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Old 23 January 2023, 21:07   #1
Toni Wilen
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WinUAE 4.10.1

WinUAE 4.10.1 (23.01.2023) released. https://www.winuae.net/

Mainly 4.10.0 bug fix release.

--

WinUAE 4.10.0 bugs fixed:

Chipset emulation updates and bug fixes.
Interlace filter mode saved invalid config in certain situations, causing crash when loaded. Also added validation to config loader that detects similar config errors.
GDI mode RTG hardware cursor leaved garbage when it was in top/left corner of screen and it was not fully disabled when Amiga was reset.
Serial port Ring Indicator signal fixed. If both printer and serial port was enabled, printer status was invalid.

Older bugs fixed:

Input device's Input panel custom configuration was lost if config was loaded and saved when custom configured input device was not connected.
Game Ports panel custom input configuration was not automatically remapped to original input device if order or number of input devices changed.
Game Ports panel "Default" game controller type didn't fully switch to CD32 pad mode when CD32 hardware was configured.
FM801 PCI sound card didn't work in Voodoo 3 + Mediator configuration.
PCI bridgeboard crash when accessing non-existing board's IO/RAM space.
Exclusive fullscreen Direct 3D 11 mode + Fullscreen GUI Misc panel option ticked and entering GUI: GUI window was not positioned correctly.
Video recording after loading statefile recorded one empty and one corrupted frame when recording was started.

New features/updates:

Added continuous screenshot mode to GUI. When ticked, screenshot is taken automatically every frame.
Disabled move left/right joystick autoswitching mode. It was too easy to do it accidentally. Only buttons are supported.
Clear Harddrives panel list when loading hardware-only config.
Taking screenshot when DF0: is enabled but empty and CD drive is enabled but not empty: select CD image name. (Previously CD was ignored)

[Don't post bug reports in this thread.]
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Old 23 January 2023, 22:01   #2
Ian
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Great work as always, thanks for your continued support of us Amiga nerds.
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Old 23 January 2023, 22:11   #3
gimbal
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"Added continuous screenshot mode to GUI. When ticked, screenshot is taken automatically every frame."

Nice, but it probably won't be a finished feature until you can choose at which interval the screenshots are snapped to reduce the amount of duplicate frames that will be dumped
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Old 24 January 2023, 05:27   #4
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Thanks so much for all the hard work and continuous updates!
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Old 24 January 2023, 05:49   #5
tygre
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Indeed, thank you!
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Old 24 January 2023, 07:47   #6
Supamax
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Great and hard work as usual!
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Old 24 January 2023, 07:52   #7
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Thanks Toni
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Old 24 January 2023, 09:05   #8
Toni Wilen
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Quote:
Originally Posted by gimbal View Post
"Added continuous screenshot mode to GUI. When ticked, screenshot is taken automatically every frame."

Nice, but it probably won't be a finished feature until you can choose at which interval the screenshots are snapped to reduce the amount of duplicate frames that will be dumped
This was added to make it (much) easier to get screenshots from single frame glitches or get some specific frame, without needing multiple tries. Much quicker and easier than using video capture.
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Old 24 January 2023, 09:05   #9
AMIGASYSTEM
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Toni again a thank you for your work !
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Old 24 January 2023, 09:29   #10
TCD
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Thank you for the update

Quote:
Originally Posted by Toni Wilen View Post
New features/updates:

Added continuous screenshot mode to GUI. When ticked, screenshot is taken automatically every frame.
Great feature
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Old 24 January 2023, 10:49   #11
tolkien
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Excellent! Thanks for another great update Toni.
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Old 24 January 2023, 11:17   #12
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Thank You!!!
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Old 24 January 2023, 11:55   #13
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Thanks !
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Old 24 January 2023, 12:34   #14
gimbal
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Quote:
Originally Posted by Toni Wilen View Post
This was added to make it (much) easier to get screenshots from single frame glitches or get some specific frame, without needing multiple tries. Much quicker and easier than using video capture.
Indeed, it is also useful for grabbing individual frames of animation though for hobby projects. I have had to regularly pluck 3 frames of animation from a 1gb video file which is a little ridiculous (but still, I'm thankful it is possible to begin with!). But if WinUAE outputs every individual frame as a screenshot file then I'll have to start finding the actual frames in dozens upon dozens of image files probably

If the rate can be set to say snap every 2 frames that will already effectively cut the amount of generates files in half and likely you don't miss a single update the game does.
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Old 24 January 2023, 16:18   #15
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Thank you Tony.
Always appreciated.
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Old 24 January 2023, 16:28   #16
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Well Done, thank you so much!
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Old 24 January 2023, 20:33   #17
Anubis
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Thank you for update!

What will be biggest change before going to 5.0?
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