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Old 28 May 2015, 13:30   #21
demolition
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Quote:
Originally Posted by Sandro View Post
the bottom pic looks blurred because I take the shot on DOSbox using supereagle screen filter
Ah, that would explain why it looks the way it does.
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Old 28 May 2015, 18:57   #22
jeff b00toNic
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Quote:
Originally Posted by Sandro View Post
nope
none of them work correctly there
on the other way they need a fast 040 or 060 to run

Well, you are right Gobliiins and Gobliins 2 are terribly slow on 68030, but are supported by ScummVM.
However Goblins 3 is playable
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Old 28 May 2015, 21:51   #23
dlfrsilver
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Quote:
Originally Posted by Sandro View Post
OK master
project abandoned
I'm not a master, i have just searched for what those games are, and the result is quite a cold shower......

I have been on the scummvm forum, where a guy like you wanted to get access to the pictures.

a scumm guy answered him about the way it's done by the program.... This goes beyond simply hacking.

If an amiga coder with C knowledge wants to get its hands on it, why not....
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Old 28 May 2015, 23:14   #24
BuckoA51
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Probably easier to take the Amiga sounds and put them in the PC version (I always hated the speech compared to the jibberish noises they made on the Amiga).
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Old 29 May 2015, 12:57   #25
Sandro
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Originally Posted by jeff b00toNic View Post
Well, you are right Gobliiins and Gobliins 2 are terribly slow on 68030, but are supported by ScummVM.
However Goblins 3 is playable
which scummvm version are you using ?

goblins 3 crash here after start after the goblins yawn
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Old 29 May 2015, 13:10   #26
gimbal
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Quote:
Originally Posted by Sandro View Post
I think this game not run 32 colors but only 16 colors
I did a color count on a pair of images in irfanview and the result was 15 colors
you can see the first image amiga image the lack of colors and repetitive colors in certain zones compared with the PC game
the roof of the house, the tree etc, they are using the same yellow color

anyways I think we can improve the pics using a good dither in a modern program

*pics removed*
The PC screenshot looks like it has some sort of smoothing filter applied to it

EDIT: DOH! I didn't see the reply that already stated this.

Last edited by gimbal; 29 May 2015 at 13:44.
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