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#1 |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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FIXED: Devious Designs (problem resolved!)
Just tried Devious Designs on a real A1200 blizz030/32mb with the newest WHDLoad and about 6 previous, and it exits with an error message...
![]() KG? could you please check?... ![]()
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#2 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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Yeah I'll see if I can this weekend. I've not touched any whdload stuff since I returned from my holiday (which is also why the May pack hasn't materialised yet!)
I should get a chance to sit down at the computer on saturday and sunday. What error do you get? Oh and when does the error appear?
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#3 |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Aaah, skip it, nocache nommu fixes the problem, sorry for the trouble thanks for the care
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#4 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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Ah magic
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#5 |
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Moderator
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Just to clarify, Devious Designs does not need NoMMU or NoCache. The slave was updated a year ago which fixed the WHDLoad 16.6 compatibility problem.
Everyone reporting bugs please make sure you are using the latest slaves! |
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#6 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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Aye, too true.
People should be using the versions from my packs anyway as this is what this thread (which needs a bit of updating) is about! Unless you are using the packs from my site (or whdownload) then please do not post your errors here!
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#7 | |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Yes, I am using the latest slave, the latest WHDLoad and yes, KG who just posted below, the version from your pack :]...
The error sais: Quote:
Found what's wrong: I had the MMU set in the WHDLoad.prefs file, just tagged it ";" againg, and the game works with the usual whdload *.slave preload ![]() So even when the MMU is set on it's not working, by disabling it with the nommu command it works. Check!
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"I used to be an Amiga user, then I took an arrow in the knee." Last edited by Shoonay; 07 June 2007 at 14:05. |
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#8 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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You tried the version from my pack?
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#9 | |
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Moderator
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Quote:
However, I just played the game now on my Amiga and I didn't get that error so the team will need more information about how to replicate it, when it occurs etc to have any hope of it being fixed! (Assuming it's not an emulator problem) |
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#10 | |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Quote:
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#11 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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Shoonay, did that fix the error completely for you?
Want to know if this has been put to rest or not ![]()
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#12 |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Well, yes... kinda...
Just tested it with the newest beta WHDLoad - acts like with the older one. Assuming that I don't use the mmu (or disable it with the nommu command) the game works great. ![]()
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#13 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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Fair enough!
I've personally never had MMU set although I have a 68030, and I've never had any problems without it. I see the documentation recommends you set it. How strange. I'll take a look at setting it in my prefs file ![]()
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#14 |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,380
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Crashes with an "Access Fault" here too, with MMU enabled. I've disabled the MMU in the whdload.prefs. You should try it too, Shoonay. You had similar problems with other games, IIRC.
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#15 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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030 has mmu disabled by default anyway so you don't need to have nommu set in the prefs
![]() Anyway, this problem is solved really, just make sure you don't have MMU set for it. Another one bites the dust.
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#16 |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,380
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#17 | |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Quote:
Another thing is, if I test a game - I do it with all the possible command combinations, etc. That's all. There are games that can be easly fixed *or* not - don't work properly with a specific mode (Yo!Joe! in NTSC anyone? ), so why not fix/be aware of that specific problem, from the very start?
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#18 | |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,380
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Quote:
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#19 |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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No, that was my explanation just for you
![]() Come on R-N, I know it's summer time and we're all too lazy, but you're NOT going to convince me that you test those slaves only by clicking on it's icon or with: WHDLoad *.slave preload ![]() If a slave coder wants to fix that specific combination/configuration is yet *another* thing... ![]()
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#20 | |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,380
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Quote:
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#21 |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Damn... so I'm a bug-whore then... a person that looks for errors "in several wrong places", just to find some...
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#22 |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,380
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#23 | |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Quote:
![]() ... but I still say it's better to be *at least* aware of some specific combinations/configurations issues... ... unless KG says GTFO... ![]()
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"I used to be an Amiga user, then I took an arrow in the knee." |
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#24 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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![]() I personally test a game with "whdload *.slave preload" and (luckily) on my setup I've yet to have a single game that needs an extra tooltype to get it running properly (unless it has an error or needs a slave update). If a game runs with that basic setup I really don't see the point of testing any other setup with it In my eyes, it works fine!If however, it won't work on somebody else's setup then I'll investigate, but in this case the game works fine on your gear with the very basic setup ![]() Hoorah!
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#25 | |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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Quote:
I completely agree! ![]()
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#26 |
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Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 41
Posts: 8,380
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What's now with Devious Designs? It's seems there are no errors besides this "enabled MMU" crash.
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#27 |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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Was a long time since I've last played it, but I *think* there are no more bugs.
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"I used to be an Amiga user, then I took an arrow in the knee." Last edited by Shoonay; 14 December 2007 at 06:19. |
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#28 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,889
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Cool, this is done then. I'll change the title and update the error list. Ta.
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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