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Old 24 April 2012, 00:28   #481
s2325
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Dactylus [ Show youtube player ] It's Agony with dragon, we have even swords and same shooting sound.
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Old 24 April 2012, 04:54   #482
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Quote:
Originally Posted by s2325 View Post
Dactylus [ Show youtube player ] It's Agony with dragon, we have even swords and same shooting sound.
I see also influence from MDK Not really serious, but during the intro, when the hero is not lightened enough and with his stiff hair, it reminded me of the helmet of the hero of MDK:
http://www.mobygames.com/game/mdk-2/...overId,153324/


Anyway, you are correct, it is really similar to Agony.

I tried and watched the credits (at 33:40). I might have missed something as they were quite long and in German (except for one sentence in English at 39:41 and another one at 40:45 and 3 lines at the end of the credits).

I have not noticed any reference to Agony, Art & Magic or anyone listed as involved in Agony.

They do thank (I think) Sid Meier and other famous game designers (+ a lot of people throughout the credits).
So I would believe they would have credited people involved with Agony at least for the influence if there really was an influence.

Also, they refer several times to the demo scene. I don't now much about Agony and Art & Magic background. Perhaps some of them were also involved in the demo scene or some people in the demo scene were impressed by Agony and did a few creations inspired by Agony, which later inspired the creators of this game?


I don't know if there are other sources, but it seems like it is available on UG for those who would like to try the game itself.
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Old 26 April 2012, 15:53   #483
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Rescue on Fractalus.
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Old 08 May 2012, 22:41   #484
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Originally Posted by Dan Locke View Post
Earthworm Jim would have been great on AGA.
[ Show youtube player ]
You missed the AMIGA version!! It was the best of them all!
I looked for it.. I saw no trace of it.
I searched for an Amiga version & was unable to locate it.
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Old 19 October 2012, 23:00   #485
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- Jumpman (& Jumpman Junior). Great gameplay; could have used some improved GFX.
Gameplay of Jumpman Junior for Amiga: [ Show youtube player ] Single file version in the Zone.
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Old 20 October 2012, 00:30   #486
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Old 11 November 2012, 02:03   #487
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As a former console-only gamer, I find it strange that the following games weren't enhanced and ported to the Amiga(s)...

B.O.B. (for SNES and MD)

Lawnmower Man (the SNES-version), which features an excellent soundtrack by Allister Brimble

Dropzone

Outlander

Shadowrun (SNES)
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Old 11 November 2012, 02:27   #488
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What about Overlander? [ Show youtube player ] Is it Amiga anwser to Outlander?
Amiga have Dropzone: [ Show youtube player ]
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Old 11 November 2012, 03:14   #489
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Quote:
Originally Posted by s2325 View Post
What about Overlander? [ Show youtube player ] Is it Amiga anwser to Outlander?
Amiga have Dropzone: [ Show youtube player ]
Thanks for that!

I think Outlander was inspired by Overlander. Both games are certainly inspired by the Mad Max film series.

Mad Max references
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Old 11 November 2012, 06:23   #490
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I wish Core would have released Tomb Raider for the Amiga. It probably would have needed too much hardware though. But if the could do games like nightlong, TR technically should have been possible.
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Old 27 November 2012, 23:23   #491
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Quote:
Originally Posted by Oldskool Bitz View Post
As a former console-only gamer, I find it strange that the following games weren't enhanced and ported to the Amiga(s)...

B.O.B. (for SNES and MD)

Lawnmower Man (the SNES-version), which features an excellent soundtrack by Allister Brimble

Dropzone

Outlander

Shadowrun (SNES)
Looks like Outlander was actually "in the making"...
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Old 27 November 2012, 23:38   #492
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That screenshot look like Atari ST version of Lionheart.
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Old 27 November 2012, 23:41   #493
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And there's more on HOL: http://hol.abime.net/5885
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Old 28 November 2012, 02:33   #494
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I think I'll be able to play just about any classic game I want to with ScummVM AGA and DosBox AGA
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Old 28 November 2012, 20:10   #495
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Quote:
Originally Posted by TheCyberDruid View Post
And there's more on HOL: http://hol.abime.net/5885
Same name, but a different game
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Old 28 November 2012, 20:22   #496
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Info was a bit sparse on HOL, so I thought it might be the same game Should have better had a look on Google for 'Outlander Mindscape' like I just did... now
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Old 29 December 2012, 23:51   #497
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some pinballs: [ Show youtube player ]
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Old 05 January 2013, 03:28   #498
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Dunno if it's been said but Doom for me. And I mean first as it's original platform, who knows what would have happened thereafter maybe all the cockups wouldn't have been so catastrophic and Amiga gamers might have been more inclined to invest in hardware to play more demanding games.
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Old 05 January 2013, 12:12   #499
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Hit The Ice. I´ve seen it at the arcades those days and loved its weird gfx.
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Old 05 January 2013, 18:50   #500
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Mechwarrior. Not Ralph Reed's conversion of the tabletop game, but the Dynamix 3d 'mech sim.

I know the guy who coded Mechwarrior 2, and he said that M1 was considered for the Amiga but they wanted to target higher-end Amigas and the market just wasn't there.
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