12 March 2016, 11:54 | #141 | |
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But shouldn't wine have built-in version of most DLLs? |
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12 March 2016, 18:02 | #142 |
Lemon Curry ?
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I run latest WinUAE with no additional dll files just fine in Wine (PlayOnLinux) in Mint KDE 17.3 x64.
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12 March 2016, 18:04 | #143 | |
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Wine does supply its own D3D implementations etc but in reality to actually get any modern games to run you need to install the real DX runtimes :-) |
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13 March 2016, 12:55 | #144 |
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Which Wine version you have? WinUAE on my Wine 1.8 don't have problem with finding D3D.
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19 March 2016, 17:43 | #145 |
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http://www.winuae.net/files/b/winuae_3300b9.7z
http://www.winuae.net/files/b/winuae64_3300b9.7z Beta 9: - Fixed swapped audio channels if stereo separation was set (b1 cleanup missed code path) - Fixed uaehf.device SCSI emulation sense data possible crash/wrong status. (trap update related) - 32M UAE RTG board was always address space aligned. It is wrong in UAE mapping mode. - Only swallow hardware horizontal and vertical mouse movement when in mouse driver mode, not mouse wheel. - Improved programmed refresh rate hsync start and end validation to prevent crashes if weird mode is set. (BoggleDop / Sanity) - Added hardfile virtual bad block support. uaehf.device and hardware SCSI emulation only. Create geometry text file (<name of hardfile.hdf>.geo) in same directory as hardfile, add badblocks=<blocks> line. (<blocks> can be range, 10-100 or single value or multiple ranges/values, for example 10-100,200,1000-20000) Max 8 bad block values/ranges supported. Error is returned if block in badblock range is attempted to be read or written. - OS4.x UAE trap mode now uses hybrid busy wait mode. Performance has improved again, directory filesystem speed is now fully usable and uaegfx is also noticeably faster. - UAE indirect trap stability updates. |
19 March 2016, 18:42 | #146 | |
Gentleman
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Quote:
Beta 8 x64: 320x200 28 fps Beta 9 x64: 320x200 36 fps Very nice! |
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19 March 2016, 20:12 | #147 |
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It is better (but not much) than usual Quake benchmark. At least PPC emulation is exact same in this comparison.
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20 March 2016, 04:40 | #148 |
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HALT3 with AmigaOS 3.9, Genesis and uaenet.device. I have put a symlink to Genesis on WBStartup drawer, and is on boot that WinUAE halts. The WinUAE version is 3.3.0 b9.
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20 March 2016, 09:12 | #149 | |
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20 March 2016, 11:26 | #150 | |
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Quote:
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20 March 2016, 11:51 | #151 |
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No config or netlog command line parameter: you really sure you selected slirp mode A2065? ("works for me")
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20 March 2016, 12:22 | #152 |
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Ok, now I have put the config in the zip file and ran WinUAE with -netlog parameter too. Sorry. I think I must have done something wrong at that time, I think that probably a2065 was set to "cable disconnected" mode, but the issue persists. I receive this message from Genesis: "iface_getaddr: SIOCGIFADDR: Device not configured". The Genesis config is the same as I used for uaenet, I only changed the SANA driver from "uaenet.device" to "DEVS:Networks/ethernet.device".
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20 March 2016, 12:28 | #153 | |
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Quote:
EDIT: add also -a2065log2 command line parameter. Last edited by Toni Wilen; 20 March 2016 at 12:40. |
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20 March 2016, 13:03 | #154 |
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That is not needed anymore, sorry. I was accessing the Internet with uaenet.device but when I changed the device driver to ethernet.device (my a2065 device driver), it denied to work. Now it is working again but I needed to run GenesisWizard from scratch. I was suspecting this before, but I was not believing which that was really necessary. For some reason its not sufficient changing the device driver directly with GenesisPrefs. Sorry.
Last edited by Leandro Jardim; 02 April 2016 at 23:19. |
09 April 2016, 00:43 | #155 |
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Waiting with baited breath for 3.3.0 Can I use latest beta and silence the beta software warning somehow? Edit: didn't help. Trying to run this (tried with default A1200 config, same+8MB Z2, 030+FPU+Z3...) cos I sold both my 8MB fastram and MX1230. Maybe it's the ROM (doubtful)? Don't have 3.0 as file to test. Same in older stable versions.
Last edited by Photon; 09 April 2016 at 01:05. |
09 April 2016, 09:07 | #156 | |
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Quote:
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09 April 2016, 19:05 | #157 |
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http://www.winuae.net/files/b/winuae_3300b10.7z
http://www.winuae.net/files/b/winuae64_3300b10.7z Beta 10: - if uaenet.device is online and packet(s) have arrived but there is no pending CMD_READ/CMD_READORPHANs: wait about 2s before dropping it, it is possible that multiple packets will arrive so quickly that Amiga-side TCP/IP stack don't have time to queue more read commands before packets get dropped. - uaenet.device stability fix. - Loading config with unplugged joystick or mouse inserted in either port: previous device was not autoselected. - Filter panel scaling mode active and mouse driver enabled: mouse got stuck in a corner in some situations. - Screenshot input event set to toggle-mode in Input panel: key/button press = create screenshots continuously every frame, following key/button press = stop automatic screenshots. - one genlinetoscr function (16-bit 4x horizontal stretch) used genlock function in non-genlock mode. - Adaptive Sync "vsync" mode added. Optimal setting designed for G-Sync/FreeSync monitors. Also allows 100/120Hz black frame insertion mode. Not very stable yet. (Don't try to use without adaptive sync hardware..) - 68040 MMU mode SR M-bit handling was missing. 68060 SR M-bit handling was not correct. - Disable bsdsocket.library if indirect UAE Boot ROM is enabled, it is not (yet?) compatible. |
09 April 2016, 22:47 | #158 |
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Yep, my startup-sequence needs a tweak (too lazy to invoke boot without s-s and run SetPatch manually all the time). It handles all my real Amigas but these specs land somewhere in between. I do run it without > NIL: so I should have paid attention
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17 April 2016, 16:33 | #159 |
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GL applications (QuarkTex) are not working in WinUAE 3.3.0 b10 (not tested on previous betas)
They work in 3.2.2. |
17 April 2016, 18:30 | #160 |
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