English Amiga Board    


Go Back   English Amiga Board > » Other Projects > project.CARE

View Poll Results: What should be the next CARE project ?
Stunt Car Racer - new tracks 29 39.19%
Little Computer People - other gfx/new commands 10 13.51%
The Great Giana Sisters - new levels/other gfx 14 18.92%
Pirates! - other maps/cities 21 28.38%
Voters: 74. You may not vote on this poll

Reply
 
Thread Tools
Old 06 April 2004, 10:47   #1
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
Lightbulb What should I do next ? Please vote...

Well, I've done a small poll to see what you think what I should disassemble and extend as next CARE project. Don't expect too much and be patient. This project takes much time and CARE releases will be rare but the project forges ahead.
Of course I'm always susceptive for suggestions. So I would be happy about a bustling voting and some comments, thanks !

Stunt Car Racer (already done, look here, please vote for the others if you still want to)
For me a very good game. New tracks would be very interesting. This is simply a great fun game. It still makes fun to play this game after many years. But a little bit more diversification would be nice, so... vote for it !

Little Computer People
Must I say something ? If there is a real classic game out there then it's LCP. Some new GFX and more functions would be necessary, I think. If you think so, too, campaign for it !

The Great Giana Sisters
This jump'n'run fascinated me in my childhood (in particular the title screen ). I think I (and most of you) already know all the levels so some more of these (maybe with editor) would be interesting ! Choose it...

Pirates!
Whow, what a game. I played it for many weeks and it's never getting boring but what about a new map with new cities and a map editor ? In this game are many capabilities ! My favourite with the biggest motivation. Give it a try...
__________________
*** CARE project: Click here ***

Last edited by AmiGer; 05 October 2005 at 09:00.
AmiGer is offline   Reply With Quote
Old 06 April 2004, 10:57   #2
TheBoss
Moderator
 
TheBoss's Avatar
 
Join Date: Jul 2003
Location: Denmark
Age: 28
Posts: 818
Send a message via ICQ to TheBoss
Thumbs up

Pirates no doubt about its just too damn good
__________________
For Amiga Fans! (CDTV/CD32)
Custom CD32 Cover Archive! (Offline)

Hardware: Amiga 500 & CD32/SX32 Pro (50MHz 030+FPU,16MB, CF-HD 1GB)
TheBoss is offline   Reply With Quote
Old 06 April 2004, 16:09   #3
Jim
 
Posts: n/a
My vote is for Stunt Car Racer.

But from a technical perspective (and thinking of AmiGer) I'm happy to change my vote to Great Giana Sisters, cause out of them all that is the one I'd have the least fear of trying to enhance
  Reply With Quote
Old 06 April 2004, 16:34   #4
Peanutuk
Registered User
 
Peanutuk's Avatar
 
Join Date: Jul 2001
Location: The North, UK
Age: 31
Posts: 1,067
I'd go for Stunt Car Racer - new tracks would be great. And as it has parellel support it would be handy for any future online gaming.
__________________
T-shirts
Peanutuk is offline   Reply With Quote
Old 06 April 2004, 16:58   #5
Akira
He's back. Be scared.
 
Akira's Avatar
 
Join Date: May 2001
Location: Sometimes BA/Argentina, sometimes NY/USA
Age: 31
Posts: 10,701
I voted LCP, would be great to have new kits of guys, mascots and scenery. What about making a LCP designer in front of teh game? BEfore starting up you create your little person and all related to it.
Akira is offline   Reply With Quote
Old 06 April 2004, 17:28   #6
blackcornflake
Moderator
 
blackcornflake's Avatar
 
Join Date: Feb 2002
Location: Cereal box
Posts: 749
Yeah, LCP.

I love that game. The elegant original design means all the action takes place on a single screen, and the commands are in effect modular - you could add more and more as time went on.

/me looks forward to his LCP playing drunk Twister with the neighbours

Neat.
blackcornflake is offline   Reply With Quote
Old 06 April 2004, 17:47   #7
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Hamburg, Germany
Age: 30
Posts: 503
Stunt Car Racer - new tracks would be great! Got my vote.

Little Computer People - good for me as it is

The Great Giana Sisters - not really my kind of game

Pirates! - excellent game, but I hardly see any room for improvement
__________________
Do you seriously think I'd explain my master stroke if there remained the slightest chance of you affecting its outcome?
Mr Creosote is offline   Reply With Quote
Old 06 April 2004, 18:40   #8
FromWithin
Music lord
 
FromWithin's Avatar
 
Join Date: Jun 2003
Location: Liverpool, UK
Age: 36
Posts: 557
Send a message via ICQ to FromWithin Send a message via AIM to FromWithin Send a message via MSN to FromWithin Send a message via Yahoo to FromWithin
If anything was done to LCP, it should at the very least be brought up the standard of the C64 disk version. The Amiga one is absolute wank in comparison.
__________________
MikeC - fromwithin.com
FromWithin is offline   Reply With Quote
Old 06 April 2004, 18:44   #9
Mr Creosote
Evil Mastermind
 
Mr Creosote's Avatar
 
Join Date: Jul 2002
Location: Hamburg, Germany
Age: 30
Posts: 503
Quote:
Originally posted by FromWithin
If anything was done to LCP, it should at the very least be brought up the standard of the C64 disk version. The Amiga one is absolute wank in comparison.
I have to admit I have never played the Amiga version of LCP, I just assumed it's the same as on the C64. In this case, it might be worth going for it as well (although SCR is still my favourite option ).
__________________
Do you seriously think I'd explain my master stroke if there remained the slightest chance of you affecting its outcome?
Mr Creosote is offline   Reply With Quote
Old 08 April 2004, 22:28   #10
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
I didn't expect that Stunt Car Racer is such a popular game. I thought Pirates! would be a lonesome winner here but SCR is indeed a great game. It seems I will concentrate on these two games in the near future but feel free to vote if you haven't already...
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 09 April 2004, 04:14   #11
RetroMan
Registered User
 
RetroMan's Avatar
 
Join Date: Aug 2001
Location: Germany
Age: 37
Posts: 3,704
Without a doubt : Pirates!
__________________
--~~= RetroMan =~~--
-= AmigA =- -= ForeveR =-
RetroMan is offline   Reply With Quote
Old 09 April 2004, 11:32   #12
Bloodwych
Moderator
 
Bloodwych's Avatar
 
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,225
All those games are a worthwhile cause, but Stunt Car Racer would benefit so much from extra tracks. I'm not surprised it's a popular choice - the original game is still unique in may respects and linkup play was so much fun with friends - my very first experience of semi-LAN type gaming parties took place playing this!

Plus it'll be fun seeing you come up with a new track layout.
Bloodwych is offline   Reply With Quote
Old 27 April 2004, 16:44   #13
Enverex
Registered User
 
Enverex's Avatar
 
Join Date: Apr 2002
Location: UK
Age: 25
Posts: 1,161
Send a message via ICQ to Enverex Send a message via AIM to Enverex Send a message via MSN to Enverex Send a message via Skype™ to Enverex
How about adding some new features to Frontier Elite II....
Enverex is offline   Reply With Quote
Old 28 April 2004, 08:40   #14
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
I never liked Frontier - Elite II. So it's improbable that I will change it but maybe somebody else... ? Furthermore Elite is a game of the same genre. And now I want to do something else.
However, the next releases are planned... One will be a stunt car racing simulator and the other is about a carribean pirate. So I act upon the community...
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 14 June 2004, 07:51   #15
Pyromania
Moderator
 
Pyromania's Avatar
 
Join Date: Jan 2002
Location: Chicago, IL
Posts: 1,363
Quote:
Originally Posted by Akira
I voted LCP, would be great to have new kits of guys, mascots and scenery. What about making a LCP designer in front of teh game? BEfore starting up you create your little person and all related to it.
LCP, the Sims before the Sims was available.



Pyromania is offline   Reply With Quote
Old 14 June 2004, 07:52   #16
Pyromania
Moderator
 
Pyromania's Avatar
 
Join Date: Jan 2002
Location: Chicago, IL
Posts: 1,363
AmiGer do you have the sources to these games?
Pyromania is offline   Reply With Quote
Old 14 June 2004, 08:42   #17
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
Quote:
Originally Posted by Pyromania
AmiGer do you have the sources to these games?
Unfortunately not. Just the CAPS binaries and disassembled sources for SCR and Pirates. That's why CARE releases are rare. But I will release these two games in the near future...
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 14 June 2004, 10:59   #18
Pyromania
Moderator
 
Pyromania's Avatar
 
Join Date: Jan 2002
Location: Chicago, IL
Posts: 1,363
AmiGer, ever thought of looking at the Amiga Video Toaster ASM sources?

www.openvideotoaster.org
Pyromania is offline   Reply With Quote
Old 14 June 2004, 13:21   #19
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
I had just a short look into the sources...
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 14 June 2004, 14:43   #20
oldpx
 
Posts: n/a
Pirates, as long as you are CAREful. 90% of the game mods I tried up to day faied to impress me.
  Reply With Quote
Old 14 June 2004, 16:06   #21
Methanoid
Retired Quartex Sysop
 
Methanoid's Avatar
 
Join Date: Sep 2001
Location: Roman Verulamium
Age: 44
Posts: 1,088
Stunt Car Racer but make sure U keep the "Cracked by Quartex" message in there!!!!
__________________
The thoughts of Chairman Methanoid at http://methanoid.blogspot.com
Methanoid is offline   Reply With Quote
Old 14 June 2004, 16:47   #22
StephanK
 
Posts: n/a
Quote:
Originally Posted by Burseg
Pirates, as long as you are CAREful. 90% of the game mods I tried up to day faied to impress me.
Give his Elite Advanced a try if you haven't done so. Strangely enough, his Elite version is the only one (incl. the original Elite i bought) that runs flawlessly here (WinUAE 8.25/26 on WinXP). Matter of fact, i consider it the only playable version for the Amiga. While i am not sure the new gadgets added to Elite were really necessary, it's a nice bonus and can be ignored if you so choose, it's the fact that he did make the game playable and removed some annoying bugs that impressed me most.

So i think he walks on water and am looking forward to any new release he might come up with.. :-)

In general: any of the suggestions look good to me, with Giana Sisters being my least favorite.. Torn between Pirates and StuntCarRacer, my vote went for Pirates.. LCP, while definately a unique piece of software, just couldn't keep my interest long enough...
  Reply With Quote
Old 14 June 2004, 21:05   #23
fiath
Moderator
 
fiath's Avatar
 
Join Date: Jan 2002
Location: South East / UK
Age: 33
Posts: 1,901
Quote:
Originally Posted by Methanoid
Stunt Car Racer but make sure U keep the "Cracked by Quartex" message in there!!!!
No, please don't!
__________________
S.P.S. - The Software Preservation Society
http://www.softpres.org
fiath is offline   Reply With Quote
Old 14 June 2004, 23:25   #24
wakeupbomb
Amiga Collector
 
wakeupbomb's Avatar
 
Join Date: Jan 2003
Location: Leeds, England
Age: 26
Posts: 191
Stunt Car Racer all the way. Preferably some tracks with crazy jumps. Have played that game to death
wakeupbomb is offline   Reply With Quote
Old 15 June 2004, 07:57   #25
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
Quote:
Originally Posted by Methanoid
Stunt Car Racer but make sure U keep the "Cracked by Quartex" message in there!!!!
Funny. Sorry, but I cracked the CAPS release on myself. Maybe I should reimplement the message to give a more retro feeling...
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 15 June 2004, 08:06   #26
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
@StephanK: I can't walk on water (but if we will win against the Netherlands today I would try... ). To be honest I don't remember that I removed some bugs from Elite...

@wakeupbomb: the jumps I implemented until now are a little bit... ehm too crazy. But yesterday I finished the first lap on my new track...
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 15 June 2004, 08:46   #27
Akira
He's back. Be scared.
 
Akira's Avatar
 
Join Date: May 2001
Location: Sometimes BA/Argentina, sometimes NY/USA
Age: 31
Posts: 10,701
Quote:
Originally Posted by AmiGer
Maybe I should reimplement the message to give a more retro feeling...
No please don't :P
Akira is offline   Reply With Quote
Old 15 June 2004, 23:15   #28
Codetapper
Moderator
 
Codetapper's Avatar
 
Join Date: May 2001
Location: Auckland / New Zealand
Age: 35
Posts: 1,839
Send a message via ICQ to Codetapper Send a message via MSN to Codetapper Send a message via Skype™ to Codetapper
Quote:
Originally Posted by AmiGer
@StephanK: I can't walk on water (but if we will win against the Netherlands today I would try... ). To be honest I don't remember that I removed some bugs from Elite...

@wakeupbomb: the jumps I implemented until now are a little bit... ehm too crazy. But yesterday I finished the first lap on my new track...
If you have been able to work out the way the game stores the tracks you should definitely concentrate on releasing Stunt Car Racer!

Also when you play your new track, does the computer car drive around it correctly or does the game cheat and have some kind of table of points/speeds that the car must be going to complete a lap without crashing? (And hence you would need to fill in this data to have a worthy opponent)

I've never actually seen the computer car crash - anyone else?
Codetapper is offline   Reply With Quote
Old 16 June 2004, 00:32   #29
Akira
He's back. Be scared.
 
Akira's Avatar
 
Join Date: May 2001
Location: Sometimes BA/Argentina, sometimes NY/USA
Age: 31
Posts: 10,701
I think I once lured it into a pit but I could be damn wrong! I also think it's one of those cases of computer cheating.
Akira is offline   Reply With Quote
Old 16 June 2004, 00:42   #30
Bloodwych
Moderator
 
Bloodwych's Avatar
 
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,225
Oh well, link play was always the best anyway - can't beat beating a human opponent. Wonder how it would run on 2 A1200's over serial. Probably much smoother than the A500's we used to play it on.
__________________
Live Long and Procrastinate
A500 Batman Pack
Classic Workbench
Bloodwych is offline   Reply With Quote
Old 16 June 2004, 04:24   #31
Slayer
Amiga Member
 
Slayer's Avatar
 
Join Date: Aug 2003
Location: New Zealand
Age: 43
Posts: 596
GGS...

hell, I remember this game... I was so good at it at my peak I could get to the end without losing one life and it's no wonder. I think it was either the last level or the 2nd last there is this section you would get to involving a jump across and it took me ages to figure out you needed to ease up on the joystick mid-flight to duck under this overhang... hence to say I'd get to this point many times with ALL my lives only to see them all drop down the hole...

I never warped either I was obsessed with getting the highest score possible which I recall was around very early 90,000...

I voted for GGS... although SSR definating is up there, I actually own two copies of this game...

whatever you do Ami it'll be appreciated
Slayer is offline   Reply With Quote
Old 16 June 2004, 04:29   #32
Slayer
Amiga Member
 
Slayer's Avatar
 
Join Date: Aug 2003
Location: New Zealand
Age: 43
Posts: 596
@Codetapper

;I've never actually seen the computer car crash - anyone else?

I'm sure I've seen it drive off the road... either I forced it or such... not quite a crash but something to speculate... it's been a few years
Slayer is offline   Reply With Quote
Old 16 June 2004, 07:57   #33
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
I have decrypted the track data for 99%. Computer speed is a combined calculation:
1) fixed speed table for all kinds of track part types (curve, straight,...)
2) for every track another table where the direction/speed changes and jumps are stored
if this table isn't filled the computer car doesn't crash (I think it can't) but makes some very funny jumps up to the sky...
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 29 September 2005, 18:14   #34
Sid
Registered User
 
Sid's Avatar
 
Join Date: Dec 2004
Location: Berkshire, UK
Age: 34
Posts: 85
Quote:
Originally Posted by AmiGer
What should I do next ?
How about working with the guys at KOA on Player Manager and Kick Off 2, so it saves on Hard Disk for the Amiga 1200 ... with extended and enhanced options that they are working on?!

Sid
Sid is offline   Reply With Quote
Old 29 September 2005, 18:50   #35
filippodb
 
Posts: n/a
Quote:
How about working with the guys at KOA on Player Manager and Kick Off 2, so it saves on Hard Disk for the Amiga 1200 ... with extended and enhanced options that they are working on?!

Sid

Oh yes Please, this will help a lot one of the most active community!

They already work hard on an enhanced modified version of Kick Off 2: http://www.ko-gathering.com/wiki/ind...tition_version and they have also annual international tournaments with that new version: http://www.ko-gathering.com/wiki/ind...e=Registration

Last edited by filippodb; 29 September 2005 at 19:18.
  Reply With Quote
Old 04 October 2005, 18:18   #36
Sid
Registered User
 
Sid's Avatar
 
Join Date: Dec 2004
Location: Berkshire, UK
Age: 34
Posts: 85
AmiGer...
Are you up for your greatest challenge yet???


Sid
Sid is offline   Reply With Quote
Old 05 October 2005, 08:49   #37
AmiGer
Moderator
 
AmiGer's Avatar
 
Join Date: Sep 2002
Location: Germany
Posts: 348
Quote:
Originally Posted by Sid
AmiGer...
Are you up for your greatest challenge yet???
No, I've my own projects and I'm too busy at the moment but:
indeed this is a great project and I've played Kick Off many times years ago...
So I wish it success ! It's great to see that some other people are doing some reverse engineering on the miggy and I would always encourage others to do this...
Anyway, I will contact the author, just to introduce oneself and to compare notes.
__________________
*** CARE project: Click here ***
AmiGer is offline   Reply With Quote
Old 05 October 2005, 09:00   #38
Dastardly
Into the Wonderful
 
Dastardly's Avatar
 
Join Date: Mar 2002
Location: Gods Country
Age: 35
Posts: 1,864
One thing I think would be awesome is Frontier online with real players piloting their own ships in the same universe and interacting.

Not knowing anything about programming though I have no idea how difficult this would be although I imagine it would be a very big job.

Freelancer would be perfect apart from the stupid save system.
Dastardly is offline   Reply With Quote
Old 05 October 2005, 22:03   #39
Codetapper
Moderator
 
Codetapper's Avatar
 
Join Date: May 2001
Location: Auckland / New Zealand
Age: 35
Posts: 1,839
Send a message via ICQ to Codetapper Send a message via MSN to Codetapper Send a message via Skype™ to Codetapper
This would probably be mission impossible, but I for one would LOVE to see some new F/A-18 Interceptor missions! Imagine a mission with 10 MiGs you have to shoot down or something, that'd rock!
Codetapper is offline   Reply With Quote
Old 05 October 2005, 22:11   #40
CodyJarrett
Global Moderator
 
CodyJarrett's Avatar
 
Join Date: Mar 2001
Location: Croydon / Surrey / UK
Age: 33
Posts: 5,200
North & South with an option for two joysticks instead of one joystick and keys!
CodyJarrett is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Amiga Hall of Fame 1993 The vote. Freakyweakywoo Retrogaming General Discussion 35 21 April 2005 13:20
1992 Hall Of Fame, The Vote Freakyweakywoo Retrogaming General Discussion 30 21 February 2005 14:10
vote for best epic side-scroller JudasEZT Retrogaming General Discussion 21 28 November 2004 21:49
Please vote in our community poll. fiath project.SPS (was CAPS) 3 25 June 2003 03:48
Amiga remix CD....please vote! thinlega Amiga scene 0 27 October 2002 20:05


All times are GMT +2. The time now is 04:57.

-->

Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Page generated in 0.45690 seconds with 10 queries