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Old 16 December 2005, 21:31   #1
BarrySWE
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WHDLoad 16.5 finally released!!!

Just go get it!!!

http://www.whdload.de/

*** 16.5 (15.12.2005)
- new: check for CyberGraphX/56KHZAUDIO added (David Roeskamm)
- new: commands PL_ORB/W/L added for patch lists (Psygore)
- chg: if XPK decompression fails during preload WHDLoad shows the
missing sublib name too
- fix: kickemu correctly updates IO_ACTUAL on trackdisk accesses (JOTD)
- chg: russian translation reworked (Manbiker)
- new: display promotion added to kick31emu, with that WHDLoad options
DblPAL and DblNTSC become working in conjunction with installed
games using kick31 emulation and supporting it
- fix: stackcheck modified to avoid complaining if first long word of
stack is trashed (e.g. when using WarpOS-XPK-Sublib and running
from Workbench)
- chg: bubble help for bplcon* registers added to WHDLoadGCI
- fix: improved startup code for kickemu and _bootdos in kick13.asm
- fix: disassembler for negative absolut word addressing fixed (Psygore)
- chg: improved error messages on resload_Patch(Seg)
- new: slovak translation added, thanks to Jan Zahurancik and Martin Durik
- new: ukrain translation added, thanks to Andrey Molchanov
- chg: improvement on resload_ProtectSMC, instructions modifying the sr
no longer break the SMC check, autodocs fixed, disabling trace is
no longer required with SMC check (JOTD)
- chg: text explanation added to register dump for attnflags and setcpu
- chg: Snoop on 68060 now allows change of bit #6/7 of ciaa.ddra which
is used on accessing/detecting joypad
- new: if WHDLoad is started without an slave argument from the CLI it
shows a short help for all options and some raw key codes
- chg: improved speed on preload for resload_Examine, now uses dos.ExAll
and memory pools (when running on v39+)
- chg: kick31emu got a new option called JOYPADEMU, formerly included in
INIT_LOWLEVEL now separated to support GetLanguage without joypad
emulation, also the joypademu has been improved, now the keys
used are user configurable using the Custom option
- chg: options ExecuteStartup and ExecuteCleanup are now local and
global useable (Ralf St├╝tzer)
- chg: file PreLoad improved, uses now dos.ExAll, memory pools (if
running under v39+ and more than 4MB free fast available),
asynchronous decrunching of XPK files
- new: supports also the kickstart images supplied with Cloantos Amiga
Forever CDs, kick130.rom or amiga-os-130.rom must be renamed to
kick34005.A500, kick310.rom or amiga-os-310.rom renamed to
kick40068.A4000, images together with the rom.key must be
installed under DEVS:Kickstarts, some older installs require a
kick40068.A1200 image these installs wont run with Cloantos roms
- new: norwegian translation added which is not complete but better than
none, thanks to Herman Andresen
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Old 16 December 2005, 21:35   #2
Bloodwych
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Great!

No, I mean Damn!

I just updated the ClassicWB packs last week - now I'll have to do it again! I should have waited till xmas day like last year.

Oh well, nice to see another update.
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Old 17 December 2005, 14:07   #3
killergorilla
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Hehe,

that's exactly what just crossed my mind when I read the thread title! Unlucky Bloodwych!

Anyways, good work on another good whdload release!
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Old 19 December 2005, 11:00   #4
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Anyone tried the DBLPAL / DBLNTSC screen promotion yet?
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Old 20 December 2005, 09:34   #5
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Quote:
Originally Posted by alexh
Anyone tried the DBLPAL / DBLNTSC screen promotion yet?
It will only work when noted in the readme. Currently there is only one install which is EOB2.
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Old 20 December 2005, 10:01   #6
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EOTB2 supports those screens natively doesnt it? You mean the game has to support it? Oh. That makes more sense.
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Old 20 December 2005, 10:17   #7
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Quote:
Originally Posted by alexh
EOTB2 supports those screens natively doesnt it? You mean the game has to support it? Oh. That makes more sense.
What means natively??
For the promotion work the game itself must be written os-conform, the slave must use kick31emu and the slave must be compiled using the latest sources with options for screen promotion enabled. Furthermore the monitor dirvers must be copied into the installtion directory.
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Old 20 December 2005, 10:43   #8
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so does it really make any difference if you have a scandoubler?
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Old 20 December 2005, 12:04   #9
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Quote:
Originally Posted by Wepl
What means natively??
The original game EOTB2 is written "os-conform" and without new WHDLoad worked fine if promoted with the AGAtoDoublePAL command.

Quote:
Originally Posted by Wepl
For the promotion work the game itself must be written os-conform, the slave must use kick31emu and the slave must be compiled using the latest sources with options for screen promotion enabled. Furthermore the monitor dirvers must be copied into the installtion directory.
I understand. I didnt think it would have been possible to promote all games, but I had hoped for that
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Old 20 December 2005, 12:06   #10
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Quote:
Originally Posted by keropi
so does it really make any difference if you have a scandoubler?
I wouldnt have thought so, not if you have a good scandoubler. You may as well use 15KHz screens and your scandoubler.
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Old 20 December 2005, 12:09   #11
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good scandoubler... I imagine only the picassoIV is a good 8:8:8 one...
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Old 20 December 2005, 15:10   #12
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AGA is "effectively" 6:6:6 is it not?
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Old 20 December 2005, 15:18   #13
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I think it is 8:8:8 ....
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Old 20 December 2005, 15:42   #14
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Edit: You are correct 8:8:8 is the palette, however the limiting factor is that there are only 256 CLUT entries. (Giving a maximum of 256 colours).

Sorry for hijacking the WHDLoad thread.

Last edited by alexh; 20 December 2005 at 16:18.
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Old 21 December 2005, 10:17   #15
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With WHDLoad 16.5 I found some problems on starting and quitting old installed
games that worked with WHDLoad 16.4. If my memory is good I had problem
with Astatin, Antago, Atomino or Atomix. Usually I download games from
the great site Amiga.Magix.Name.
Has anyone found compatibility problems?
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Old 23 December 2005, 20:49   #16
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I've had problems loading Universe ECS with it.

I've tried an old slave and it works fine, but the new one nope!

I'm looking into it as Wepl doesn't seem to have the same problem
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