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#1 |
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Registered User
Join Date: Oct 2005
Location: FRANCE
Age: 32
Posts: 31
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Amiga games on GBA
Hi people,
I hope that i'm not posting in a wrong section, if so excuse me in advance. Here's a bunch of amiga games port (more ST we could say but the game are the same) to the GBA done by myself and foxy : Airball Another World Bubble Dizzy carVup Deflektor Eliminator Flood Nebulus These ports has been done by reverse engineering. Have fun |
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#2 |
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Moderator
Join Date: Apr 2006
Location: Germany
Age: 33
Posts: 3,032
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Thanks for the links.
![]() IŽd like to see Turrican 3 or Lionheart on GBA!! And what about Ambermoon?! |
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#3 |
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Registered User
Join Date: Oct 2005
Location: FRANCE
Age: 32
Posts: 31
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Well I would to see soooo many Amiga games on the GBA .... ( Turrican series, Cadaver, Xenon 2, Lion Heart )
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#4 |
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Duck hunter
Join Date: Jan 2005
Location: Huntin' Ducks!
Age: 40
Posts: 1,786
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There are some other games that has been released on GBA such as Worms, Pinball (Dreams + Fantasies), DotC and IK+. (I might forgot some of them
)I already tried Another World on my GBA and it was better then original amiga version. (it memorieses your progress etc.) |
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#5 |
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A-Collector, repairments
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... and pinball dreams/fantasies
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#6 |
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Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 31
Posts: 2,201
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Quak also is availible for Gba
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#7 |
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Targ Explorer
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Finally a novel use for my GBA Flash Advance linker!! Thanks
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A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#8 |
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The Sacred Armour Of
Join Date: Aug 2002
Location: Sussex, UK
Age: 34
Posts: 1,127
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Great work! If only many more ST/Amiga classics had been ported to the GBA.
__________________
"But I don't want to go among mad people," Alice remarked. "Oh, you can't help that," said the Cat: "We're all mad here. I'm mad. You're mad." "How do you know I'm mad?" said Alice. "You must be," said the Cat, "or you wouldn't have come here." |
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#9 |
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Registered User
Join Date: Jan 2007
Location: Parramatta NSW
Posts: 36
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Are you taking suggestions on what to port next?
If so, I have a few in mind :-) |
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#10 |
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Registered User
Join Date: Aug 2004
Location: Vienna / Austria
Age: 33
Posts: 257
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Nice work, how long does it appr. take to port 1 game?
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#11 |
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Registered User
Join Date: Jan 2007
Location: Parramatta NSW
Posts: 36
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How about Nebulus 2, since you have experience porting Nebulus 1 then Nebulus 2 should be feasible? IMHO #2 is better than #1, and it would complete the series.
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#12 |
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Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 1,497
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How do you use these with a GBA?
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I'm not an Amiga user, I just play one on TV. |
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#13 |
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Targ Explorer
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@Pyromania, you need something like a Flash Advance Linker. This is allows you to dump GBA games from PC to a blank GBA cart.
Here is alink to one that I have. http://www.gameboy-advance.net/flash..._512m_card.htm
__________________
A1200D Blizzard 1230 MKIV 50Mhz 32mb RAM, 4GB HDD, CWB Full. AmigaOne X1000 _/-| |\/| | (-, |-\_
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#14 |
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Ya' like it Retr0?
Join Date: Jul 2005
Location: United Kingdom
Age: 38
Posts: 9,185
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#15 |
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Duck hunter
Join Date: Jan 2005
Location: Huntin' Ducks!
Age: 40
Posts: 1,786
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I got EZFlash 3 at the time of first version. It's one of the best carts with compression, savestate and cheat function.
Also let's not forget it's power saving cart, meaning that you got long battery life. (with one battery extension like the one I bought, you can have over 24 hours of play time) |
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#16 |
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Registered User
Join Date: Jul 2007
Location: US, California
Posts: 44
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you guys missed other game that has been released on GBA - Soccer Kid!
excellent game on Amiga, gba port?...not so much, but still very good. |
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#17 |
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Registered User
Join Date: Jul 2007
Location: Essex
Age: 33
Posts: 11
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All Bitmap Brothers games would enhance the gba, I reckon (as Speedball 2 already has). And how about Flashback or Monkey Island?
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#18 |
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Amiga will never die!
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Now someone has to work out how to port GBA games to the Amiga.
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#19 |
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the amiga will never die!
Join Date: Apr 2007
Location: belgium
Age: 37
Posts: 1,958
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yes good idea, the market of the amiga is dying, we need some fresh things
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AMIGA : the biggest near death experience ! |
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#20 |
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the amiga will never die!
Join Date: Apr 2007
Location: belgium
Age: 37
Posts: 1,958
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make a reverse engineering to port games from others platform to the amiga.
Is it possible? Why everybody seems to work in the other side, this is amiga who die ![]() I think port amiga games to other platform it's killing her a little bit more
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AMIGA : the biggest near death experience ! |
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#21 |
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Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 26
Posts: 9,675
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A couple of points:
1. The Amiga "market" died years ago. 2. Why are we all obsessed with ports? I would love some totally new games.
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The EAB/Lemon Amiga Super League | Round 6 - Arcade Pool | Round 7 voting Lemon Amiga is now on YouTube and Facebook! |
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#22 |
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the amiga will never die!
Join Date: Apr 2007
Location: belgium
Age: 37
Posts: 1,958
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1 the amiga market is not dead, is sleeping
, it's a near dead experience ![]() 2 Yes, me too i would like new products ![]()
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AMIGA : the biggest near death experience ! |
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#23 | |
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Registered User
Join Date: Sep 2007
Location: Funky Town
Posts: 39
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Quote:
If thats so, then I imagine Amiga as a sleeping dragon and Bill Gates as the "Anti-Dragon" Knight. ![]() As for the thread: Cool! Another World on GBA. I really didnt like the official Speedball 2 release on GBA. The teams have to much colour, also overall the game is to dark - what I mean is... you cant see everything clearly. Also if you have thrown the ball 1 or 2 times to the "points duplicator" it gets erased after half time! Didnt like that too. So... An Amiga port to GBA port would have been cool. ![]() Anyway... anyone knows if the Wings GBA version is good? I heard there exists a official version of Wings for it. Last edited by Zapp_Brannigan; 06 October 2007 at 00:12. |
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#24 |
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Registered User
Join Date: Aug 2005
Location: Sydney / London
Age: 36
Posts: 5,059
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According to the official Cinemaware website, yes.
It's old news but never tried it though due the the fact that I don't actually have a GBA and not really bother about GBA emulation as yet... |
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#25 |
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Posts: n/a
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Can Amiga 500 games be transfered to gameboy advance
I live in Canada so I'm looking for NTSC versions of gameboy advance carts.
I like the old Amiga 500 games like: Faery Tale Adventure Rick Dangerous Rick Dangerous 2 Dark Castle Persian Gulf Inferno Lost Dutchman Mine Vampire's Empire Emerald Mine Maniac Mansion and many others. Can this be done. Can you buy a GBA cart with Amiga games on it? |
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#26 |
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Registered User
Join Date: Aug 2007
Location: Gold Coast, Australia
Age: 28
Posts: 1,098
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All GBA carts are compatible with all GBA systems, there are no PAL or NTSC limitations as all the games run on the same resolution LCD screen.
Unfortunately I also don't think any of these games have been ported to the GBA. If you use a GP2X or a PSP, you can emulate an Amiga and run a lot of old Amiga games. |
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#27 | |
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Duck hunter
Join Date: Jan 2005
Location: Huntin' Ducks!
Age: 40
Posts: 1,786
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Quote:
Visual Boy Advance is best and only emulator you'll need. Only games that will not run are some Nintendo NES remake and for those to run them on emulator you can apply patches. (not sure why would you do that when you can emulate NES )As for those games, I haven't checked scene for a long time now, so I've no idea. |
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#28 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,449
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Visual Boy Advance is really a good emulator. I have all those 'scene' releases up to about two years ago. Many good remakes of SNES games with even more colours on that platform. I was really surprised when Final Fantasy I-III was released for it. Always wanted to see the first parts of the series, but didn't bother to emulate NES at that time
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#29 |
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A-Collector, repairments
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love those cracktros, very similar to amiga cracktros
http://artscene.textfiles.com/intros/GBA/ |
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#30 |
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Duck hunter
Join Date: Jan 2005
Location: Huntin' Ducks!
Age: 40
Posts: 1,786
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There is a way to remove those intros, but I left them as that reminds me of amiga era.
![]() Nice feature in VBA and something you don't see on many other emulators is option for map generation from the memory. (can't remember what's called) |
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#31 | |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,449
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Quote:
![]() Okay I must look at VBA this evening and find it. Would be great to have some automatic generated maps from Final Fantasy ![]() Thanks for the info Anubis (if you are correct ) ![]() |
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#32 | |
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Registered User
Join Date: Feb 2008
Location: Germany
Age: 34
Posts: 2,742
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Quote:
![]() Final Fantasy I, II, IV, V and VI have been released for GBA. Final Fantasy III unfortunately doesn't exist with 16bit-style graphics. There is the original japanese NES-version (there exists an excellent english translation patch for it) and there is the 3D-remake for Nintendo DS. P.S. Final Fantasy VI had been previously released in the U.S. as Final Fantasy III for the SNES. But it isn't III, it's VI. Also Final Fantasy IV is there known as Final Fantasy II. That's because the real Final Fantasy II, III and V had been released in the U.S. for neither NES nor SNES. |
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#33 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,449
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You're right john
![]() I forgot if it were 1 & 2 or the first three parts that were packed on one cartridge. I know that FF6 was called FF3 in the US, so it was quite funny when FF7 was released It's a pity that FF3 was never rereleased in 16 bit. |
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#34 |
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Registered User
Join Date: Feb 2008
Location: Germany
Age: 34
Posts: 2,742
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#35 | |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,449
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Quote:
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#36 |
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Registered User
Join Date: Feb 2008
Location: Germany
Age: 34
Posts: 2,742
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You're right. FF4's graphics aren't very impressive considering it's a SNES-game (I also remembered them to be better than they really are).
Since FF4 also just got a 3D-remake for DS the chances for another 2D-overhaul are about the same as for FF3... ![]() |
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#37 |
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Duck hunter
Join Date: Jan 2005
Location: Huntin' Ducks!
Age: 40
Posts: 1,786
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FF1 & 2 were released on one cartridge, and yes, naming of those games in USA sucks and gives headaches.
![]() Last weekend I played Gunstar Super Heroes (I mentioned it in now playing topic). It is really nice game with nice mix of several different gameplays. I must try for GBA. Genesis / MD Sonic was also nice to play on the go. ![]() |
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#38 | |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,449
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Quote:
![]() Thanks for the tip Anubis ![]() |
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#39 |
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Global Caturator
Join Date: Aug 2004
Location: Porando
Posts: 5,844
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If you're into jRPG's TCD, I would recommend Golden Sun and Golden Sun: The Lost Age
Both use a very playable innovative game mechanics, concerning mental abilities (mind reading, moving objects and a dozen more!), not to mention the Djinni "gotta catchem all!" scheme from Pokemons! ![]()
__________________
"I used to be an Amiga user, then I took an arrow in the knee." |
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#40 | |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,449
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Quote:
The only thing that was a bit annoying was with the version of Visual Boy Advance the 'sun' sensor was not emulated Is it implemented now? That would be a nice feature for these games ![]() |
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