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#1 |
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WinUAE doesn't detect joystick button (via ppjoy)
I built an amiga 4 player cable today. Honestly, I didn't add the wires for player 2 but it's irrelevant because the stick works fine with other emulators. I just played sonic on the master system emu meka. Control Panel says it's ok too. But when I launch winuae, I can't see the joystick button in input tab, it doesn't even work with compatibility mode and I see this. Axises work fine, just the button is gone.
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#2 |
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stupid demonstration
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#3 |
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Ok it's working after I told the driver to assume the stick has two buttons and swap 1&2. I must have siliconed the wrong pin, yes silicon, I didn't solder.
Sonic uses all available buttons for the same function. That's why I didn't notice.Last edited by oldpx; 09 June 2004 at 08:25. |
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#4 |
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Registered User
Join Date: Apr 2002
Location: Germany
Age: 32
Posts: 541
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Did you swap the buttons in the gamecontroller settings of windows ? How'd you do that ?
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#5 |
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Ppjoy software does that. Only for the ppjoy sticks naturally.
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#6 |
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edit: issue solved, LPT port settings were found guilty. Now I have a maverick connected to PC&amiga at the same time YAY! ^^
Last edited by oldpx; 13 June 2004 at 00:09. |
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#7 |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Burseg, can you help a bit with setting up winUAE with PPJoy. I've built up the cable myself, it fully works with all emulators I tried, it is calibrated perfectly in Windows, but I don't know which options to use in winUAE.
When I am about to choose the X, Y and Fire buttons, which ones should I use? I am a bit confused because I was using a PCCompetitor interface up to now, but it is not compatible with my new PC. Thanks
__________________
Love Kick Off 2? Visit the Kick Off Gathering. |
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#8 |
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This works for me:
![]() XAxis = Joy2 Horizontal YAxis = Joy2 Vertical Button0 = Joy2 Fire/Mouse1 Left Button (0x00) Button1 = Joy2 2nd Button/Mouse1 Right Button (0x01) Like a real amiga, joystick port 1 is considered the mouse port / player 2. Set your joystick as joy2 so that it becomes active as player1. |
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#9 |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Okay, I fixed this. As you said, you have to swap Joy1<>Joy2 in winUAE. For some reason, PPJoy and WinUAE works the other way around. Whereas all emulators detect the PPJoy sticks properly, in winUAE you have to swap 1 and 2. Works fine now. So, you didn't make any mistakes when making this cable Burseg, it's just the way things should be...
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Love Kick Off 2? Visit the Kick Off Gathering. |
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#10 |
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I just got my Smartplus adapters and my second PSX handcontrol, works with all my emus so i can play 2player, in WinUAE i set it up as control 1 and 2.. and the first one works as it should but the one i replace the mouse with doesnt work in the game, it does work as a "mousebutton" though while "clicking" by the intros in the games, but then in the game no response from it.. ive tried swapping without any results.
Any idea? |
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#11 |
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Try configuring the input tab.
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#12 |
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Just tried to config it but in that case i cant even choose between the different inputs, it has to be in comp. mode.
Last edited by traidmill; 14 July 2004 at 23:30. |
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#13 |
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You need to change the "compatibility mode" into "configuration 1" by clicking on it and then you can configure many things.
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#14 | |
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Quote:
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#15 |
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The problem seemed to be in Silkworm and SWIV, it works fine in Bubble Bobble and Ugh! anyway..
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#16 |
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Sorry I can't understand exactly what is not working maybe you can attach a screenshot and mark which option you can't activate the way you want to.
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#17 | |
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Quote:
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