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Old 13 March 2006, 04:49   #1
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Ripping - Jump'em

Im having problem getting these: im still new to ripping.

Ive got this far, but still not sure if the width height is correct.

They seems to overlap, with every other row beeing out of sync with the next.

And absoutly not luck on the palette, any tips are welcome, i realy wanna learn this ripping stuff.

Ive attached the .uss
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File Type: zip jumpem.zip (192.9 KB, 146 views)
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Old 13 March 2006, 08:20   #2
Joe Maroni

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this is AM mode and you have to decrease the Y Size before searching for palette..

it looks like the format is 32 * 32 pixel...with 5 bitplanes...
and each sprite must be skipped by 16 bytes...

Attached Thumbnails
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Name:	jumpem.png
Views:	287
Size:	46.3 KB
ID:	10534  

Last edited by Joe Maroni; 13 March 2006 at 08:27.
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Old 13 March 2006, 11:12   #3
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wohoo thanks, I use this when i get home tonight.
Old 13 March 2006, 15:15   #4
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I think the big rippers (Gifgit, X_to, Method, Myself) need to get together and write a proper tutorial that covers everything.
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Old 13 March 2006, 16:21   #5
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Good idea
Let me know how I can help.
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Old 13 March 2006, 19:52   #6
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Old 14 March 2006, 15:06   #7
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Here's some sprites:
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Name:	ply.png
Views:	296
Size:	18.6 KB
ID:	10540
Btw, wasn't this game made by using Amos...?
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Old 15 March 2006, 14:35   #8
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Thanks for the sprite rip, i figured out this morning, just needed to tap a few time right to and the pallet appeard.

Can make me self a cool avatar now.
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