English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 11 May 2007, 20:44   #41
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 41
Posts: 9,660
Quote:
Originally Posted by DrBong
- Mega-Apocalypse.....great Mad Planets clone with funky Rob Hubbard music and speech!
Forgot about this, it totally rocks
DamienD is online now  
AdSense AdSense  
Old 11 May 2007, 20:48   #42
Retro-Nerd
Missile Command Champion

Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 45
Posts: 10,745
I meant better amiga arcade conversions in general, Damien. The most arcade ports like Outrun, Mr. Heli, Final Fight etc. sucks.
Retro-Nerd is offline  
Old 11 May 2007, 20:50   #43
boing_1000
A1000 Addict
boing_1000's Avatar
 
Join Date: Jan 2006
Location: Eastern USA
Age: 30
Posts: 560
Super Mario Bros.
boing_1000 is offline  
Old 11 May 2007, 23:07   #44
s2325
Zone Friend

s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 37
Posts: 17,805
H.E.R.O. was as PD game for Amiga.
Code:
ftp://de.aminet.net/pub/aminet/game/misc/heroed2.lha
Short:    Amiga version of the classic C-64 H.E.R.O. by Activision
Author:   Wiebo.de.Wit@p30.f407.n286.z2.fidonet.org  => EVO, WdW, Soft Ice & Jazz
Uploader: Peter.Koen@p5.f310.n286.z2.fidonet.org
Type:     game/misc
                              -- Introduction --
Hello H.E.R.O. Helpers (H.H.H. for short)
Something is going to happen. A big interactive event is going to take place.
We are about to release a game which we had to miss for a long time now (too
long if you ask me!). Coming soon is an Amiga version of the old Activision
game H.E.R.O. And that's not all. You can be a part of its release.
In the archive you will find a level-editor and an enemy-editor to make levels
for our game. You can make levels with the map editor and add the enemies later
on. If you choose to do so, you will be given the change to actually play these
levels in an actual H.E.R.O. game.
Now here's the deal:
If you choose to make levels, and they're fun to play, you can pass them on to
us, and we'll implement them in the game! Or we'll keep them to use them in a
future H.E.R.O.-deluxe release (or something like that)...
The finished H.E.R.O. game can be registered and you will recieve a complete
version. Hopefully an AGA version will be an option featuring fully rendered
graphics and enhanced sounds and stuff....

Last edited by s2325; 11 May 2007 at 23:15.
s2325 is offline  
Old 11 May 2007, 23:14   #45
MainCore
Registered User
MainCore's Avatar
 
Join Date: Sep 2006
Location: San Jose, Costa Rica
Age: 52
Posts: 27
Let me think...

Civilization II and Archon III are my wishes.
MainCore is offline  
Old 11 May 2007, 23:22   #46
Ultron
Something

Ultron's Avatar
 
Join Date: Feb 2006
Location: Amigaland, Nostalgia
Age: 42
Posts: 758
Gods II

Using 2megs of A1200, 256 colours, more tiles, bigger worlds, more items.

Oh sweet lord, why
Ultron is offline  
Old 11 May 2007, 23:33   #47
Dizzy
Pirate
Dizzy's Avatar
 
Join Date: Jan 2002
Location: Denmark
Posts: 3,400
I remember waiting for the "Romantic Encounters At The Dome" data disk but it never came
Dizzy is offline  
Old 11 May 2007, 23:42   #48
TheBoss
Registered User
TheBoss's Avatar
 
Join Date: Jul 2003
Location: Denmark
Posts: 830
Send a message via ICQ to TheBoss
Transport Tycoon (1994) Cult classic on pc

Need for Speed (1994) After Lotus, we got this!, nicee

Full Throttle (1995) Another top Adventure by LucasArts

One Must Fall 2097 (1994) Awesome fighting game with great music

Raptor: Call of the Shadows (1994) One of the best vertically-scrolling shoot 'em up games ever!
TheBoss is offline  
Old 12 May 2007, 01:04   #49
Kurtz
No right to judge him.

Kurtz's Avatar
 
Join Date: Sep 2006
Location: United Kingdom
Posts: 52
Well let's see...

- first and foremost a whole series of games set in the Perihelion universe!!! Sequels, add-ons, whatever. I believe its atmosphere and character design had so great a potential that it was a shame to see it wasted with one simple, linear RPG. This one could have blown away every single SSI game, had it only been properly exploited.

- the final game in the Amber trilogy

- Battletoads, the arcade port, which was miles ahead of the lame NES title.

- a remake of BodyBlows made by competent game designers, some who DO understand what is that made Street Fighter 2 so great.

- Hybris with a couple more levels.

- Banshee, same deal.

- an impeccable port of the aforementioned Street Fighter 2: super, turbo, hyper, vanilla, doesn't matter... just one that would allow us to show that "the miggy could do it".

- Captain Commando, though rather unpopular and ported many years later to SNES and PSX.

- The Curse of Monkey Island

- Frontier with more impressive graphics and sound (that would NOT mean First Encounters, obviously)

- a sequel to It Came from the Desert with loads of live-action FMV, that would span across a plethora of CD's and at the same time would NOT overlook gameplay (after all it did work for Wing Commander).

- Anyone remember Lambda?

- Mortal Kombat 3, possibly with higher specs than its predecessors

- Nascar Racing

- Nuclear War with a multiplayer option

- versions of Overlord and Dawn Patrol for high-end machines, not the scaled-down ECS ports.

- Police Quest IV (possibly ported by Revolution Software just like they did with King's Quest VI).

- the sequel to Willy Beamish that never happened

- all the Wing Commander games from WC2 on (though Prophecy would have been PPC-only, as was with Freespace), and an optimised AGA version of WC1.

- last but not least... SYNDICATE WARS !!

Last edited by Kurtz; 12 May 2007 at 01:16.
Kurtz is offline  
Old 12 May 2007, 01:07   #50
demoniac
Registered User
 
Join Date: Jul 2005
Location: -
Posts: 1,281
Besides Rastan, I would have liked Contra. C64 games that should have been ported: M.U.L.E., Knight Games, Skate Or Die!, Might & Magic, Phantasie II, and Karateka.

http://www.lemon64.com/games/details.php?ID=1558
http://www.lemon64.com/games/details.php?ID=1446
http://www.lemon64.com/games/details.php?ID=2321
http://www.lemon64.com/games/details.php?ID=1675
http://www.lemon64.com/games/details.php?ID=1918
http://www.lemon64.com/games/details.php?ID=2820
http://www.lemon64.com/games/details.php?ID=1413

Prince of Persia II should have came out on the Amiga. I was also waiting for Battletech II, but when I saw it on the PC, I didn't care anymore.
demoniac is offline  
Old 12 May 2007, 01:11   #51
Ultron
Something

Ultron's Avatar
 
Join Date: Feb 2006
Location: Amigaland, Nostalgia
Age: 42
Posts: 758
Fantastic dizzy
Ultron is offline  
Old 12 May 2007, 03:14   #52
Zetr0
Ya' like it Retr0?
Zetr0's Avatar
 
Join Date: Jul 2005
Location: United Kingdom
Age: 43
Posts: 9,769
Resident evil would of been awsome for the amiga too!!!
Zetr0 is offline  
Old 12 May 2007, 05:06   #53
VermillioN
 
Posts: n/a
.. so get porting people!! hehe

Quote:
- Anyone remember Lambda?
Oh yeh! I remember the beta's of that coming out while I was still leeching warez back in the late 90's.. 3D space shooter wasnt it?
From memory it was looking incredibly good, and ran at a blistering framerate
 
Old 14 May 2007, 15:21   #54
fc.studio
Cat lover
fc.studio's Avatar
 
Join Date: May 2004
Location: Italy
Age: 48
Posts: 799
Absolutely Player Manager 2 by Dino Dini.
Unfortunately advertising only was released.
fc.studio is offline  
Old 14 May 2007, 15:38   #55
Sensi
Unregistered User
Sensi's Avatar
 
Join Date: Apr 2007
Location: N/A
Posts: 1,644
Myth with same playability as ZX Spectrum version, Saboteur 1 and 2 with Amiga graphics and music. Monkey Island 3,4,5,6, ........ 99,100,101 made in same style like MI 1 and 2. Every month new Monkey Island
Silworm 2, SWIV 2, Speedball 3 (with career mode).
Sensi is offline  
Old 14 May 2007, 15:52   #56
s2325
Zone Friend

s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 37
Posts: 17,805
Swiv have some unofficial continuations on Amiga.
s2325 is offline  
Old 14 May 2007, 15:58   #57
Sensi
Unregistered User
Sensi's Avatar
 
Join Date: Apr 2007
Location: N/A
Posts: 1,644
Quote:
Originally Posted by s2325
Swiv have some unofficial continuations on Amiga.
Really? What? Are they as good as SWIV! I know about SWIV 3D for PC.
Sensi is offline  
Old 14 May 2007, 17:39   #58
s2325
Zone Friend

s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 37
Posts: 17,805
It's Raid, Raid 2 - Mission X, Raid 3 - Total Fire, Raid 4 - Super Raid

Last edited by s2325; 21 November 2008 at 20:05.
s2325 is offline  
Old 14 May 2007, 17:41   #59
seuden
uber cool demi god

seuden's Avatar
 
Join Date: Jun 2006
Location: Kent/England
Posts: 1,905
Maybe the Sonic's and the Mario's would of been cool?
seuden is offline  
Old 14 May 2007, 19:01   #60
Doc Mindie
In deep Trouble
 
Join Date: Sep 2004
Location: Manchester, Made in Norway
Age: 45
Posts: 827
World of Warcraft

And Football Manager 2007

:look

Guildwars is boring, so don't bother porting it :P
Doc Mindie is offline  
AdSense AdSense  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Amiga games (WIP / Released) index funK Amiga scene 279 02 December 2017 21:09
German Amiga games that you wish were released in English mk1 Amiga scene 19 19 September 2016 03:31
Amiga games you want released on the DS or any other platform. seuden Amiga scene 17 06 February 2008 08:49
Commodore 64, Amiga, Spectrum Games to be Re-Released killergorilla Amiga scene 9 19 July 2005 23:11
How Many Amiga Games Released Over The Years ? xamigax request.Old Rare Games 9 30 March 2002 01:46

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 14:01.


Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Page generated in 0.27828 seconds with 12 queries