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Old 21 May 2009, 21:56   #41
TCD
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You mount the image or insert the CD, start with the CD32 quickstart and that's it. For sure you find nothing more compatible with CD32 games on Windows than WinUAE. Also it seems both projects are long dead now.
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Old 21 May 2009, 22:00   #42
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If your really need it (doubt it):

http://www.emu-france.com/?page=fichiers&idMachine=2
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Old 22 May 2009, 00:03   #43
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I did try out Akiko lately, and was quite surprised to see it included an NVRAM editor, not to mention an ability to save seperate game files into the Windows filesystem. Has WinUAE implemented anything like that yet?
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Old 22 May 2009, 01:42   #44
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I've already linked to them.
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Old 22 May 2009, 02:35   #45
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Ooops...
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Old 22 May 2009, 04:18   #46
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Quote:
Originally Posted by Retro-Nerd View Post
I've already linked to them.
Er, I know. I was actually asking if things like editing the NVRAM or saving NVRAM saves to individual files was possible under WinUAE yet?
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Old 22 May 2009, 05:03   #47
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I used to pay high prices like that for games but since I have been in Japan it is has brought me down to earth to see how cheap those games are really. Take a Neo Geo for example, a boxed Neo Geo in MINT condition, with two original controllers is about 20 quid here in the second hand shops! Games similarly are priced at around 5 quid :| its crazy the prices they put on import games.
 
Old 22 May 2009, 06:53   #48
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Quote:
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Er, I know. I was actually asking if things like editing the NVRAM or saving NVRAM saves to individual files was possible under WinUAE yet?
I replied to prowler. But he deleted his old post (one after yours) as it seems.
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Old 22 May 2009, 07:57   #49
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Has WinUAE implemented anything like that yet?
No. Dunno if that's worth the 15 € though.
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Old 22 May 2009, 09:03   #50
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Quote:
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Er, I know. I was actually asking if things like editing the NVRAM or saving NVRAM saves to individual files was possible under WinUAE yet?
WinUAE emulates hardware and only sees bits read/written to NVRAM. Use some Amiga utility or something if you really want that.

That "cd32 emu" isn't emulator which is the reason it sees OS-level files (and it won't work with anything that hits the hardware, most cd32 games are system friendly = works)

ADDED: it can be done but 1) it is GUI programming 2) I am not interested.
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Old 23 May 2009, 00:14   #51
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NVRAM editor

Quote:
Originally Posted by MethodGit View Post
I did try out Akiko lately, and was quite surprised to see it included an NVRAM editor, not to mention an ability to save seperate game files into the Windows filesystem. Has WinUAE implemented anything like that yet?
Let's hope enough people need's it for their CD32 emulating in WinUAE so that Toni includes it in the future.
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