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Old 26 August 2003, 21:37   #1
Galahad/FLT
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Liquid Kids

Install will be here in the next two hours
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Old 26 August 2003, 21:39   #2
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Phew, what a hurry...
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Old 26 August 2003, 21:40   #3
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2 hours!!!!! :eek :eek

Good god you are an eager beaver
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Old 26 August 2003, 21:41   #4
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....

Regards to you my friend..... now wield your influence over Snow Bros
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Old 26 August 2003, 21:42   #5
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Re: ....

Quote:
Originally posted by Galahad/FLT
Regards to you my friend..... now wield your influence over Snow Bros
Don't force the fortune goddess!
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Old 26 August 2003, 22:56   #6
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Slight delay

...... lots of blitter waits needed as well

Still, will be better once its done.
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Old 26 August 2003, 23:32   #7
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Processor timed loader....

More problems.... wont work on some high spec machines because of stupid disk routines.
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Old 26 August 2003, 23:42   #8
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I've actually finished the Liquid Kids slave (you are right about blitter routines! My god there are tonnes) but an easy install... Just didn't get time before work to do the icons hence I haven't released it...

Typical, 15 mins to HD install it and then 1 hour to fix blitter waits and then I have to go to work! Grrr...
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Old 26 August 2003, 23:45   #9
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On the other hand, CT, I'm waiting patiently for the WHD install of Firepower... How's it going, pal?
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Old 26 August 2003, 23:53   #10
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Hey, take it easy, pal! We waited for this game 12 years...
It really doesn't matter if you make a WHDload version next week...
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Old 26 August 2003, 23:58   #11
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99% according to the WHDload website... Hehe.
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Old 27 August 2003, 00:04   #12
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Nearly done now....

Just a few bugs to sort out and reduce the game size and fix lots of daft spelling mistakes!
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Old 27 August 2003, 02:27   #13
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Re: Nearly done now....

Quote:
Originally posted by Galahad/FLT
and fix lots of daft spelling mistakes!
LOL!

Pity that Castle Master is already available at WHDload!
Choosing the german language version was the straw that broke the camel's back!
Real cool "German" - if you were German, it would take you a whole day to fix THAT

Last edited by andreas; 27 August 2003 at 02:35.
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Old 27 August 2003, 03:58   #14
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Grrrr....

Bloody game bombs out in later levels on 68o6o. Tricky bugger tracking it down.

Some fixed blitter waits actually stop the game working.

Liquid Kids was in need of some more work to complete I think!
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Old 27 August 2003, 06:38   #15
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I offer myself to make an icon for you peeps. I'm downloading the game and will do the icon tonight

All working together, this is THE Amiga collective.
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Old 27 August 2003, 13:04   #16
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Re: Grrrr....

Quote:
Originally posted by Galahad/FLT
Liquid Kids was in need of some more work to complete I think!
Yes. As I said (well... as Thierry said!) the game was nearly finished. Just a little retouch should were done (I guess on the program itself!), but the game it's here, definetly.
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Old 27 August 2003, 17:58   #17
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The....

Whole game is there, don't get me wrong, its just some stupid programming was used along the way.

I suspect it was old code used to get it up and running and then they would tweak it later for a final release as Ocean France are not noted for doing DOS disk games.
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Old 27 August 2003, 18:00   #18
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Re: Nearly done now....

Quote:
Originally posted by Galahad/FLT
and fix lots of daft spelling mistakes!
BE CAREFUL!!!

The intro and in-game texts were mispelled in the original arcade game, make sure not to edit that! Here are the intro texts as they were in the arcade machine:

"Peaceful woody-lake."

"The fire-devil took woody-lake by surprise."

"Transmitted miraculous power."

"the savior, "hipopo". attack the devil"


Will look for more in the arcade version if you want. Seems like the arcade version doesn't mention anything about his girlfriend.


[edit]I'm finishing up the logo today, was more difficult than I thought :P Who do I send it to, or should I up it to The Zone?
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Old 27 August 2003, 18:33   #19
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Re: Re: Nearly done now....

Quote:
Originally posted by Akira
BE CAREFUL!!!

The intro and in-game texts were mispelled in the original arcade game, make sure not to edit that! Here are the intro texts as they were in the arcade machine:

"Peaceful woody-lake."

"The fire-devil took woody-lake by surprise."

"Transmitted miraculous power."

"the savior, "hipopo". attack the devil"


Will look for more in the arcade version if you want. Seems like the arcade version doesn't mention anything about his girlfriend.
[edit]I'm finishing up the logo today, was more difficult than I thought :P Who do I send it to, or should I up it to The Zone?
Ocean France got all that right except "The Fire Devil took Wody-lake by surprise"
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Old 27 August 2003, 20:23   #20
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Me gots the icon... I'll email it to you Galahad.
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Old 27 August 2003, 21:21   #21
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Those Typos

"Congratulation" = "Congratulations"

"Developper" = "Developer"

"You've Buying" = "You've Bought"

"The Fire Devil Took Wody-Lake" = "The Fire Devil Took WoodyLake"

etc,etc, etc....


Blitter bugs are now sorted, Liquid Kids now functions on AGA
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Old 27 August 2003, 22:47   #22
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I have just emailed the icon to you. I hope you like it!!!

When is the thing getting a release? Me can't wait!

CONGATURELEITION GALAHAD/FLT! YOU ARE GREAT PLAYER!

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Old 27 August 2003, 22:54   #23
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Few more bugs....

1). Millions of Blitter waits installed
2). DMA bugs fixed
3). Loader interpreted for WHDLoad
4). Spelling mistakes fixed
5). Game exit to intro fixed
6). Ice PACK relocated to Fast Ram
7). Ocean France Intro bypass enabled
To do...

1). Keyboard routine
2). Sort out cheat mode so it doesn't screw up the game
3). Playtest the game through WHDLoad to check for screwups
4). Hiscore load/save to be done.

Its probably around 3 hours away from being complete once I get the trainer activated and playtest the whole game to ensure it gets to the end without bombing as Codetapper suggests it does on occasions.

You guys will be the first to see it
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Old 27 August 2003, 23:50   #24
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Did you get the icon alright? Was it of your liking, or way too crap?
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Old 28 August 2003, 17:13   #25
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Stick out tongue

Reading the running commentary of Galahad & Codetapper brings back so many memories of cracktros to C64/Amiga games with proud boasts of being cracked,trained,levelpacked in a matter of days/hrs etc. (sometimes complete with a message about the sophistication of the copy protection!)

Some things never change!
At this rate I suppose we'll see a trained ADF version within a week!
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Old 28 August 2003, 21:30   #26
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WHDLoad BETA

Is in the zone... Do not spread please, because there are still some bugs to iron out like keyboard support and potential crashes later.

PRELOAD NOCACHE

Reports please
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Old 28 August 2003, 21:53   #27
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Re: WHDLoad BETA

Quote:
Originally posted by Galahad/FLT
Is in the zone... Do not spread please, because there are still some bugs to iron out like keyboard support and potential crashes later.


PRELOAD NOCACHE

Reports please
Ok Just tested with WinUAE and WHDLoad 16.0, works fine (I played the first two levels) but the cheat mentioned doesn´t seem to work anymore
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Old 28 August 2003, 21:56   #28
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Re: Re: WHDLoad BETA

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Originally posted by RetroMan
Ok Just tested with WinUAE and WHDLoad 16.0, works fine (I played the first two levels) but the cheat mentioned doesn´t seem to work anymore
If its a keyboard related cheat, it won't work until I fix the keyboard code, but the game is being a bit bloody fussy about what I can and can't put in there. The Keyboard interrupt seems to happen when it feels like it..... which obviously isn't helful for a keyboard routine!
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Old 28 August 2003, 22:02   #29
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It IS definitely keyboard related, as mentioned earlier in this thread, you have to go to the left in first level and get some extra lives, now you MUST use F2 to F7 to get out of there, so ......

But anyway, cheating sux

Nice work @Galahad, as allways
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Old 28 August 2003, 22:08   #30
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Just a word about the cheat...
It seems you must go at the very left corner of the screen before you can press the F keys...
I tried it a couple of times and seems to be as I've described...
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Old 28 August 2003, 22:14   #31
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Confirmed. I've just tried again...
Go to the left, pick up the 3 lives, THEN go again to the left (reach the end of the screen).
You MUST do this, otherwise the F keys won't work...
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Old 28 August 2003, 22:14   #32
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Quote:
Originally posted by the wolf
Just a word about the cheat...
It seems you must go at the very left corner of the screen before you can press the F keys...
I tried it a couple of times and seems to be as I've described...
I know, the point is, it works with adf, but not with whd
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Old 29 August 2003, 01:21   #33
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Downloaded it and gave it a quick test with the help of my girlfriend

Testing system specs: A1200, 030@50, no FPU, 32MB Fast, WHDLoad 16

- When you finish the first boss, if you chose the right door, the game screen gets fucked up for good, only way to recover ir is quitting and restarting (this might be one of those famous blitter waits?)

- A game engine-related thing that would be nice if it gets fixed.. Sometimes Hipopo won't fire its water-ball even if he has a handful of water. So you end up dying because the firebutton is not responsive enough. Could this be fixeD? Would improve playability tenfold. (so far is the only playabilityt mistake I found in it. Tis a bloody fast game, faster than the arcade maybe!)

I will report more soon
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Old 30 August 2003, 11:07   #34
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Hey Galahad ! Good work on the beta install ! Anyway me and my gf also extensively tested it and here is the result :

- A1200 030/50Mhz/16mb (Blizzard)

The game works perfectly upto level 5 - when you start level 5 all graphics are corrupt and flicker A LOT, basicaly unplayable here.
Everything else up to there is perfect.

We could even get the cheat mode working - you need to keep pressing the F-keys for quite some time before it gets recognised and then it works !
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Old 30 August 2003, 17:28   #35
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Quote:
Originally posted by tomcat666
Anyway me and my gf also extensively tested it and here is the result
Does playtesting with GFs work better? It sure worked better here
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Old 30 August 2003, 18:12   #36
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u see... when I load up a cutesy game like that and she is somewhere around it is bound to be taken over in a flash - and so it was... basically I had to finish one boss level, but everything else was her work. And she was bitterly dissapointed when she saw level 5 all screwed up like that... so Galahad - better start fixin' ;-)

And yes, it does work better with them ... somehow this is not my kinda game and I doubt I would reach level 5 on my own :-)
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Old 31 August 2003, 01:52   #37
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Post Another spelling tidy up to do

Something fixed in my version but not yours (so far): On the attract mode it says:

From the Taito arcade game 'Liquid Kid'

It should of course say 'Kids'...

I hope you are having some luck with that level 5 problem. Things like that can be a pain in the arse to try and trace!
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Old 31 August 2003, 06:34   #38
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Did anybody try my bug? after the first boss, entering the door to the right? Or is this the level 5 you are all talking about?

My bug screws up the graphics and they never get back to work again. I have to quit and restart.
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Old 31 August 2003, 11:18   #39
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Thumbs down

I've not got too far in the WHDLoad beta version but it works well so far. I've not made it to level 5 though. It seems like a bit of a Rainbow Islands rip-off to me except it scrolls horizontally instead of vertically. And why is the game display in a tiny little square that takes up only half of my TV screen?
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Old 31 August 2003, 15:25   #40
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Steve... it may indeed be sub Rainbow Islands, but its better to have it now than not eh? Methinks the euphoria surrounding this game is as much that as the game itself.
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