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| View Poll Results: What should be the next CARE project ? | |||
| Stunt Car Racer - new tracks |
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29 | 39.19% |
| Little Computer People - other gfx/new commands |
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10 | 13.51% |
| The Great Giana Sisters - new levels/other gfx |
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14 | 18.92% |
| Pirates! - other maps/cities |
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21 | 28.38% |
| Voters: 74. You may not vote on this poll | |||
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#1 |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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Well, I've done a small poll to see what you think what I should disassemble and extend as next CARE project. Don't expect too much and be patient. This project takes much time and CARE releases will be rare but the project forges ahead.
Of course I'm always susceptive for suggestions. So I would be happy about a bustling voting and some comments, thanks ! Stunt Car Racer (already done, look here, please vote for the others if you still want to) For me a very good game. New tracks would be very interesting. This is simply a great fun game. It still makes fun to play this game after many years. But a little bit more diversification would be nice, so... vote for it ! Little Computer People Must I say something ? If there is a real classic game out there then it's LCP. Some new GFX and more functions would be necessary, I think. If you think so, too, campaign for it ! The Great Giana Sisters This jump'n'run fascinated me in my childhood (in particular the title screen ). I think I (and most of you) already know all the levels so some more of these (maybe with editor) would be interesting ! Choose it...Pirates! Whow, what a game. I played it for many weeks and it's never getting boring but what about a new map with new cities and a map editor ? In this game are many capabilities ! My favourite with the biggest motivation. Give it a try...
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*** CARE project: Click here *** Last edited by AmiGer; 05 October 2005 at 09:00. |
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#2 |
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Moderator
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Pirates no doubt about its just too damn good
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For Amiga Fans! (CDTV/CD32) Custom CD32 Cover Archive! (Offline) Hardware: Amiga 500 & CD32/SX32 Pro (50MHz 030+FPU,16MB, CF-HD 1GB) |
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#3 |
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Posts: n/a
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My vote is for Stunt Car Racer.
But from a technical perspective (and thinking of AmiGer) I'm happy to change my vote to Great Giana Sisters, cause out of them all that is the one I'd have the least fear of trying to enhance ![]() |
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#5 |
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He's back. Be scared.
Join Date: May 2001
Location: Sometimes BA/Argentina, sometimes NY/USA
Age: 31
Posts: 10,701
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I voted LCP, would be great to have new kits of guys, mascots and scenery. What about making a LCP designer in front of teh game? BEfore starting up you create your little person and all related to it.
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#6 |
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Moderator
Join Date: Feb 2002
Location: Cereal box
Posts: 749
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Yeah, LCP.
I love that game. The elegant original design means all the action takes place on a single screen, and the commands are in effect modular - you could add more and more as time went on. /me looks forward to his LCP playing drunk Twister with the neighbours Neat. |
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#7 |
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Evil Mastermind
Join Date: Jul 2002
Location: Hamburg, Germany
Age: 30
Posts: 503
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Stunt Car Racer - new tracks would be great! Got my vote.
Little Computer People - good for me as it is The Great Giana Sisters - not really my kind of game Pirates! - excellent game, but I hardly see any room for improvement
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Do you seriously think I'd explain my master stroke if there remained the slightest chance of you affecting its outcome? |
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#8 |
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Music lord
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If anything was done to LCP, it should at the very least be brought up the standard of the C64 disk version. The Amiga one is absolute wank in comparison.
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MikeC - fromwithin.com |
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#9 | |
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Evil Mastermind
Join Date: Jul 2002
Location: Hamburg, Germany
Age: 30
Posts: 503
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Quote:
).
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Do you seriously think I'd explain my master stroke if there remained the slightest chance of you affecting its outcome? |
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#10 |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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I didn't expect that Stunt Car Racer is such a popular game. I thought Pirates! would be a lonesome winner here but SCR is indeed a great game. It seems I will concentrate on these two games in the near future but feel free to vote if you haven't already...
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*** CARE project: Click here *** |
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#11 |
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Registered User
Join Date: Aug 2001
Location: Germany
Age: 37
Posts: 3,704
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Without a doubt : Pirates!
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--~~= RetroMan =~~-- -= AmigA =- -= ForeveR =- |
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#12 |
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Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,225
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All those games are a worthwhile cause, but Stunt Car Racer would benefit so much from extra tracks. I'm not surprised it's a popular choice - the original game is still unique in may respects and linkup play was so much fun with friends - my very first experience of semi-LAN type gaming parties took place playing this!
Plus it'll be fun seeing you come up with a new track layout. |
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#13 |
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Registered User
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How about adding some new features to Frontier Elite II....
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#14 |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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I never liked Frontier - Elite II. So it's improbable that I will change it but maybe somebody else... ? Furthermore Elite is a game of the same genre. And now I want to do something else.
However, the next releases are planned... One will be a stunt car racing simulator and the other is about a carribean pirate. So I act upon the community... ![]()
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*** CARE project: Click here *** |
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#15 | |
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Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 1,363
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Quote:
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#16 |
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Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 1,363
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AmiGer do you have the sources to these games?
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#17 | |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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Quote:
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*** CARE project: Click here *** |
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#18 |
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Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 1,363
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#20 |
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Posts: n/a
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Pirates, as long as you are CAREful.
90% of the game mods I tried up to day faied to impress me. |
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#21 |
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Retired Quartex Sysop
Join Date: Sep 2001
Location: Roman Verulamium
Age: 44
Posts: 1,088
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Stunt Car Racer but make sure U keep the "Cracked by Quartex" message in there!!!!
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The thoughts of Chairman Methanoid at http://methanoid.blogspot.com |
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#22 | |
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Posts: n/a
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Quote:
So i think he walks on water and am looking forward to any new release he might come up with.. :-) In general: any of the suggestions look good to me, with Giana Sisters being my least favorite.. Torn between Pirates and StuntCarRacer, my vote went for Pirates.. LCP, while definately a unique piece of software, just couldn't keep my interest long enough... |
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#23 | |
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Moderator
Join Date: Jan 2002
Location: South East / UK
Age: 33
Posts: 1,901
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Quote:
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#24 |
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Amiga Collector
Join Date: Jan 2003
Location: Leeds, England
Age: 26
Posts: 191
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Stunt Car Racer all the way. Preferably some tracks with crazy jumps. Have played that game to death
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#25 | |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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Quote:
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*** CARE project: Click here *** |
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#26 |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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@StephanK: I can't walk on water (but if we will win against the Netherlands today I would try...
). To be honest I don't remember that I removed some bugs from Elite...@wakeupbomb: the jumps I implemented until now are a little bit... ehm too crazy. But yesterday I finished the first lap on my new track...
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*** CARE project: Click here *** |
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#27 | |
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He's back. Be scared.
Join Date: May 2001
Location: Sometimes BA/Argentina, sometimes NY/USA
Age: 31
Posts: 10,701
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Quote:
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#28 | |
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Moderator
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Quote:
Also when you play your new track, does the computer car drive around it correctly or does the game cheat and have some kind of table of points/speeds that the car must be going to complete a lap without crashing? (And hence you would need to fill in this data to have a worthy opponent) I've never actually seen the computer car crash - anyone else? |
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#29 |
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He's back. Be scared.
Join Date: May 2001
Location: Sometimes BA/Argentina, sometimes NY/USA
Age: 31
Posts: 10,701
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I think I once lured it into a pit but I could be damn wrong! I also think it's one of those cases of computer cheating.
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#30 |
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Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,225
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Oh well, link play was always the best anyway - can't beat beating a human opponent. Wonder how it would run on 2 A1200's over serial. Probably much smoother than the A500's we used to play it on.
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#31 |
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Amiga Member
Join Date: Aug 2003
Location: New Zealand
Age: 43
Posts: 596
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GGS...
hell, I remember this game... I was so good at it at my peak I could get to the end without losing one life and it's no wonder. I think it was either the last level or the 2nd last there is this section you would get to involving a jump across and it took me ages to figure out you needed to ease up on the joystick mid-flight to duck under this overhang... hence to say I'd get to this point many times with ALL my lives only to see them all drop down the hole... I never warped either I was obsessed with getting the highest score possible which I recall was around very early 90,000... I voted for GGS... although SSR definating is up there, I actually own two copies of this game... whatever you do Ami it'll be appreciated ![]() |
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#32 |
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Amiga Member
Join Date: Aug 2003
Location: New Zealand
Age: 43
Posts: 596
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@Codetapper
;I've never actually seen the computer car crash - anyone else? I'm sure I've seen it drive off the road... either I forced it or such... not quite a crash but something to speculate... it's been a few years ![]() |
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#33 |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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I have decrypted the track data for 99%. Computer speed is a combined calculation:
1) fixed speed table for all kinds of track part types (curve, straight,...) 2) for every track another table where the direction/speed changes and jumps are stored if this table isn't filled the computer car doesn't crash (I think it can't) but makes some very funny jumps up to the sky...
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*** CARE project: Click here *** |
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#34 | |
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Registered User
Join Date: Dec 2004
Location: Berkshire, UK
Age: 34
Posts: 85
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Quote:
Sid |
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#35 | |
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Posts: n/a
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Quote:
Oh yes Please, this will help a lot one of the most active community! They already work hard on an enhanced modified version of Kick Off 2: http://www.ko-gathering.com/wiki/ind...tition_version and they have also annual international tournaments with that new version: http://www.ko-gathering.com/wiki/ind...e=Registration Last edited by filippodb; 29 September 2005 at 19:18. |
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#36 |
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Registered User
Join Date: Dec 2004
Location: Berkshire, UK
Age: 34
Posts: 85
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AmiGer...
Are you up for your greatest challenge yet??? Sid |
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#37 | |
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Moderator
Join Date: Sep 2002
Location: Germany
Posts: 348
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Quote:
indeed this is a great project and I've played Kick Off many times years ago... So I wish it success ! It's great to see that some other people are doing some reverse engineering on the miggy and I would always encourage others to do this... Anyway, I will contact the author, just to introduce oneself and to compare notes.
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*** CARE project: Click here *** |
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#38 |
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Into the Wonderful
Join Date: Mar 2002
Location: Gods Country
Age: 35
Posts: 1,864
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One thing I think would be awesome is Frontier online with real players piloting their own ships in the same universe and interacting.
Not knowing anything about programming though I have no idea how difficult this would be although I imagine it would be a very big job. Freelancer would be perfect apart from the stupid save system.
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Into the Wonderful - The Bitmap Brothers Social Group |
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#39 |
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Moderator
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This would probably be mission impossible, but I for one would LOVE to see some new F/A-18 Interceptor missions! Imagine a mission with 10 MiGs you have to shoot down or something, that'd rock!
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#40 |
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Global Moderator
Join Date: Mar 2001
Location: Croydon / Surrey / UK
Age: 33
Posts: 5,200
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North & South with an option for two joysticks instead of one joystick and keys!
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