04 November 2012, 16:04 | #21 | |
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Quote:
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04 November 2012, 16:11 | #22 |
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No, I don't remember that part. The game didn't stop though. I thought I was breezing through it too easily. . Maybe I missed others too?
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04 November 2012, 16:20 | #23 |
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He he.
I think you didn´t miss the rest of the game. You should be able to play the "Sub Boss" level and "Mission 5" in a few minutes! |
04 November 2012, 16:35 | #24 |
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V.1.1 online (check the first post)
Last edited by viddi; 04 November 2012 at 16:41. |
04 November 2012, 19:24 | #25 |
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V1.1 - OK the remaining levels and submarine boss are completed by clicking on their individual game icons. I didn't have the heart to start all over from scratch. I'm calling this the Goldilocks game. (not too easy, not too hard, just right)
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04 November 2012, 20:26 | #26 |
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Thanks, clenched.
@all: Level skip: CTRL + C |
06 November 2012, 20:40 | #27 |
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07 November 2012, 13:36 | #28 |
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Hi,
it was for A500 or A1200? I'm asking because if for A500, it would be good to have some 'diskettes version'. If possible. |
07 November 2012, 19:33 | #29 |
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Sadly, being a Backbone game, I don't think it's possible to produce a version that runs from floppy disk.
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07 November 2012, 19:49 | #30 | ||
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Quote:
It would be too slow on a vanilla A500 anyway. Quote:
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08 November 2012, 09:16 | #31 |
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I understand, thanks guys.
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08 November 2012, 19:50 | #32 |
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Nice to see a new Amiga game. I'm having fun with it
Thanks viddi. |
08 November 2012, 20:53 | #33 |
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25 November 2012, 10:29 | #34 |
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Hello viddi, I just played your game to the end using version 1.1 (lha archive).
Awesome little game. I also made a longplay which will be uploaded to Recorded Amiga Games/Youtube very soon. |
25 November 2012, 10:45 | #35 |
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27 November 2012, 14:34 | #36 |
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longplay:
[ Show youtube player ]
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27 November 2012, 19:42 | #37 |
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Thanks for posting it here s2325. I hope you have subscribed to our new Amiga Longplay channel
This is not the best longplay I done over the years. The title screen is cutted off in the video (crooped too much). This is because the title screen is bigger than the actual game. I normally fix this kind of stuff. But was lazy this time. |
27 November 2012, 19:45 | #38 |
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I can't say good word about this game but not bad also as new Amiga games are too rare and better this than nothing. You can blame editor restrictions but I saw better games made with Backbone, so...
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27 November 2012, 19:58 | #39 |
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I think Agent Lux is one of the better games created with backbone (But i have not played them all). CHARLY THE MERC and DEATH IS ON THE WAY is still my favorites of the ones I have played.
I'm actually a little excited to create a small game with Backbone. I have some cool ideas |
27 November 2012, 20:35 | #40 |
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I think this is what hurts most the Amiga scene. If we're going to accept just anything thrown at us just because it runs on an Amiga, we never gonna get anything great.
Great productions yield great inspiration and inspiration is clearly lacking in the Amiga world right now. If you are excited about game development for Amiga, use at least AMOS or Blitz Basic. |
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