can use ASp with 68030/50 Mhz Amiga but only for 48k games.

BTW: BlazeWCP gives ASp some speed.
I have'nt found any speed problems, ASp seems full speed on my 030/40MHz.
Maybe cause Im using custom rom? with lots of fixes and optimisations?

Now on my old A600 030/40MHz, it was really slow.
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Old 05 October 2012, 10:57   #23
vulture
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@FOL

Maybe frame skipping is enabled by default? Plz try with frame skip 0 , what happens then with i.e. Midnight Resistance or Shadow Warriors running? What is your accelerator? If it's one of Jen's ACA series, the much faster RAM access is maybe what makes the difference.
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