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Old 12 July 2004, 14:41   #1
Methanoid
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WinUAEX Amiga Emulator XBox v5

Here's the changelog bit of the NFO file from xbins. Good to see lots of activity on this port. Also I note that a developer is porting WinUAE to PocketPC. 25 fps on a 400mhz XScale CPU so should be great on those 624Mhz Dell X30 machines!!!

This Xbox is getting quite useful now

WinUAEX Amiga Emulator port for XBox v5

What's New:

- Optimized some things here and there to increase framerate about 5 FPS.

- Fixed a bug that would sometimes cause crashes during screenshot creation.
(Affected save-states also because save states are now saved with
a screenshot.)

- Added predefinitions for Amiga 500, Amiga 1200, Amiga 1200-AGA and CD32.
The new option is called "Select Machine Defaults" from the game
configuration menu.

- If you have "Always Display Save State Menu" and "Autoload most recent save state"
enabled simultaneously, you will no longer be presented with the state selection
menu at bootup.

- Fixed bug where screenshots for save states were not being displayed
on save state menu when the screenshot directory and save game
directory are on different volumes. Screenshots that are created
with save states should only appear on the save/load state menus.
They should not appear in your regular screenshots directory
and should not appear on the game-selection menu with the normal
screenshots.

- Added option to disable screenshots with save states

- Fixed some invalid chars and network issues

- If you had the option to always bring up the Save/Load state menu
on and you tried to save/load a state from the Game Utilities menu
you would be presented with the save/load state menu twice. This
is fixed. ( People using the Game Utilities menu to save/load states
should probably turn off the "Always show save/load state menu"
option from the General Configuration settings.)

- New option to change controller port devices during gameplay from
in-game options menu.

- Video device is recreated when you change the flicker filter level so you
do not have to reboot to see the effect.




Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX
what's next?

Enjoy!


-----------------------------------------------------------------


WinUAEX Amiga Emulator port for XBox v4

What's New:

- Fixed a bug where WinUAEX would crash if you tried to load an ISO file before
running a real CD game.

- Option to select your own flicker filter level 0-5 (default is 5 - max enabled)

- Changed max FastRAM to 8MB

- Added option for up to 1MB SlowRAM

- ADZ-as-ZIP and ADZ-as-GZIP should both work now (as well as normal .GZ)

- Added 720x480 and 720x576 modes to Video Configuration menu

- Fixed screenshot size to trim the edges of blank space

- Repositioned LEDs so the screen doesn't have to be horribly askew to see them

- Added option to hide filename extensions - find it on General Settings menu

- Added option to always bring up save/load state menu on General Settings menu
If this option is turned on, then whenever you press the in-game button-combo
to save/load a state it will display the load/save state menu from which you
can select the state.
If the option is off, then the normal default behavior of immediately
loading/saving the current state slot will occur.

- Screenshot saved with each save state

- Fixed bug where if you ejected a disk from In-Game options menu and then immediately
selected "Reset Amiga", it would act as though the disk was not ejected.

- Added option to configure text screen size/position for viewing text files

- If you select the same text file to view you will be placed back at the position
you left it.

- Added Controller -] Joypad Mappings -] UI Mappings option for "Text Browser"
Assign a key-combo to this function and when invoked, it will take you back
to the last text file you were browsing at the position you left it.
This makes it much easier to jump back and forth from game [-] doc.
Note - you must first manually select a file to browse from the "Game Utilities"
menu off of the "In Game Options" menu.




Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX
what's next?

Enjoy!


-----------------------------------------------------------------



WinUAEX Amiga Emulator port for XBox v3

what's New:

- CD32/CDTV support - Plays real CD32/CDTV cds and ISO files
(playing CD32 ISO files does not support WAV/MP3 CDDA tracks at this time)

- Added "Extended ROM" to configuration screen

- Samba, Relax, Netplay re-implemented

- Increased max JIT cache size to 8MB

- Increased max Chipmem size to 8MB - WHDLoad games work now

- Added drive click sounds option "Floppy Volume" on game configuration screen

- Fixed bug with display of FastRAM. 1MB was displayed as 0MB and vice-versa.

- Screen tearing was not actually fixed in v2. Now it is.

- Added "Force PAL50" mode in Video Configuration section (off by default)

- Added "Disable Flicker Filter" to Video Configuration section (on by default)

- Create blank ADF/HDF files from In Game Options menu

- ADZ support

- Fixed all special/international character-conversion to be non-DEBUG FAT-X compatible
(Workbench enthusiasts)

- Screen size/position saved for each game

- Added more fine-grain CPU speed options.
0 = Max, 1 = Real, 2 = 100% ... 33 = 0%

- Added "Reset Amiga" function to In-Game Options menu

- Fixed memory bug when reading ISO9660 files

- Added default text-viewing dir. Set it via the default directories section.

- Text file settings (fixed width, text width) are maintained each time
you go back and forth from the menu

- When you go up a directory, the cursor is positioned over the directory you just
exited.

- Because of changes to the structure of configuration file, you'll have to
reconfigure all your games.

- Graphics filters were added back in, but only one or two of them could be
used without slowing down the game (on even the simplest of games.)
I removed them again so that the memory could be put to better use.



===============
Important Notes
===============

To get CD32 emulation working, you need two ROM files to be placed in the
D:\ROMS directory. They are the CD32 version of the Kickstart 3.1 ROM and the
CD32 extended ROM image. They need to be called :

D:\ROMS\KICKCD32.ROM
D:\ROMS\EXT_CD32.ROM

The default configuration that appears for CD32 games should work in most
cases.

To play a real CD, put the CD into the XBox DVDRom drive and select
"Launch Inserted Media" from the Main Menu.

To play an ISO file, select it as you would normally select an ADF game.

CD32/CDTV emulation is a little flaky. On rare occasions, the bootup screen will not
appear. Also, the CDDA tracks will sometimes fail to play.

Playing MP3/WAV files with ISO CD32 tracks is not currently supported.




Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX
what's next?

Enjoy!


-----------------------------------------------------------------



WinUAEX Amiga Emulator port for XBox v2

what's New:

- Fixed screen tearing

- Should automatically switch to PAL50 mode for PAL users

- New Options

+ Adjustable CPU/Chipset finegrain tuning from 100% CPU/0% Chip to 0% CPU/100% Chip
Makes some games (e.g. Gloom) much more like the real thing

+ 1MB FastRAM

+ Sound quality - Exact/Slower, Good/Faster
Some games like Batman : The Movie have to think reeeeal hard when the sound
quality is exact and it results in very slow game play. Set it to Good/Faster
and things speed up to normal again.

- Fixed mouse bug with Frontier : Elite 2 AGA version

- Fixed bug with filenames inside zips containing '+' characters

- Fixed bug with launching large files from ISO9660 discs

- The image you select from the file-selection screen will now always boot regardless
of how your disk configuration has changed during gameplay.

- 5 hard drive slots instead of just one
Device name, volume name, read/only, boot priority are configurable now also

You'll need to re-configure your HD games in order for them to work.
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Old 12 July 2004, 16:01   #2
synchro
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Just got it !!!!

Heres a pic !!!!


Piccy !!!!!
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Old 12 July 2004, 16:19   #3
killergorilla
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Cheers for always posting the info here as well, I don't look at purely xbox forums much so it's great to able to keep up.

This project really is coming along well. Superb. I will get around to trying it very very soon.

PS - the pic isn't very clear, I suggest you turn the flash off when you take a photo of the TV like that.
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Old 12 July 2004, 16:49   #4
synchro
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SHOOT!!!
I linked to the wrong piccy !!!!
Butter fingers arent i..... I dropped a clanger and i have to go to work now so i will have to sort it later

Now you guys promise not to look at it dont you !!!!







Now i got your word on that ye !!!!
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Old 12 July 2004, 17:01   #5
BippyM
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That piccy is now available on BippyFTP
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Old 12 July 2004, 17:16   #6
BenniP
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Nice piccy
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Old 12 July 2004, 20:40   #7
BippyM
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Agreed.. anyone wants to get the pic off me send me a PM and I'll sort it
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Old 12 July 2004, 20:43   #8
Methanoid
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Now I wonder if anyone has a PICCY of the PPC port of WinUAE ???
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Old 12 July 2004, 23:31   #9
Ash
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I think the picture-crash bug was the only thing that sucked about this emu and now its fixed
Groovy!
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Old 20 April 2005, 07:52   #10
whiteb
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Whats happening with this project, it sort of stalled at V7.
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Old 20 April 2005, 12:22   #11
synchro
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no i have Winuaex v8 !!!
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Old 05 October 2006, 20:36   #12
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ed2k://|file|[XBOX]%20Amiga%20500%20emu%20winuaex_v15%20with%20Skins%20+%20mega%20ROM%20pack%20(Alien%20Breed,%20Lemings,%20Super%20Frog,%20Body%20Blows,%20Dizzy,%20Elvira%202,%20Lotus,%20Rick%20Dangerous,%20Prehistoric,%20Sensible%20Soccer,%20Zool,%20Turrican,%20Xenon%202,%20Syndycate%20.%20.%20.)%20by%20simian%20raticus.rar.rar|818758127|2C19086F5BBF16190BC3C244C5874624|h=MRJIVSSP2J3I3BDLMMCTTX6P7YGSGHB6|/

ed2k://|file|XBOX%20Amiga%20500%20emulator%20WinUAEX%20v15%20with%20ROMs%20(Alien%20Breed,%20International%20Karate,%20Settlers,%20James%20Pond%202,%20Cannon%20Fodder)%20by%20simian%20raticus.rar|63477330|B085C7BB96D70B8B38818803A6E442CA|h=SRZVUI5KJVIUWOCX3LSATCZYRAQ2VZDT|/
 
Old 06 October 2006, 00:21   #13
whiteb
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What on earth was all that ?

I think i saw something about V15 ?

You do realise there is a V16 ?

Last edited by whiteb; 06 October 2006 at 00:47.
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Old 06 October 2006, 02:06   #14
synchro
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God knows but this is an old thread !!
Just for the record we ended up with Winuaex 16 !!
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Old 09 October 2006, 20:46   #15
Retroplay
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Yeah, a pity Xport didn't fix the DF0:???? issue when using HDF files.
It's impossible to save progress in Jaguar XJ220 (WHDLoad) because of that.
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