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Old 11 May 2007, 14:23   #21
killergorilla
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Soul Calibur was announced for the CD32 but was eventually cancelled when they realised they couldn't render the sword in real time.
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Old 11 May 2007, 14:32   #22
spiff
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I heard that problem with the CD32 version was the FMVmodule requirement. I know that DID had it running under the TFX engine

Damn fine game, first 3d better then 2d fighter.
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Old 11 May 2007, 15:40   #23
turrican3
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unreal, agony, turrican2 cd32 conversion
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Old 11 May 2007, 15:58   #24
killergorilla
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you mean you want to play the same game but with some cdda?
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Old 11 May 2007, 16:38   #25
turrican3
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yes with some cdda,256 colors,more effects and animations video
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Old 11 May 2007, 16:51   #26
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Slapfight: there is a Atari ST release, but not for the miggy.

And of course: BETTER ARCADE CONVERSIONS!!!
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Old 11 May 2007, 16:58   #27
DamienD
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Quote:
Originally Posted by Retro-Nerd
And of course: BETTER ARCADE CONVERSIONS!!!
Of course Retro-Nerd

...but back in the day when there was no MAME I used to want Amiga releases

True, for most of the games listed there are other ports available but that's not the point... I wanted these on the Amiga
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Old 11 May 2007, 17:07   #28
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I remember I wanted Sierra to port their 256 color games properly.. they were really horribly ported to the Amiga.
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Old 11 May 2007, 17:12   #29
turrican3
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star fox
cadillacs and dinosaurs
castlevania IV and symphony of the night
shenmue (amiga pcc)

Last edited by turrican3; 11 May 2007 at 17:40.
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Old 11 May 2007, 17:52   #30
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I wish Sega got Magnetic Fields to do the Outrun conversion. The Lotus engine would've been perfect for it.

Leisure Suit Larry 6 would've worked great, if they had given it to those who did the King's Quest VI port.

Etc?
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Old 11 May 2007, 17:56   #31
turrican3
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lomax from psygnosis on psx

Last edited by turrican3; 13 November 2007 at 02:03.
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Old 11 May 2007, 18:04   #32
DamienD
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Quote:
Originally Posted by turrican3
lomax from psygnosis on psx
I guess we have Flink on the CD32 but Lomax would also have been cool
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Old 11 May 2007, 18:11   #33
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Quote:
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I guess we have Flink on the CD32 but Lomax would also have been cool
Lomax is only a mediocre game, but the Henk Nieborg graphics are beautiful as always.

http://www.henknieborg.nl/lomax_game.html
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Old 11 May 2007, 19:34   #34
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Games that I would love seen made for the Amiga

Star Craft


A nice yummy RTS



Final Fantasy VII - (just an awsome game!)


Fight scene



And this *absolutle classic series* that as Amigans we know has VERY humble beginings

Any Command & Conquer / Red Alert 1,2 & Tiberium Sun

Original C&C



Tiberium Sun



I will prolly post more..... when i think of 'em lol

Last edited by Zetr0; 11 May 2007 at 19:42.
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Old 11 May 2007, 20:01   #35
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I wish The Dig were on the Amiga. Completed it on the PC and it is soooooooo good.. omg what an atmosphere!

I heard it was going to be a movie at first, but it would have cost to much, so they made it into a game instead. I'm now and then playing it on my PSP using scumvm...thingy.... it's perfect.
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Old 11 May 2007, 20:09   #36
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Oids and Super Sprint both ST.

I still make maps for oids and it's still a fun game even though iv'e played it to death.Super Sprint plays brilliantly and is one of the best games you can play with your chums.
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Old 11 May 2007, 20:20   #37
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I like the look of Bermuda Syndrome - downloading now to try at work
I remember first time I heard about it was in a danish pc magazine I bought in early 1996 i think which had the demo, was good! I had problems finding the full version but eventually go it, still have the original CD release
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Old 11 May 2007, 20:23   #38
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Quote:
Originally Posted by Ironclaw
I wish The Dig were on the Amiga. Completed it on the PC and it is soooooooo good.. omg what an atmosphere!

I heard it was going to be a movie at first, but it would have cost to much, so they made it into a game instead. I'm now and then playing it on my PSP using scumvm...thingy.... it's perfect.
Agree its one underated game and the atmosphere is very unique, you just get dragged in going along to uncover more of the situation your in, although some of the puzzles are hard to solve I completed it nonetheless
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Old 11 May 2007, 20:25   #39
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WEC LE MANS!! i had it on the speccy and the graphics were sooooo good on the atari st/amiga version. just a bitch it wasnt actually ever realeased for the amiga! anyone have any info about it and why?
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Old 11 May 2007, 20:41   #40
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Quote:
Originally Posted by DamienD
Back in the day I used to hope that some games would eventually get an Amiga release... For me it was mainly arcade conversions

Below is my list:

Mr. Do!

Slap Fight

Any games that you wish had appeared?
Not quite the same, but the Amiga did get a conversion of Mr Do! Run Run.

I would've liked to have seen an Ami conversion of Slap Fight too. Others that come to mind include:

- Mega-Apocalypse.....great Mad Planets clone with funky Rob Hubbard music and speech!

- Ninja Remix (System 3) as released on the C64 since Last Ninja 2 was so lame on the Amiga

- Pastfinder (Activision).....a very much underrated shoot 'em up IMHO

- H.E.R.O. (Activision)

- Hypersports (Ocean).....a Hyper Olympics/Track & Field clone

- NBA Jam Tournament Edition (Midway).....GameTek probably cancelled the Ami conversion before any code was even written

BTW there is an old thread that you might find interesting re: 8-bit games that should have been ported to the Ami:

http://eab.abime.net/showthread.php?t=14752
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