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Old 20 February 2013, 12:52   #21
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Does the fix apply to the floppy AGA version only or is the AGA CD version affected as well ?
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Old 20 February 2013, 14:08   #22
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This bug only exists in the floppy AGA version of the game as far as I know. I'm not sure about the CD version though. I would be suprised if it was fixed in the CD version to be honest. More than likely they just did a straight copy of the files onto a CD. Also does this affect the German AGA version of the game? Again I'm not sure as I don't have a copy of this to check the file. Can someone with the German version/CD version check these?
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Old 20 February 2013, 17:17   #23
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It's done.
Quote:
02/20/2013
(Cleaned up all Civilization installs and added Steve's fix for AGA versions)
(http://eab.abime.net/showpost.php?p=869686&postcount=18)
Civilization_v1.1_2090.lha
Civilization_v1.1_AGA_1633.lha
Civilization_v1.1_AGA_CD.lha
Civilization_v1.1_AGA_De.lha
Civilization_v1.1_CD.lha
Civilization_v1.1_De_0671.lha
Thanks Steve.
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Old 20 February 2013, 22:16   #24
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No problem mate.

But I think Psygore should maybe include this file in his installer so it automatically replaces the old file if the AGA version is installed. What do you think Psygore??
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Old 21 February 2013, 23:32   #25
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Quote:
Civilization_v1.1_2090.lha
Civilization_v1.1_AGA_1633.lha
Civilization_v1.1_AGA_CD.lha
Civilization_v1.1_AGA_De.lha
Civilization_v1.1_CD.lha
Civilization_v1.1_De_0671.lha
Do you know the differences of these archives? Which version works with CivAGApatch? Or which is the fastest version?
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Old 22 February 2013, 12:20   #26
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Civilization_v1.1_2090.lha -> English OCS/ECS SPS 2090 version
Civilization_v1.1_AGA_1633.lha -> English AGA SPS 1633 version
Civilization_v1.1_AGA_CD.lha -> English AGA CD-Rom version
Civilization_v1.1_AGA_De.lha -> German AGA version
Civilization_v1.1_CD.lha -> English OCS/ECS CD-Rom version
Civilization_v1.1_De_0671.lha -> German OCS/ECS SPS 0671 version

Other than that I don't know, I have never played any of them.
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Old 22 February 2013, 21:37   #27
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Hehe cool. Been playing Civilization trying to meet the Germans and finally met them after two days of trying!

So I can confirm the new graphic file does actually work properly.
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Old 23 February 2013, 12:49   #28
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Thanks Retroplay for the info.

I`ve to answer my own question about CivAGApatch because Psygore support it already with his install.

Savegames for AGA and ECS version are not compatible. It seems that also problems between AGA only versions (eng<->ger) exists.
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Old 23 February 2013, 13:19   #29
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Well I'm not so sure about the WHDLoad install. I have found so many bugs in it that I've stopped using it now. I played on WinUAE with JIT turned off and cycle exact so should be fine. However - buildings disappear on the city view screen, new sections of palace improvements are invisible when built and saving the game takes so long I thought it had gone into an endless loop. I have also had the game dump out on me a couple of times. Using a standard HD installed HDF version that I have, the game works perfectly so I'll just use that instead. I already added the new graphic file to my HDF so should be perfect.

I have uploaded my self booting Civilization HDF to the zone if anyone wants it.

Last edited by Steve; 23 February 2013 at 13:33.
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Old 23 February 2013, 20:42   #30
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I haven`t found any bugs until now but that might be change. Saving take about 2-3 seconds on A1200 040. At the moment I`m satisfied with the situation.
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Old 08 March 2013, 23:51   #31
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I`ve a problem playing CivilizationAGADe version. When I (Babylon) meet Indi there is a conversation screen and normaly you can choose answers. The first text seems to be ok but there isn`t further text including answering. I tried to choose with the cursor keys possible right answers but the result is always war. Someone noticed similar or can check this (save game in TheZone if somebody wants)?

TheZone doesn`t work here in the moment.

Last edited by daxb; 09 March 2013 at 00:08.
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Old 15 March 2013, 13:38   #32
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It seems that I found the problem. Retroplay, please can you check the archive(s) for corrupt files?

At least Civilization_v1.1_AGA_De.lha, because following files seem to be wrong:
Code:
king.txt      8168  Not crunched/linked
blurb0.txt   19038  Not crunched/linked
blurb4.txt    7605  Not crunched/linked
blurb1.txt   14517  Not crunched/linked
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Old 15 March 2013, 14:12   #33
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Please test the archive in the zone daxb.
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Old 16 March 2013, 00:06   #34
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I checked your archive. Seems you just replaced the mentioned files what are ByteKiller packed. Had to depack to let it work. I would recommend a new install so that all files are depacked while installing like the readme says. Thanks for you work Retroplay.
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Old 16 March 2013, 00:36   #35
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Dooh I forgot the files needed decrunching *facepalm*

Fixed AGA versions incoming on ftp now.
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Old 22 February 2017, 13:38   #36
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Is there adf- and/or hdf-versions of the fixed civilizations out there?

Haven't played the first Civ for decades
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Old 10 November 2018, 18:16   #37
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Quote:
Originally Posted by fractalsister View Post
Is there adf- and/or hdf-versions of the fixed civilizations out there?

Haven't played the first Civ for decades
Hi fractalsister!

Better late than never eh! Anyway, I've uploaded my latest HDF of Civilization AGA for you. The files have been copied from the Engish IPF release of Civ and also contain my fixed graphic file. It runs perfectly using the latest WinUAE with no bugs or glitching.

It will ask you a manual protection question every now and then but it's not a big deal. See this website for the answers:

http://civilization.wikia.com/wiki/L...vances_in_Civ1
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Old 10 November 2018, 18:52   #38
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Interesting thread Steve

...and one that I missed when AWOL for 6 years

Now the million dollar question is; how can we recrunch your "fixed" file located here and put this onto the "Civilization v855e.01 (1993)(MicroProse)(AGA)(Disk 3 of 4).adf"?

...or will it be fine copied back uncrunched?
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Old 10 November 2018, 19:38   #39
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Originally Posted by DamienD View Post
Interesting thread Steve

...and one that I missed when AWOL for 6 years

Now the million dollar question is; how can we recrunch your "fixed" file located here and put this onto the "Civilization v855e.01 (1993)(MicroProse)(AGA)(Disk 3 of 4).adf"?

...or will it be fine copied back uncrunched?
Ha thanks Damien. Yes I was wondering that same thing today. The leader files on my latest HDF are simply IFF ILBM files and haven't been crunched back into the Civ format. They still seem to work fine though in the game. Not sure if they will fit on a floppy disk though.
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Old 10 November 2018, 20:15   #40
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Quote:
Originally Posted by Steve View Post
Ha thanks Damien. Yes I was wondering that same thing today. The leader files on my latest HDF are simply IFF ILBM files and haven't been crunched back into the Civ format. They still seem to work fine though in the game. Not sure if they will fit on a floppy disk though.
Guess that considering the WHDLoad version works with uncrunched files, then the floppy disk version should also...

Checked "Civilization v855e.01 (1993)(MicroProse)(AGA)(Disk 3 of 4).adf" and their is ample space to copy across your fixed / uncrunched "KING12.LBM" file

So, attached to this post.
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