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Old 01 August 2008, 14:16   #41
TCD
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Hi Mime,

welcome to the EAB
File is back in the zone for you
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Old 01 August 2008, 15:19   #42
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Thankyou
 
Old 06 August 2008, 14:17   #43
killergorilla
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I've uploaded this to my requested files section on my website to save the need to re-zone it every time!

http://kgwhd.whdownload.com/files.php
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Old 06 August 2008, 14:21   #44
Galahad/FLT
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Originally Posted by killergorilla View Post
I've uploaded this to my requested files section on my website to save the need to re-zone it every time!

http://kgwhd.whdownload.com/files.php
sniff, sniff..... you're my hero KG...
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Old 06 August 2008, 14:24   #45
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I am? AWESOME!
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Old 06 August 2008, 21:27   #46
gklinger
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Originally Posted by killergorilla View Post
I've uploaded this to my requested files section on my website to save the need to re-zone it every time!
Way to kill the thread, KG.
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Old 08 August 2008, 07:51   #47
rkauer
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Yeah, but that was a nice headshot, don't you think?
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Old 08 August 2008, 09:21   #48
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M-M-M-M-MULTI KILL!!!
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Old 08 August 2008, 11:39   #49
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/me feels for a pulse...

It's very faint. I think we should pull the plug
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Old 09 August 2009, 16:34   #50
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Does anyone have problems manually trying to attack a town with this release?
It's like my dragons health is going down when no enemies / enemy fire are anywhere, sometimes not a single one even on the screen.
My dragon goes down within 20 secs having never been touched.
Happens every time too.
 
Old 11 August 2009, 17:40   #51
Calgor
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That is not normal for this game (at least for original copy). Make sure if you are using WinUAE you set to base A500 compatible settings (just in case), or try it on a real non-AGA amiga (not tried with AGA myself). Please note I have not used this 100% version for the dragon arcade firing.
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Old 14 August 2009, 20:58   #52
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Hi, can someone could re-upload this one please ?
Many thanks for your help.
P.S : Is there an FTP where i can find all the disks uploaded previously in The Zone! ?
 
Old 14 August 2009, 21:06   #53
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Yup Well, not exactly an FTP, but the EAB file server (http://eab.abime.net/showthread.php?t=43633) Have a look in the folder 'The Zone!/D'.
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Old 15 August 2009, 13:51   #54
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Just a word : WOW !
 
Old 15 August 2009, 13:54   #55
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Good to hear you find it useful
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Old 27 October 2009, 19:23   #56
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Dragons Breath - Saving games and copying the original disks

Don't know if this has ever been covered here at EAB, i appologise if it has.

To save your Dragons Breath game if your using WIN UAE select the (Miscellaneous) option tab on the left panel of WIN UAE and enable (Save States Option) via the tick box on the right panel that is then displayed.

Then whilst your in game and want to save or get the option to you can by using the (Save State Function) in the (Miscellaneous tab again) of WIN UAE get to it by pressing (F12) whilst in game.

Of coarse loading is going into (Miscellaneous) tab in WIN UAE once you've loaded Dragons Breath by pressing (F12) and selecting load state then browsing to where ever you have your saved game hope that helps anyone stuck i know i was.

A big thank you to to Galahad for the cracking of Dragons Breath.

The next bit is undoubtedly irrelevant now but here goes.

When i was very much younger and i first purchased my trusty Amiga 500+ i was very tenacious in the backing up of my Original bought and paid for Amiga games.

This was because my Dragons Breath disks where unknowingly borrowed and promptly destroyed, unfortunately it does make the bellow process a lot more complicated than any of the other copy methods i wrote down which i am happy to share if anyone is interested, most are amazingly straight forwards using sometimes one sometimes two processes from Amiga copy programs.

Fortunately i was sensible enough to write down how i managed to repair and back up my Dragons Breath disks when i got them back.

The Dragons Breath disks version i have is PAL 1117

*IN ALL CASES USE A CLEAN UNFORMATTED DISK TO START WITH*

You do need two disk drives to do this DF0-DF1 otherwise you will be using (RAM Copying) only, and i found most games required a combination of both methods.

(Disk-1) In each instance of copying you will be overwriting the last using the same disk, first Using an Amiga copy program called (X-Copy I) which was made by (CACHET) in 1998? i think select (Fast Lightning Hullabaloo) and copy track range (00-81) now use (Dump Copier APWM) on (X-Copy III) track range (00-79:1) now try the disk, if it doesn't work follow the last copy method this last one was probably necessary because of my disks getting corrupted.

Using (X-Copy III) insert your original disk 1 select (Checkdisk+) on RAM DF0 selecting all available track ranges usually (00-81) - (00-80:1) and carefully check your original disks structure as its being checked if i remember correctly all tracks show green/Blue or something, next put your back up copy in and using the same method compare the structure as its being checked youre looking for any discrepancies or difference whilst its checked, write down which tracks and importantly which side (Upper or Lower) or both,showed a difference to the original disk.

A track consists of two parts think of it like two pieces of bread stacked, and now using (X-Copy III (Checkdisk+?) and or (Nibble Copy on RAM DF0) re-copy those sectors that showed a difference from the original disk as the source to the target copy remember a track has an (Upper) and (Lower) side so you only copy the particular track side (Upper or Lower) that showed an error, if you have no errors showing at all on the copy of disk 1 use (X-Copy III (Checkdisk+ and or Nibble copy on RAM DF0 and copy all track ranges from (source original) to (target copy)

(Disk-2) Again in each instance of copying you will be overwriting the last using the same disk (X-Copy III Dump copier APWM (00-81 RAM DF0) then use the error checking technique mentioned above to correct any errors, next use (X-Copy III Nibble RAM DF0 track (79 Lower only) and finally (DOS Copy+ and verify RAM DF0)
 
Old 28 October 2009, 17:15   #57
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Thank you very much!
 
Old 22 November 2009, 16:05   #58
ref
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Quote:
Originally Posted by whiteb View Post
I know there are 4 versions of Dragon's Breath

0821 (German)
1272 (German, Alternate) (Wha)
2388 (French, Compilation Magic Worlds)
0072 (English) Was the ADF you did, based on this ?

is the American a Different one Entirely ?
Well I got a 1117 (TURKISH) version:



I don't know if it's tosecized, there is no turkish adf in tosec 0.29.

anyway, I couldn't be able to dump it to an adf, track79 gives "no header" error, while game works fine. is there a some kind of protection goin on there or if I just skip the track 79 it will be all fine?
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Old 22 November 2009, 17:34   #59
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Quote:
Originally Posted by ref View Post
Well I got a 1117 (TURKISH) version:



I don't know if it's tosecized, there is no turkish adf in tosec 0.29.

anyway, I couldn't be able to dump it to an adf, track79 gives "no header" error, while game works fine. is there a some kind of protection goin on there or if I just skip the track 79 it will be all fine?
Just skip that track, its a protection track but I can deprotect it with ease.

Please do ADF it ASAP and upload.
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Old 22 November 2009, 17:45   #60
Kitty
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Galahad could you up this version to the zone again pls
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