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Old 23 April 2007, 01:54   #1
AndreasM
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Arrow New Patch For Desert Racing Released

Recently a new patch for Desert Racing has been put online.

The game should run faster now and we hope that different problems could be eliminated.

The 3rd patch for the demo of Desert Racing can be downloaded directly from the support page.

The patch for the full version is only available directly via email (because of personalization) from Andreas@apc-tcp.de .

http://www.apc-tcp.de
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Old 23 April 2007, 10:22   #2
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Great news, Andreas.

I hope it is playable on real Amigas, now!
Thanks
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Old 23 April 2007, 13:04   #3
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next up... a ppc/w3d exe for Flying High
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Old 23 April 2007, 13:10   #4
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Quote:
Originally Posted by Mad-Matt
next up... a ppc/w3d exe for Flying High
sorry, no. dont have a developer free for this
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Old 23 April 2007, 13:34   #5
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wait a sec, the original does not run on a REAL amiga???
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Old 23 April 2007, 13:38   #6
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Quote:
Originally Posted by keropi
wait a sec, the original does not run on a REAL amiga???
I think the word *crawl* would aptly describe the way it works on classic Amigas (without this new patch).
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Old 23 April 2007, 13:45   #7
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so anyone tried with the new patch?
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Old 23 April 2007, 15:11   #8
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yeah im interested how it runs now... Btw. how did they develop this game and get a release for it (when its this slow?)?
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Old 23 April 2007, 15:17   #9
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we dont really knwo why have the users on some systems problem with crashed or slow speed. on all system where we test the game runs perfect.
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Old 23 April 2007, 15:21   #10
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I will download the DEMO, cause it looks nice, but how many fps should I expect from my csppc with a 50mhz 060 ????
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Old 23 April 2007, 15:26   #11
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Quote:
Originally Posted by keropi
I will download the DEMO, cause it looks nice, but how many fps should I expect from my csppc with a 50mhz 060 ????
on 060 i dont know now and dont support ppc. on a 1200/40 AGA there must have more as 4 fps with highest screenmode and details.

winuae must have 56-70 fps.
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Old 23 April 2007, 15:30   #12
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so u say that a real 040-A1200 will get 4fps?
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Old 23 April 2007, 15:36   #13
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lol much as I am impressed with anyone who can and still does write games for the Amiga, it is a bit is sad that even once "Super Amigas" cant even run them. I was going to buy this game when I got my BPPC upgraded to an 060.

I think I will need some performance feedback first now....

PS Why no classic PPC support?
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Old 23 April 2007, 18:30   #14
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It finally runs good in 2x1x1 and 4x1x1 mode with details on. (PicassoIV, max 19 FPS)

But I had to disable the intro to get the executable to work.
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Old 23 April 2007, 19:13   #15
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with what cpu viddi? 060?
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Old 23 April 2007, 19:45   #16
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I think it's irrelevant how quick it runs as it's one of the worst Amiga games ever written IMHO. (by the way I got 9-10 FPS on my 1200-040 with most of the detail turned off, though it's been a while since I've played it so my memory is a bit vague. The only reason I stuck with it was because I reviewed it for Total Amiga and gave it an absolute kicking.)
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Old 23 April 2007, 20:04   #17
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I read your review and it was quite entertaining

Anyway, Iīll play it now on my real miggy


Edit:

Yes, 060 / 50 mhz

The main problem of the old exe was that it didnīt write the gfx data right into the gfx card ram.

Last edited by viddi; 23 April 2007 at 20:10.
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Old 24 April 2007, 02:01   #18
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I have now tested on an A4000/060(50) Cybervision (using P96). The Aga exe is very slow, but the cybergfx is ok. About same fps as viddi. Intro works fine too.

Will try more tomorrow
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Old 24 April 2007, 06:17   #19
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Where can I read your review? It sounds very entertaining!
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Old 24 April 2007, 10:27   #20
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Should I even bother testing this hungry game on my CD32/030(50)?
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