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Old 23 January 2002, 02:48   #1
paul9090
 
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Rocket ranger code wheel won't work

I've been running Rocket Ranger in the latest version of WinUAE using config ecs13 as recommended by bttr. I've got the code wheel but whenever I enter the amount of lunarium fuel I end up crashing in the sea. I know the code wheel is ok because it works with the slightly inferior ST version. Can anyone help? thanks, paul
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Old 07 February 2002, 22:26   #2
Fred the Fop
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The even more slightly inferior NES version does not need the codewheel.
Getting to your question, I would like you to upload the codewheel, if its scannable and let me try and figure this out. Also, I may have a cracked version of the game. I am not sure. A search thru TOSEC may help discover a cracked version's existence.
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Old 07 February 2002, 23:46   #3
Ian
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I have uploaded my Codewheel into The Zone, it might be different to your's, but you'll never know unless you download it
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Old 12 February 2002, 00:15   #4
paul9090
 
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Sorry for the delay in replying, I had sort of given up getting any responses on this. So I missed the chance to download your version of the codewheel. Anyway I've put my version of the Rocket Ranger codewheel in the zone so perhaps you could download it and tell me if it is the same as yours

I had no idea there was an NES version of RR, nice screenshot. I've been getting by on the ST version, really all it seems to be missing is that bit where Rocket Ranger runs to get enough speed to takeoff. Unfortunately I've got stuck after getting 3 or 4 rocket parts. Does the Nazi guarding the rocket parts become impossible to beat or have my games-playing reflexes deteriorated that much?
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Old 12 February 2002, 00:21   #5
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I'll upload my version for you again, it's only some of the codes that are different (From memory) so finding if mine is different from your's would be a thankless task.

My advise, fly somewhere you know your codewheel table is wrong using mine and see if it works

Failing that I could upload my version (HD or ADF) of the game for you to use
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Old 13 February 2002, 01:45   #6
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I think it's definitely my version of the game. My game goes wrong straight away when the Barnstorff and his daughter are kidnapped and you have to intercept the Zeppelin over the Atlantic. On both codewheels the correct amount of lunarium for this is 23. However, although Rocket Ranger flies about the right distance on the map, he flies in totally the wrong direction.
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Old 13 February 2002, 04:45   #7
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I'm pretty sure you have found the problem. Up until last week I had chosen the adf version that was cracked (I guess) with no fancy crack screen at the begining. It loaded fine and played up until you put in the lunarium. Then it took you to towards South America and you crashed.

I went hunting and found another version, this time cracked by another group. It worked. There are two or three types available. One even has a code wheel program you can access during play, but it shifts the screen to the left a bit.

If you want my working version let me know and I'll put it in the zone...
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Old 13 February 2002, 15:59   #8
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that sounds exactly like the problem I've got. If you could put a working version in the zone I would really appreciate it, although not the version where the screen is bit to the left. Thanx
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Old 13 February 2002, 23:01   #9
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I remeber a time back I found this version here and played it quite a long time without any problem (but you need the codewheel anyway) : http://www.1024mal768.amiga-island.d...et_ranger.html

Just try it
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Old 14 February 2002, 06:07   #10
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Thanks Retro, I'll check that version out, too. Getting the perfect adf is an eternal quest.

I also put my working version in the zone. It's not the one with the active codewheel that shifts to the left, it's another cracked version that seems to run perfectly.

You can also get the original manual at www.back2roots.org. It has the codes at the bottom.

Please if anyone has the box scan it would complete my file on this game...
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Old 14 February 2002, 09:03   #11
Twistin'Ghost
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Here's one.
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Old 14 February 2002, 09:04   #12
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and the back of the box.
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Old 14 February 2002, 09:09   #13
Twistin'Ghost
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And the NES box...
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Old 14 February 2002, 09:10   #14
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and the back of that box!
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Old 14 February 2002, 09:23   #15
Twistin'Ghost
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Annnndddd...if you're just a downright completist, Rocket Ranger was released in the UK by MirrorSoft and then later by their budget label, Mirror Image.
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Old 14 February 2002, 09:26   #16
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And while not Rocket Ranger, I think you'll probably want this image...well, just because!
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Old 14 February 2002, 10:42   #17
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Amiga version features nazis and NES version, aliens. I'm not surprised. That's usual nintendo censoring.
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Old 14 February 2002, 10:55   #18
RocketMack
 
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WOW!

You deliver quicker than Domino's Pizza!

I've looked all over for for that scan. You even gave me the back of it!

With the manual, the box scan and the good adf I can pack this gem away for good. It's obviously one of my favorite games. And so...
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Old 14 February 2002, 11:08   #19
Twistin'Ghost
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Far out! A custom Twistin' Ghost greeting card!

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Old 14 February 2002, 11:26   #20
RocketMack
 
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Hey Paul9090, I steered you wrong on the Rocket Ranger Manual being at Back to the Roots.

It's at www.amigamos.com

Sorry about that...

Last edited by RocketMack; 14 February 2002 at 11:39.
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Old 14 February 2002, 18:12   #21
paul9090
 
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Thumbs up

A massive thank you to everyone who replied on this. I was just hoping to get a working version of RR but now I've got the manual and box scans too.
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Old 15 February 2002, 01:39   #22
Twistin'Ghost
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And no Rocket Ranger journey is complete without a look at Cinemaware's page for the game:

http://www.cinemaware.com/clsgame_rr.asp
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Old 15 February 2002, 01:49   #23
Ian
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And while your at the Cinemaware web site, check this out:-

http://www.cinemaware.com/robinhood_main.asp

The GFX look pretty impressive to me, let's hope they don't fudge up the gameplay too much

I can't wait
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Old 17 February 2002, 00:45   #24
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At last 12 years late I think I've just completed Rocket Ranger, although I have to admit I did cheat slightly. The Amiga version Retro recommended works ok but the state save in WinUAE didn't work so I used the ST version in Steem which meant I could save at any point.

Here's the problem, I've shot the last Amazon slave on the moon and I get the congratulations message then, and no laughing please, this blue bug thing suddenly bursts through the message and spits some green goo at me. The game then cuts to the standard message you get when the nazis take over the White House. I can't believe this is the authentic ending but rather a change by the crew that cracked it.

The cracked version I'm using is the Automation CD 184. Now I know some of you are probably thinking that this serves me right for cheating but does anyone know where I could get another ST verion of Rocket Ranger so I can see the real ending?
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Old 17 February 2002, 00:56   #25
Ian
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In a word ...... NO

What exactly doesn't work with WinUAE's save state function??

I have used it a fair bit and not had any troubles what-so-ever with it, maybe I can help you get it working
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Old 17 February 2002, 01:02   #26
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Hmm, there is a way Just get the original for ST at EBay and read out the discs at your PC, then you got the non-cracked version + codewheel for use in you Atari Emu
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Old 17 February 2002, 05:08   #27
Twistin'Ghost
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Quote:
Originally posted by paul9090
Now I know some of you are probably thinking that this serves me right for cheating but does anyone know where I could get another ST verion of Rocket Ranger so I can see the real ending?
I was thinking it served you right for using the ST version...
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Old 17 February 2002, 06:01   #28
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Quote:
Originally posted by Twistin'Ghost
I was thinking it served you right for using the ST version...
I was thinking the same damn thing :laugh :laugh
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Old 18 February 2002, 16:40   #29
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I'm using WinUAE 0.8.17 release 3, which version have u got Ian? Or it could be because you're using a different version of Rocket Ranger. Basically what happens is that when I try to restore a saved state the game seems to load ok but then instantly freezes. Any ideas? Anyway I'll keep looking for another ST version.
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Old 18 February 2002, 17:09   #30
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I haven't really played around with save states much myself, but I have heard one quirk in how they work that could be biting you, if you're not aware of it. The way I understand it, you need to go into the gui and load the configuration that you were using when you saved the state of the machine, and then load your saved state. At least some of the settings in your configuration file are not currently being saved in the saved state file. Saved states are still considered somewhat experimental, so I'm sure this will probably change at some point.
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Old 18 February 2002, 19:58   #31
Toni Wilen
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Rocket Ranger savestate problem is caused by a bug in savestate code. Fix was included with UAE 0.8.20.
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Old 18 February 2002, 22:36   #32
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Quote:
Originally posted by Toni Wilen
Rocket Ranger savestate problem is caused by a bug in savestate code. Fix was included with UAE 0.8.20.
See this, Toni already hard at work and the next release will have the fix, way to go Toni
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Old 18 February 2002, 23:30   #33
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Quote:
Originally posted by paul9090
I'm using WinUAE 0.8.17 release 3, which version have u got Ian?
I use the same version of WinUAE, but I don't use the save state feature with RR

So I didn't know of this bug that Toni speaks of

I mainly use the save state feature with 4D Sports Boxing, just in case I lose a fight
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