English Amiga Board Amiga Lore


Go Back   English Amiga Board > Requests > request.Modules

 
 
Thread Tools
Old 15 September 2005, 06:32   #1
Mindless
 
Posts: n/a
Question Lemmings MODs

Is the Lemmings music available anywhere in Tracker Module format instead of SoundPlayer format?

If not, is there any way to convert the SoundPlayer files to Tracker Modules? (aside from manually)
 
AdSense AdSense  
Old 15 September 2005, 08:56   #2
Methanoid
Retired Quartex Sysop
Methanoid's Avatar
 
Join Date: Sep 2001
Location: Roman Verulamium
Age: 51
Posts: 1,607
I'd be happy for them in ANY format!¬!!!
Methanoid is offline  
Old 15 September 2005, 10:43   #3
Coagulus
Gets there in the end...

Coagulus's Avatar
 
Join Date: Sep 2005
Location: Wales
Posts: 606
Well, I think the archimedes version had the tunes in MOD format. I remember my friends ripping them, but as to converting - no idea I'm afraid
Coagulus is offline  
Old 15 September 2005, 11:22   #4
kriz
Junior Member
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 35
Posts: 2,325
This:

http://exotica.fix.no/tunes/unexotic.../Lemmings.html



http://exotica.fix.no/


(only soundplayer sorry.)
kriz is offline  
Old 15 September 2005, 13:01   #5
OddbOd
Registered User
 
Join Date: Jul 2005
Location: Australia
Age: 40
Posts: 663
Coagulus is right there is indeed MOD format music in the Archimedes version! I have only ripped one tune so far but I should be finished later today, expect them in The Zone in a few hours.

Update: First the good news, the music is the same as the Amiga version.

But, and here's the bad news, it turns out the music is stored as only two separate tracker MODs. By (ab)using the tracker commands the composer has managed to store 18 different songs in the main lemms MOD and 4 more in the extras MOD.

If you play MOD.lemms in the Windows version of Deliplayer then each subsong can be played individually, I don't know what the hell will happen if you use an Amiga player. To split all 18 "subsongs" into individual MODs will require manually saving out each pattern sequence using a tracker.

Last edited by OddbOd; 15 September 2005 at 14:18.
OddbOd is offline  
Old 15 September 2005, 14:30   #6
FromWithin
Music lord
FromWithin's Avatar
 
Join Date: Jun 2003
Location: Liverpool, UK
Age: 43
Posts: 595
Send a message via ICQ to FromWithin Send a message via AIM to FromWithin Send a message via MSN to FromWithin Send a message via Yahoo to FromWithin
I can give you the original (SFX, not MOD) files if you want....I've uploaded an archive to The Zone. These are the actual files from the game. There might be some unused ones in there, I'm not sure.

You can convert them into a soundtracker format using NoiseConverter. You have to load the song/instr data into SFX, and save as final. Then load this final file into Noiseconverter.

Last edited by FromWithin; 15 September 2005 at 15:12.
FromWithin is offline  
Old 15 September 2005, 21:33   #7
mtb
Registered User
 
Join Date: Sep 2002
Location: Italy
Age: 34
Posts: 442
Quote:
Originally Posted by OddbOd
Coagulus is right there is indeed MOD format music in the Archimedes version! I have only ripped one tune so far but I should be finished later today, expect them in The Zone in a few hours.

Update: First the good news, the music is the same as the Amiga version.

But, and here's the bad news, it turns out the music is stored as only two separate tracker MODs. By (ab)using the tracker commands the composer has managed to store 18 different songs in the main lemms MOD and 4 more in the extras MOD.
Great work.

But the music is not the same , only the melody. It's a kind of remix, a good one.
mtb is offline  
Old 16 September 2005, 01:19   #8
Mindless
 
Posts: n/a
Quote:
Originally Posted by FromWithin
I can give you the original (SFX, not MOD) files if you want....I've uploaded an archive to The Zone. These are the actual files from the game. There might be some unused ones in there, I'm not sure.

You can convert them into a soundtracker format using NoiseConverter. You have to load the song/instr data into SFX, and save as final. Then load this final file into Noiseconverter.
Thanks, that's almost exactly what I was looking for. But where are the intstruments for the Intro music? And what are the "tims crap #" files for? They seem to be the same as the "tim#" files.

Last edited by Mindless; 16 September 2005 at 01:49.
 
Old 16 September 2005, 10:03   #9
OddbOd
Registered User
 
Join Date: Jul 2005
Location: Australia
Age: 40
Posts: 663
Missing instruments are in The Zone.
OddbOd is offline  
Old 16 September 2005, 17:50   #10
FromWithin
Music lord
FromWithin's Avatar
 
Join Date: Jun 2003
Location: Liverpool, UK
Age: 43
Posts: 595
Send a message via ICQ to FromWithin Send a message via AIM to FromWithin Send a message via MSN to FromWithin Send a message via Yahoo to FromWithin
No idea what "tims crap" is. I'm sure he's got no idea either as it was so long ago. I got this archive from him many years ago.

Last edited by FromWithin; 16 September 2005 at 17:57.
FromWithin is offline  
Old 26 October 2005, 04:35   #11
Mindless
 
Posts: n/a
I ripped the Lemmings and ONML music into MOD format... it's ripped from the files available in Exotica... if anyone has any ideas about quality improvement, I'd like to hear them.

http://it.travisbsd.org/lemmings/music.php
 
Old 30 June 2012, 15:20   #12
Mad-Matt
Longplayer

Mad-Matt's Avatar
 
Join Date: Jan 2005
Location: Lincoln / UK
Age: 38
Posts: 1,580
Send a message via ICQ to Mad-Matt Send a message via MSN to Mad-Matt
Quote:
Originally Posted by FromWithin View Post
I can give you the original (SFX, not MOD) files if you want....I've uploaded an archive to The Zone. These are the actual files from the game. There might be some unused ones in there, I'm not sure.

You can convert them into a soundtracker format using NoiseConverter. You have to load the song/instr data into SFX, and save as final. Then load this final file into Noiseconverter.
What is the middle step 'SFX' Refuring too ?

Original inst/song files from the cd32 game or latest custom player archive -> SFX -> Noiseconverter.

EDIT: Assuming it means SoundFX (1.3 by Linel 1988) ive decrunched the Lemmusic files from cd32 but soundfx doesnt recognise the files, or the song files from the downloadable custom file versions.

Last edited by Mad-Matt; 30 June 2012 at 15:54.
Mad-Matt is offline  
AdSense AdSense  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Best A1200 Mods? Martin_L Amiga scene 52 30 July 2009 12:51
One For The Mods Loedown support.Hardware 7 12 April 2009 03:32
[ Mods Jbx ] - Mods Jukebox is launched !! RCK project.Mods Jukebox 26 21 November 2006 11:11
Some mods Paul request.Modules 0 13 February 2002 17:35
How To Play Mods? DAMO request.Modules 4 10 April 2001 17:15

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 21:06.


Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Page generated in 0.21426 seconds with 11 queries