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Old 03 April 2007, 05:37   #1
andreas
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Arrow DAFFY DUCK (C64) finally found?!

Allegedly, the aeons-lost game DAFFY DUCK seems to have been found:

http://www.gamebase64.com

However...
You must note that this "news" which Dimitris wrote dates to April 1st 2007.

Hence, everything is possible
And hence, I'm not crying "yeehaw", I'm not over-eager to get the "game" or similar stuff ...
Yet.

(NEVERTHELESS I'M GOING TO OSTRACIZE THIS GUY IF IT WAS AN APRIL FOOL'S AS IT WOULD BE A DAMN MEAN ONE...GRRRR... )

Last edited by andreas; 03 April 2007 at 17:44.
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Old 03 April 2007, 20:25   #2
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It was an april fools.
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Old 04 April 2007, 11:42   #3
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Bugs Bunny was found months ago. This is also a cartoon license from Hi-Tec Software.
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Old 18 April 2007, 10:22   #4
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70 years ago to the day yesterday Daffy Duck was in his first cartoon ever!

HAPPY 70th APPEARANCE BIRTHDAY DAFFY!
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Old 06 September 2015, 04:57   #5
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It's April Fools day no more, Daffy Duck on the C64 has been preserved!
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Old 06 September 2015, 07:50   #6
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Great stuff !
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Old 06 September 2015, 12:13   #7
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Great news, early comments suggest that it's as good a game as was hoped, if a little easy. Really should download it and the C64 emulator again to see. Never owned a C64 in the day but I've added a little to GTW64, though I can't take any credit for anything that's been recovered.
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Old 06 September 2015, 12:17   #8
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It's cleary not worth the ususally overhyped Zzap64 rating. I would say 6 or 6,5/10 is fair. Really good graphics, good controls. But the gameplay is a bit boring and repetitive, annoying music. It feels a bit unfinished, but that was expected anyway.
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Old 06 September 2015, 13:42   #9
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Quote:
Originally Posted by Codetapper View Post
It's April Fools day no more, Daffy Duck on the C64 has been preserved!
Yes it's been mentioned

http://eab.abime.net/showpost.php?p=...&postcount=317
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Old 06 September 2015, 13:50   #10
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gameplay [ Show youtube player ] [ Show youtube player ]
longplay [ Show youtube player ]
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Old 06 September 2015, 15:25   #11
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it's a quality game for a c64, the gfx are amazing. and is multi language M5 which is rare for games in that era

I have been playing a bit but crashed here on vice when I tried to talk with porky ???
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Old 06 September 2015, 15:35   #12
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Old official VICE 2.4 ?

If not, try latest 2.4.20 build.
http://vicebuilds.bplaced.net/
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Old 06 September 2015, 15:42   #13
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I think game mechanics are similar to Spike in Transylvania http://hol.abime.net/2063/screenshot It's nice find as it's not something very simple and boring.
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Old 06 September 2015, 15:48   #14
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Quote:
Originally Posted by Retroplay View Post
Old official VICE 2.4 ?

If not, try latest 2.4.20 build.
http://vicebuilds.bplaced.net/
yep crashed in winvice 2.4, I will try one of the these thanks for the link
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Old 06 September 2015, 17:03   #15
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In latest Hoxs64 it also works fine -> http://www.hoxs64.net/default.aspx


EDIT:
A little out of topic...
I usually use Hoxs64 for c64 emulation because on my PC laptop found impossible to adjust winvice sound to work without glitches...
...as for example on this demo: http://www.pouet.net/prod.php?which=62566 (specially when it loads from disk and scrolling the screen at the same time)
not sure how to fix this, tried everything, max sound buffers and so on but nothing helps!

Last edited by amilo3438; 06 September 2015 at 18:31.
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Old 06 September 2015, 17:58   #16
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the crash in porky' interaction is related to the game running in spanish language, the game running in english works fine, don't crash
nothing related to winvice, I tested the game in winvice last build and ccs64, it crash too
seems the game was not tested very well in other languages, at least in spanish
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Old 06 September 2015, 18:53   #17
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Quote:
Originally Posted by amilo3438 View Post
EDIT:
A little out of topic...
I usually use Hoxs64 for c64 emulation because on my PC laptop found impossible to adjust winvice sound to work without glitches...
...as for example on this demo: http://www.pouet.net/prod.php?which=62566 (specially when it loads from disk and scrolling the screen at the same time)
not sure how to fix this, tried everything, max sound buffers and so on but nothing helps!
I get hiccups and sound glitches too when diskdrive is accessed in WinVICE.

SDLVICE on the other hand runs smooth as butter.
One thing I never got to work in WinVICE is smooth scrolling at 50hz even though my monitor and graphicscard support 50hz.
That also works in SDLVICE.
So to put it short; get SDLVICE from the link I posted in my previous post.
You enter the menu with F12, just like in WinUAE.
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Old 06 September 2015, 19:09   #18
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Quote:
Originally Posted by Retroplay View Post
I get hiccups and sound glitches too when diskdrive is accessed in WinVICE.

SDLVICE on the other hand runs smooth as butter.
One thing I never got to work in WinVICE is smooth scrolling at 50hz even though my monitor and graphicscard support 50hz.
That also works in SDLVICE.
So to put it short; get SDLVICE from the link I posted in my previous post.
You enter the menu with F12, just like in WinUAE.
Great, the SDL version really works fine (smooth) even with my old vice.ini from the "problematic" winvice same version!

Many thanks on helping with this!

p.s.
Unfortunately the "SDLVICE-2.4.19.29634-win32" is the last version that my PC can run, but anyway, better anything than nothing.

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Old 06 September 2015, 19:59   #19
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Originally Posted by Retroplay View Post

One thing I never got to work in WinVICE is smooth scrolling at 50hz even though my monitor and graphicscard support 50hz.

winvice here runs very smooth in scrolling, however I use a 100hz screen
I got vice vsynced in nvidia settings, remember this trick works only in fullscreen

btw, which platform game do you think is not smooth in vice or is very obvious is not synced? I will check it
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Old 06 September 2015, 21:02   #20
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Quote:
One thing I never got to work in WinVICE is smooth scrolling at 50hz even though my monitor and graphicscard support 50hz.
This is a known issue. Problems are only in 50Hz (60Hz NTSC systems are fine). The emulation doesn't run at 100% speed, app. 85-95%. Rubi said in Forum 64 it's a problem with the Video/Audio threads not running properly. I for myself could fix it by using FastSID instead of reSID. Or use Micro64, works perfectly fine in 50Hz.

Last edited by Retro-Nerd; 06 September 2015 at 21:10.
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