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#1 |
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Posts: n/a
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Hi everybody!
On my PC sound emulation becomes scratchy, noisy & "skippy" after one-two minutes of gameplay. What's the reason? Quitting the emulator & restarting doesn't help either. I didn't have this problem with older versions of Winuae. Thanks in advance, Dom |
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#2 |
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Zone Friend
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Tried to experiment with the sound buffer settings?
Sometimes it even helps to turn the slider a bit more to the LEFT! (with some of my old setups, I had choppy sound with setting 4, but clean sound with setting 2! ) |
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#3 |
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Zone Friend
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Sorry for the bump, but I've recently been having similar problems with my sound. The CPU usage is only around 30% on all my configs (from A1000 -> A1200) but I still get strange scratchy sound no matter where I stick the slider in the sound buffer. Any suggestions ?
(BTW. I'm using the 1.3.1 version, I really should've started a new topic instead really but I'm not entirely sure when this problem arose)
__________________
Constantly talking is not necessarily communicating . . . |
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#4 | |
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A1000 Addict
Join Date: Jan 2006
Location: Eastern USA
Age: 26
Posts: 556
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Quote:
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#5 |
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Registered User
Join Date: Oct 2006
Location: Germantown, Maryland / USA, born in Hannover / Germany
Posts: 587
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I only get good sound in all games with at a setting of 4 (at 44100 Hz).
However, a setting of 4 introduces quite some delay into the sound effects, which sucks. I mean, when I slash the sword in leander, the sound comes a bit too late. This is at 64% CPU usage. Now some games run fine with a setting of 2 or 3, but not all. All that at less than 100% cpu usage. But I am using crappy VIA Chipset onboard sound. I wonder what soundcard is the best to use with winuae? I mean which soundcard works fine with low delay? Any experience? Soundblaster live or audigy, maybe? Is it worth buying a soundcard? Does it make a difference? BTW: Similar problem with delay/buffer in WinVice... |
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#6 |
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Zone Friend
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I have SB Live! Value, ages-old model (ca. 1999), works great still. Toni gave me a test prog and he said it had given excellent results. Now, what more can you expect
![]() I'd better use the money saved by not buying an Audigy for a decent new gfx card ![]() |
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#7 |
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Registered User
Join Date: Oct 2006
Location: Germantown, Maryland / USA, born in Hannover / Germany
Posts: 587
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Great! With SB Live! Value, can you run WinUAE with buffer of 1 or 2 and not get scratchy/laggy sound? btw: is it possible to get sound in real dos (e.g. booting from win98 boot disk) with SB Live!?
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#8 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,939
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Next WinUAE release has partly rewritten host-side sound code. May or may not fix some issues..
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#9 |
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Zone Friend
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@rsn
Real DOS? Now, that's ages ago when I tested this But yes, I think I had some DOS drivers for this card too.[edit] BINGO! About the buffer ... that is clearly dependent on both OS and CPU. With my old CPU (AthlonXP T-bird ~1 GHz), it worked better with "4" (Win98SE) resp. "3" (Windows 2000). Now, on Windows 2000, "2" works great, but takes some resources; i. e. nor is it possible to run too many apps at the same time when WinUAE is running; so if you do want to have lots of them running, live with some (minimum) sound delay issues, and go a bit higher with the buffer. Note, sound is based on DirectSound (at least I reckon that it still is). DirectX too has improved a flipping lot in the last years, so comparisons are fairly hard to make. Last edited by andreas; 13 October 2006 at 11:49. |
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