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Old 03 August 2023, 22:41   #81
rygar
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StarBall

Developer: Jakub Husak
Publisher: Mirage Software
Preview:
Magazyn Amiga 07/1994 - Magazyn Amiga 05/1995 (Mirage adverts)
Source:
http://husak.pl/en/gry/
* For Amiga I’ve sported one and only game of my authorship – Starball – from 8-bit Atari . It was written in E (similar to Action!, where StarBall – Atari version – was written in original). Unfortunately, the game hasn’t been found (yet, I hope) in my archives. There was a floppy disk version assembled. There was only music left to listen to.

I had problems with this game, because Amiga doesn’t have text mode, so the animations on the screen took much CPU time (several frames, while they should be one). I ended up animating only what you can see, and also with multiplexing every 4th column of the board. I still used a blitter, and animated one block with the blitter, and the next block directly with the CPU. – This allowed to get smooth animation on Amiga 500.

I’m very sad that the game was lost, but not all is lost yet – somewhere I had a video cassette with VBS (video backup system) with recorded data from hard drive. Maybe it will be found. Then, unless I find a floppy disk version, I’ll try to edit the game again and make it available to the public.

Last edited by rygar; 04 August 2023 at 11:26.
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Old 03 August 2023, 22:43   #82
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Bobo Kloc

Developer: Jan Guzik

Demo: Available

* Full story here
https://eab.abime.net/showthread.php?t=41056
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Old 03 August 2023, 23:10   #83
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Lost in Mine CD32

Developer: Wookiesoft

Source:
https://hol.abime.net/4667
* I haven't found any preview of CD32 version. I don't know why this entry was created on HOL?
* FAKE release -> "FF-Lost In Mine CD32.LHA"

Last edited by rygar; 23 August 2023 at 00:29.
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Old 04 August 2023, 09:19   #84
TCD
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Quote:
Originally Posted by rygar View Post
* I haven't found any prevew of CD32 version. I don't know why this entry was created on HOL?
I would guess it's because of this archive: https://ftp2.grandis.nu/turransearch...0&httplinks=on

Quite questionable to say the least.
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Old 04 August 2023, 10:19   #85
rygar
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Quote:
Originally Posted by TCD View Post
I would guess it's because of this archive: https://ftp2.grandis.nu/turransearch...0&httplinks=on

Quite questionable to say the least.
In this post someone said it's homemade:
https://eab.abime.net/showpost.php?p=462757&postcount=6
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Old 04 August 2023, 10:22   #86
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I'll have a look at the archive in a bit.
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Old 04 August 2023, 10:34   #87
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This is the file_id.diz included in the LHA:
Quote:
fASTfORWARD oN 19.1o.95 pROUDLY pRESENZ
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
»» LOST IN MINE CD 32 «« FROM MARKSOFT
---------------------------------------
nO hD iNSTALLED rELEASE lIKE dA hBS SHIT!
[28.8] gURKEN-bBS oNLY aMIGA&cONSOLE [ISDN]
Game runs fine installed to HD and it doesn't look like it would run on a CD32 as is. The graphics look identical to the OCS/ECS version.
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Old 04 August 2023, 11:03   #88
rygar
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Quote:
Originally Posted by TCD View Post
This is the file_id.diz included in the LHA:


Game runs fine installed to HD and it doesn't look like it would run on a CD32 as is. The graphics look identical to the OCS/ECS version.
So it seems HOL entry should be corrected. No CD32 version exists or was planned...
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Old 04 August 2023, 11:12   #89
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It seems like it. I've removed the CD32 version. If any evidence shows up that it was indeed planned it can be added again.
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Old 05 August 2023, 15:09   #90
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MOA

Developer: Nipson
Preview:
Amiga Computer Studio 05/1996 page 0006
Demo: Available

Source:
https://www.ppa.pl/forum/strefa-gier...wydane#m105494
* As for "MOA", the game was released in 1996 by L.K. Avalon under the changed title - "City of Death". The publisher stated that the title "MOA" means nothing, despite the fact that its connection to the plot was double-explained in the intro. But the game came out and apart from the title "City of Death" is no different from "MOA".

Last edited by rygar; 24 August 2023 at 11:08.
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Old 08 August 2023, 13:54   #91
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Tridonis(?)

Developer: Virtual Design

Demo: Available

Source:
https://www.ppa.pl/gry/rozmowa-z-art...-cytadela.html

Last edited by rygar; 08 August 2023 at 14:15.
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Old 08 August 2023, 13:56   #92
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Klocki

Developer: Akson Software

Demo: Available

Source:
https://www.ppa.pl/gry/rozmowa-z-art...ry-astral.html

Last edited by rygar; 08 August 2023 at 14:15.
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Old 21 August 2023, 14:36   #93
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[Unnamed Advenure game]

Developer: Seven Stars

Source:
http://www.atari.org.pl/wywiad/piotr...cz-(presley)/2
* Author info: A dark adventure, I don't know any more, because I didn't write the script for it, nor did I "invent" it. Generally, when we started working on it, I was dealing with something else in the company...
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Old 21 August 2023, 14:39   #94
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Polanie

Developer: Seven Stars
Preview:
Amiga Computer Studio 04/1996 page 0006
Amiga Computer Studio 08/1996 page 0038

Last edited by rygar; 24 August 2023 at 00:01.
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Old 21 August 2023, 17:45   #95
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[Unnamed Advenure game in MANGA style]

Developer: Arte
Preview:
Amiga Computer Studio 04/1996 page 0006

Last edited by rygar; 24 August 2023 at 00:01.
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Old 23 August 2023, 21:38   #96
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Dragonland

Developer: ASF
Preview:
Secret Service #03 06/1993 page 0006
Source:
https://atarionline.pl/v01/index_wip...t=5&ct=wywiady

Last edited by rygar; 24 August 2023 at 10:08.
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Old 23 August 2023, 21:43   #97
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Moonquake

Developer: ASF

Source:
https://atarionline.pl/v01/index_wip...t=5&ct=wywiady
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Old 24 August 2023, 22:30   #98
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Smash!

Developer: Insomnia

* Author info: It was in the plans for Smash!, which was supposed to be a combination of car racing and demolition, and it was supposed to be released on CD with 44.1K audio tracks (4ch Amiga sucked and we wanted to spend them only on sfx). I don't know if Miska would be able to grasp what was in their heads graphically (rather 3D is necessary).
Today, something similar ideologically is probably Smash Bandits Racing.
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Old 24 August 2023, 23:44   #99
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Bloodshed

Developer: Insomnia

Source:
https://web.archive.org/web/20011027.../main_pol.html
* Author info: Indeed, we had ambitions to make a Polish Mortal Kombat (Bloodshed). We recorded a friend on VHS, whose freeze frames I digitized with DigiLab (https://bigbookofamigahardware.com/b...ct.aspx?id=293). However, this pipeline was weak.
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Old 04 September 2023, 12:07   #100
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Bitwa na Lawicy Dogger

Developer: Atares Sp. z o.o.

Source: Info found in Thaurus manual. Maybe Unreleased???
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