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Old 28 October 2015, 20:58   #1
paul773car
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Whdload CACR resload_flushcache error

Hi all i'm running E-UAE 0.8.29-WIP4 on a ppc mac G5. I have a hardfile image with classic workbench and WHDLoad installed v18.1.

I'm launching games using Igame but get the same issue launching direct. On some games mainly large aga games such as Banshee and Simon the Sorceror i get this error.


"Installed program has modified the CACR detected on entering via resload_flushCache"

I have tried playing with settings switching off JIT etc to no avail any ideas?

Thanks
Paul

Last edited by paul773car; 28 October 2015 at 21:27. Reason: spooling mistooks
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Old 28 October 2015, 21:02   #2
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unix.rom_path=/Applications/E-UAE-0.8.29-WIP4/Kickstarts/
unix.hardfile_path=/Applications/E-UAE-0.8.29-WIP4/HardFiles/
kickstart_rom_file=/Applications/E-UAE-0.8.29-WIP4/Kickstarts/kick40068.A1200
kickstart_key_file=
kickstart_ext_rom_file=
cart_file=
kickshifter=false
chipmem_size=4
fastmem_size=0
bogomem_size=0
z3mem_size=32
gfxcard_size=0
log_illegal_mem=false
cpu_type=68060
cpu_24bit_addressing=false
cpu_compatible=false
cpu_cycle_exact=false
cpu_speed=max
cachesize=8192
comp_nf=true
compforcesettings=false
comp_trustbyte=afterPic
comp_trustword=afterPic
comp_trustlong=afterPic
chipset=aga
ntsc=false
immediate_blits=true
x86.use_tsc=false
collision_level=full
gfx_width=1024
gfx_height=768
gfx_width_fullscreen=1024
gfx_height_fullscreen=768
gfx_width_windowed=640
gfx_height_windowed=480
gfx_linemode=normal
gfx_center_horizontal=smart
gfx_center_vertical=smart
gfx_fullscreen_amiga=true
gfx_fullscreen_picasso=true
gfx_lores=false
show_leds=false
gfx_correct_aspect=true
sdl.use_gl=true
gfx_vsync=false
gfx_framerate=1
sound_output=normal
sound_channels=stereo
sound_interpol=none
sound_bits=16
sound_frequency=48000
sound_latency=100
sound_max_buff=19200
floppy0type=0
floppy1type=-1
floppy2type=-1
floppy3type=-1
floppy0=
floppy1=
floppy2=
floppy3=
floppy_speed=100
hardfile2=rw,DH0:/Applications/E-UAE-0.8.29-WIP4/DH0.hdf,32,1,2,512,-10,
filesystem2=rw,DH1:Games:/Applications/E-UAE-0.8.29-WIP4/HardDisks/Games,-10
kbd_lang=us
joyport0=mouse
joyport1=joy0
input.config=0
input.1.keyboard.0.button.17=JOY1_UP
input.1.keyboard.0.button.11=JOY1_DOWN
input.1.keyboard.0.button.3=JOY1_LEFT
input.1.keyboard.0.button.4=JOY1_RIGHT
input.1.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.1.keyboard.0.button.126=JOY2_UP
input.1.keyboard.0.button.125=JOY2_DOWN
input.1.keyboard.0.button.123=JOY2_LEFT
input.1.keyboard.0.button.124=JOY2_RIGHT
input.1.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.2.keyboard.0.button.17=JOY1_UP
input.2.keyboard.0.button.11=JOY1_DOWN
input.2.keyboard.0.button.3=JOY1_LEFT
input.2.keyboard.0.button.4=JOY1_RIGHT
input.2.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.2.keyboard.0.button.126=JOY2_UP
input.2.keyboard.0.button.125=JOY2_DOWN
input.2.keyboard.0.button.123=JOY2_LEFT
input.2.keyboard.0.button.124=JOY2_RIGHT
input.2.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.3.keyboard.0.button.17=JOY1_UP
input.3.keyboard.0.button.11=JOY1_DOWN
input.3.keyboard.0.button.3=JOY1_LEFT
input.3.keyboard.0.button.4=JOY1_RIGHT
input.3.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.3.keyboard.0.button.126=JOY2_UP
input.3.keyboard.0.button.125=JOY2_DOWN
input.3.keyboard.0.button.123=JOY2_LEFT
input.3.keyboard.0.button.124=JOY2_RIGHT
input.3.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.4.keyboard.0.button.17=JOY1_UP
input.4.keyboard.0.button.11=JOY1_DOWN
input.4.keyboard.0.button.3=JOY1_LEFT
input.4.keyboard.0.button.4=JOY1_RIGHT
input.4.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.4.keyboard.0.button.126=JOY2_UP
input.4.keyboard.0.button.125=JOY2_DOWN
input.4.keyboard.0.button.123=JOY2_LEFT
input.4.keyboard.0.button.124=JOY2_RIGHT
input.4.keyboard.0.button.62=JOY2_FIRE_BUTTON
sdl.map_raw_keys=false
scsi=true
scsi_device=IODVDServices/0
bsdsocket_emu=true
serial_on_demand=false
parallel_on_demand=false
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Old 29 October 2015, 22:26   #3
paul773car
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Solved, it was an issue with the chip settings in UAE,

Thanks all

Paul
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