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#1 |
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Junior Member
Join Date: Sep 2001
Location: UK
Posts: 143
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The Amiga Power crew?
I just read this bit of news:
"Fed up of games reviewers giving in to advertiser pressure to go easy on high-budget turkeys? A group of distinguished British videogames journalists has set up an independent site called Digiworld. It's funded by an interesting micropayment system: you pay 50 pence (about 80 cents US) a week for full access [...]" I think to myself... Jonathan Nash? Sure enough! "Digiworld is a joint effort between these gin-soaked idiots: Paul Rose (Mr Biffo); Stuart Campbell (Reverend Stuart); Kieron Gillen (Mr Popular); and the other one (J Nash)." It's the Amiga Power Crew! http://digiworld.tv/d.tv?a=fnh1#who |
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#2 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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I used to read all their stuff when they were on teletext (called Digitiser back then)
They used to give decent reviews and always shunned all the usual hyped up malarkey that's now part and parcel of the games industry. And it was bloody funny sometimes too. A refreshing change from all the gaming mags out there nowdays (except EDGE, which coincidentally has a column written by Biffo in it each month)
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#3 |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Never liked Amiga Power and don't care at all about the new thing!
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#4 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Then your post is about as useful as this one.
BLAH
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I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#5 |
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Registered User
Join Date: Dec 2002
Location: England
Posts: 925
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Digitiser was the sole work of Biffo, though Stuart Campbell used to contribute to the "Panel 4" section. The guy whose name you might not recognise, Kieron Gillen, was AP's resident student layabout and tips-meister "C-Monster".
AP was clearly the best Amiga mag, AS ANY FULE NO. ![]() |
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#6 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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Ok, cheers for clearing that up
I knew I knew two of their names.
__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#7 | |
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Registered User
Join Date: Dec 2002
Location: England, York
Age: 44
Posts: 275
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Quote:
Then you are a philistine and a cad. I suppose you prefered (Michael Jackson. Ed) didn't you? |
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#8 |
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The Sacred Armour Of
Join Date: Aug 2002
Location: Sussex, UK
Age: 34
Posts: 1,127
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Damn right...AP was the height of Amiga journalism...all else were inferior or wannabees
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#9 |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Runty! AP was the runtiest piece of journalism ever. No surprises that it was among the first magazines to go down. Nothing compared to CU or AmigaActive. The former was the Amiga flag in the past, the later the Amiga flag in late 90s early 00s... End of story (hey I like that, it reminds me a bit the AP attitude, we say it is the best, and f*ck what the others say)... |
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#10 |
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Registered User
Join Date: Dec 2002
Location: England
Posts: 925
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CU Amiga copied the entire AP2 website onto their cover CD without permission. Jonathan Nash and co. sued for copyright infringement, won the case, and CU shut down soon after.
Amiga Active first began years after AP closed. AP ran for 70-odd issues; Amiga Active ran for 30 at the most. From a journalistic perspective, I always prefered Amiga Format to CU - the quality of the writing was far higher. Except when AF started awarding 80% for even the worst tosh in an attempt to boost the software market, of course, but by that time CU had closed. Remember, kids: plagiarists never prosper. |
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#11 | |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Quote:
AF crew, was also a bunch of idiots. Their reaction towards Amiga in 1999 to equip the Amiga with Linux rather than QNX drove the team really mad. They appeared in the W.O.A. 99 with T-Shirts opposed to that. What kind of proffesionalism is that? Worst ever thing I experienced in my life. Another indication how journalist destroy a shrinking market instead of supporting it. As for AF awarding 80%+ in everything in the mag, this started long before CU went down. I still remember the review of Eat the Whistle. I think they gave it 82%! Made me laugh. Not to mention the cover disks. CU dominated the Amiga market with the excellent cover disks and CDs. The saga continued in AmigaActive. The AF disks were just amateur. As for Amiga Active, no mag will get to the issue they got with such a small market. I still rate it as one of the most proffesionally written Amiga mag with excellent editorial team. Their mistake was to drop down Amiga Active for the shake of Digital. They didn't drop down Amiga Active for its bad sales, they thought it is a good idea to differentiate and expand to new markets. They failed. Had they been into Amiga Active, I am 100% the mag would still be around. |
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#12 |
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Global Moderator
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,439
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- I'd like to make it clear that AP2 was an unofficial follow-up to Amiga Power, written by ex-writers of the mag, so the above allegations against it have nothing to do with Amiga Power itself (which ended several years before AP2).
- Can anyone give details of the court case? - As far as I can see, the suggestion that CU Amiga was 'shut down' by the AP2 team has absolutely no basis in fact. EMAP (CU Amiga) are a major publishing firm and are a 'Public Limited Company'. This means that they have to answer to their shareholders and cannot justify a non-profit making magazine. Future (Amiga Format) are a 'Private Limited Company' and therefore do not have to answer to shareholders. Essentially, while both CU and AF were not selling in great numbers, Future could afford to keep AF running for a little longer than EMAP could with CU. Of course, it's easier to claim that a couple of evil freelance journalists killed CU Amiga, because poor old EMAP couldn't meet the bills after going broke following a terrible court case. - As freelance journalists, the AP2 crew were entitled to payment for their work. They were happy enough to put AP2 on the Internet for free, but when CU Amiga used it on their CD, EMAP was effectively making money out of their work without paying for it. Just because it was put on the Internet doesn't mean that companies can automatically make cash out of it. And wanting to be paid for your work has nothing to do with a 'betrayal' of the Amiga scene. |
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#13 | ||
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Registered User
Join Date: Dec 2002
Location: England
Posts: 925
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Quote:
Hard work is hard work, whether its a game, a magazine, a website, etc. You can't steal someone else's work and use it to make yourself money. Well, okay, SCO might currently be getting away with it in the Linux world... Quote:
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#14 |
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Registered User
Join Date: Dec 2002
Location: England
Posts: 925
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@Cody:
A few details are on the AP2 site itself, and whenever J Nash or S Campbell make a website they always include the disclaimer, "And don't put this website on a CD and sell it, or something". Whether CU shut down because of the lawsuit is difficult to say. Given its low circulation at the time, a costly lawsuit can't have done their chances of survival any favours. The proximity of the two events (lawsuit and closure) indicates a possible cause-and-effect relationship, but it can't have been the sole reason for the closure. The AP2 members certainly did not shut down CU; they obviously did not have the power to do so. If you do attribute the closure to the AP2 lawsuit, lay the blame on the CU team who willfully infringed copyright, the EMAP legal team who allowed the release of the illegal cover CD, and EMAP itself who actually shut down the mag. |
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#15 | |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Quote:
BTW, Amiga active was criticised by people as for having too much text and few illustrations. How did you come up with the fact that they had little text? Personally, I thought it was just right for the days being. |
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#16 |
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Global Moderator
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,439
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I also thought that Amiga Active was a great magazine - it had a fresh look and was forward-looking without losing site of reality.
And it was great to find a new Amiga magazine by accident in the shops! |
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#17 |
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Registered User
Join Date: Dec 2002
Location: England
Posts: 925
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As I said, all of the shortcomings I perceived in the magazine were quite probably attributable to the state of the Amiga market.
However, I'm judging it by its value as a magazine (to be compared with CU, AF, AP, and unrelated mags such as TV guides, lifestyle mags and national newspapers), not as some sort of last sacrosanct attempt at establishing the Amiga as a mainstream computing platform that can't be criticised Having said that, different people like to read different things. Some people liked CU; some people liked AF. There's no "correct" preference. I do feel, though, that trying to contextualise everything is a dangerous thing to do. It was this approach that led AF to award Eat the Whistle 82%: - It's a new game; - There aren't that many new games available; - It's rubbish, but... - ...all of the other games are even worse; - So, in the context of the current games market, this game is worth 82%. This is precisely the same approach that has convinced people to jump on the Amiga Inc bandwagon (they're a useless company who aren't actually doing anything, but because there's no other option people will rabidly support them) and led to the proliferation of dodgy retailers and even worse hardware companies (DCE, anyone?). Not that I'm equating Amiga Active with Amiga Inc or DCE, of course. I did enjoy reading AA, just not as much as reading CU, AF or AP. |
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#18 |
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Registered User
Join Date: May 2003
Location: Norway
Posts: 119
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It was stupid of CU to put such a rotten website on their covercd to begin with :-p
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#19 | |
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Registered User
Join Date: Dec 2002
Location: England, York
Age: 44
Posts: 275
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#20 | |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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#21 |
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Registered User
Join Date: Jan 2003
Location: South-West Wales
Posts: 382
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Don't ever offer a different opinion to Stuart Campbell on a forum - he's actually an argumentative sod :eek
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#22 | |
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Global Moderator
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,439
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Quote:
Game reviews are a mainly personal opinion, although generic game flaws should naturally be brought up. What you saw as a bossy attitude merely came from the fact that AP weren't trying to please everybody at the same time. Game reviews must be based on an opinion of a game, or else they are a description of the plot and the game's features. You can read that from the back of the box. You are meant to read the review text and form an opinion about whether you like the game. It helps you to make a more informed decision on what to buy (which is important if you are paying a lot of money for each game). You say that the "AP team didn't vary in their game preferences" and use football games as an example. Well, Amiga Power were the ones who championed Empire Soccer in 1994, so the idea that they had some sort of superiority complex with SWOS is ludicrous. Below is a list of games that got 90% or above - hardly a list with no variety in it. As the saying goes, "Don't hate your enemy as it clouds your judgment". Addams Family, The Alien Breed 3D Anarchy Apidya Arcade Pool CD32 Banshee CD32 Beneath a Steel Sky CD32 Big Six: Dizzy Compilation CD32 Bloodnet AGA Cannon Fodder Chaos Engine, The AGA Civilization Classics Collection: Delphine Colonization D/Generation CD32 Desert Strike Dune 2: The Battle for Arrakis Empire Soccer '94 F1 First Samurai Flashback Fly Harder Formula One Grand Prix Gem-X Gloom Guardian CD32 Gunship 2000 CD32 Harlequin Head Over Heels Indiana Jones And The Fate Of Atlantis (Adv) Jimmy White's Whirlwind Snooker John Madden American Football Knights of the Sky Legend Lemmings 2: The Tribes Liberation CD32 Max Mega-Lo-Mania Naughty Ones Pang Pinball Fantasies AGA Pinball Fantasies CD32 Pinball Illusions CD32 Populous 2 Putty Putty Squad Rainbow Collection, The Rainbow Islands Rodland Scooby Doo and Scrappy Doo Second Samurai Secret of Monkey Island 2, The: Le Chuck's Revenge Secret of Monkey Island, The Sensible Soccer Shadow Fighter Sim City Slamtilt AGA Speedball 2 Stardust Strike Fleet Stunt Car Racer Super Skidmarks CD32 Super Tennis Champs Switchblade 2 SWIV Syndicate Syndicate CD32 Theme Park Ultima 6: The False Prophet Wizkid Yo! Joe! Zool |
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#23 | |
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Registered User
Join Date: Dec 2002
Location: England
Posts: 925
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Quote:
If games like Pinball Mania, Rise of the Robots, etc, all receive scores between 70% and 90%, and games like Alien Breed 3D and Sensible Soccer receive scores between 70% and 90%, how on Earth is anyone going to sort the good from the bad? What seems to have annoyed people most about AP is their conviction - if they thought a game was bad, they would say it was bad; similarly, if they thought a reader/programmer/publisher was wrong about something, they'd say so. This was partially for the ironic comedy value, something which may not cross cultural boundaries very well; mostly it was because they were doing what they were paid to do, ie. print their opinions. I respected and bought (subscribed to, in fact) AP for this reason; I'd rather be told what the writers honestly thought of a game than what the writers a) were told to print by their managers, b) thought of an unfinished version, or c) thought the game's publishers would like. Moreover, is there anything particularly wrong with being assertive? I don't like Rise of the Robots. If anyone asked me what I thought of Rise of the Robots, I'd tell them that it sucked. If I had to write a review of Rise of the Robots, should I award the game 90% and say it's the Best Thing Ever (the Amiga Action approach), or should I say that it is turgid rubbish (the AP approach)? |
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#24 | |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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#25 |
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Junior Member
Join Date: Apr 2001
Location: In the cellar. With your mum.
Age: 38
Posts: 404
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These types of discussions always arise whenever a magazine (be that printed or on teh intarweb) tries to reflect its opinion on something.
It's impossible to hold a grudge against AP because they liked SWOS that much. Even if they thought it was the best game ever, what of that? They're paid to have an opinion, write about it as eloquently as possible and sell the paper on which their articles are written. Period. If you don't agree with a review or a score, fine, let it be know. But always bear in mind that a review is the expression of a subjective opinion, no matter how hard a reviewer tries to stay objective. I thought AP's way of reviewing and scoring games was the closest to objectivism you could get. AP's journo's actually played the games they received to death (they died either of excitement or boredom). Other mags just wrote down the game's functionalities, added some PR blurb and threw a score at it.
__________________
"Those innocent fun-games of the hallucination generation." |
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#26 | |
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Registered User
Join Date: Dec 2002
Location: England, York
Age: 44
Posts: 275
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Quote:
AP cared about their READERS - to the detriment of advertising revenue - how many other publications can you think of that do/did that? Zzap did it in the 80s (I used to work with friend of Gary Penn's and met him a couple of times, I could tell you things you wouldn't BELIEVE), but who else? The line between arrogance and utter confidence in your mag is a very fine one - should AP be critisised for having complete confidence in their publication? AP was the best selling Amiga GAMES mag in the entire world for a REASON. I guess you're in a minority mate. |
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#27 | |
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Moderator
Join Date: Feb 2002
Location: Cereal box
Posts: 754
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I think that perhaps Stuart Campbell/AP might have used such superlative language partly in order to emphasise the point that SWOS really is one of the best games ever, as good (but not necessarily classic) games were often described in terms such as "one of the best ever" in Amiga magazines, and readers might conceivably have become a little blasé about phrases such as that.
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#28 | |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Quote:
SWOS may be good for one player game, but it will never ever get half as close to the 2-player mode of Kick Off 2. Sensi soccer's 2p mode sucks. And it will never ever have a strong community with 1200+ members, 2 official WCs, official rankings and so on... History proves which is the best, not AP reviews... |
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#29 | |
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Global Moderator
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,439
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Quote:
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#30 |
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The Sacred Armour Of
Join Date: Aug 2002
Location: Sussex, UK
Age: 34
Posts: 1,127
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manicx, youre being as much of an arse about this as you were about the Atari ST being inferior to the Amiga - WHICH IT BLOODY WAS!
Once AGAIN it is you in the minority! Amiga Power stopped being made BECAUSE NO ONE WAS MAKING AMIGA GAMES ANYMORE! Amiga Power gave honest, genuine opinionated and humorous reviews and was an entertaining read in itself independant of its intended content. For me when AP stopped being made it was the end of the Amiga scene. As lets be honest, most Amiga owners were in it for the games and if you wanted to REALLY know if a game was shite or not it would be AP you'd check out first. |
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#31 |
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Junior Member
Join Date: Feb 2003
Location: Hove, actually
Posts: 110
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I was in close communication with J Nash & S Campbell during the court case (in a former life) and, although the case seemed to centre around AP2 (or "The A-Nows") vs just one individual (namely the CU Amiga editor at the time, I forget his name) and not the magazine itself, it's fair to conclude that the resulting damages paid by EMAP (not much!) were a huge contributing factor to the decision to close the magazine.
It was by no means a vindictive move by the AP2 authors, as they were both in otherwise gainful employment elsewhere at the time (by Future to name just one company who regularly used their freelance services, despite AP2's anti-Future sentiments) and had no allegience whatsoever to the Amiga and held no animosity to the "surviving" Amiga magazines (all of them losing money hand-over-fist as the months wore on.) The action was driven by the principle that CU Amiga had stolen something that wasn't theirs to take. The editor's arguments were laughable and defence diabolical (claims included a lie that there were no copyright notices on the website; the fact it was on the Internet made it public domain; the website had no worth or value, etc.) It was also proved that the same CD as AP2 also featured copyright material belonging to Lucasfilm, The Football League and Apple Computer (!) all used without permission. It was clear that things had become very sloppy at CU Amiga towards the end. But anyway. If I may join in the debate, I think it's important that the distinction should be made between Amiga power users and Amiga fanatics (who generally leant towards magazines such as CU and AF for a balance of techy articles and straightforward games reviews, mostly written BY anoraks FOR anoraks) and the solely games-mad users (who quite often wouldn't have even known what DF0: was, and, to be fair, couldn't give a hoot as long as they could play their new game they'd just shelled out 30 quid on.) The people we used to call "lamers". Amiga Power, (latter-day) The One Amiga and Amiga Action all catered for that latter audience, with Amiga Power outselling its rivals throughout almost all of its lifetime. Indeed, the entire team at Amiga Power were simply fans of GAMES and couldn't care less about the platform, except for the fact that they were all posted to a magazine specifically targeted at Amiga owners. Many of the writers came from C64, Spectrum and console titles and have since gone on to PC, N64, Playstation and X-Box titles. Shoddy payola-based "give us money and we'll give you high scores" mags came and went. Amiga Fun anybody? Amiga Force? I personally think that, at any point during 1995 and 1996, if Amiga Power had wanted to say "god, we're all getting a bit sick of these lame Amiga games, don't you idiots realise there's tons better games on the Playstation, N64 and - gagh! - even the PC (nngh!)??" then they should've been applauded for doing so. They never did, of course, but as far as journalism and creative writing goes, no-one - NO-ONE - in the history of videogame journalism has ever come close to the precedent set by Amiga Power for truth and honesty. What people like manicx either forget or don't understand is that not every Amiga owner cared about the tedium that littered the pages of CU and AF "Workbench is great!" the tech mags lead you to believe, "SO GREAT, in fact, that you should download all these tools from Aminet that turn it into Windows 95! Let's see now, you'll need a *START MENU* and a *TASK BAR* and a *RIGHT-CLICK POP-UP MENU* etc." and page after page of "Accellerators are great! SO GREAT, in fact, that nothing of interest to any of you will ever require an acellerator. Nevermind, eh? You should all spend three hundred quid on something you'll never use." For people who JUST PLAYED GAMES and saved up money to buy them, it was so important that magazines like Amiga Power were around. Whilst every other mag was accepting free lunches, promises of exclusives and other "revenue-generators" for their publishers, in return for a 90% Gold Award for the next shoddy Amiga game (many of which helped to kill the Amiga) Amiga Power eschewed the trend. It was hated by the establishment and by the companies who hoped to get away with sub-standard "product" (sounds of hundreds of disgruntled kids rioting in the streets after blowing thirty quid on a pile of poop). So, yeah, just, like, shut up about Amiga Power. It was great. [THIS CONCLUDES MY RANT. Or does it? OR does it? OR DOES IT? |
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#32 |
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Registered User
Join Date: Dec 2002
Location: England, York
Age: 44
Posts: 275
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Yeah! Mr Wright, you are Spot On (tm).
What I want to know is; WHY does Manicx (Surely pig-latin for "blighted, ignorant (michael Jackson, ed,) loving imblecile") INSIST on comparing the sales figures of mags that covered the ENTIRE AMIGA SCENE over those that JUST COVERED GAMES? You getting this yet MR manicX? You are a WaRzE BoY, this is both your crime AND your punishment. The irony... |
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#33 |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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Well, at least I didn't use any expressions to attack people like you did. This shows how low people can go when they don't agree with others. Mind you this is a community and in a community you can express opinions freely. But you have no right to attack members directly like you did. I attacked AP and its editors not you. I am an administrator myself in a community with 1200+ members and people like you are just banned.
BTW, editor in CU Amiga back then was Tony Horgan. |
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#34 |
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Registered User
Join Date: Dec 2002
Location: England, York
Age: 44
Posts: 275
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You took that as an INSULT? When it's so OBVIOUSLY just a joke? (I even used the "michael Jackson" gag from AP) If you're always this touchy and "deeply sensitive" maybe you shouldn't take the risk of expressing an opinion that others may disagree with. And I post on MANY different boards and have never had a problem.
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#35 |
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Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 31
Posts: 7,888
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I love the fact that we can all get along so well.
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__________________
I'm totally gratified that people find Interceptor worthy of being downloaded and played after so many years especially in light of its rather rudimentary visual content by standards constantly increasing over time. |
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#36 |
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Registered User
Join Date: Dec 2002
Location: England, York
Age: 44
Posts: 275
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Yeah, touching isn't it?
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#37 | |
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Junior Member
Join Date: Oct 2002
Location: Athens, Greece
Posts: 960
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#38 |
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Junior Member
Join Date: Apr 2001
Location: In the cellar. With your mum.
Age: 38
Posts: 404
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Amiga Power were the last true rebels of gaming journalism. Eurogamer gets close, but doesn't fill me with the same amount of awe as AP did in the days of yore.
AP was for games what Neon was for movies.
__________________
"Those innocent fun-games of the hallucination generation." |
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#39 | |
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Junior Member
Join Date: Feb 2003
Location: Hove, actually
Posts: 110
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#40 |
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Junior Member
Join Date: Feb 2003
Location: Hove, actually
Posts: 110
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It wasn't Tony Horgan that was involved in the court case. Maybe Andrew someone? Almost certainly not Tony Horgan (who was a fantastic Amiga journalist, advocate and all-round nice chap.)
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