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Old 30 May 2018, 06:17   #141
britelite
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Originally Posted by SKOLMAN_MWS View Post
It's obvious. But he is not the author of the Apple 68k engine whose sources are available here https://github.com/Blzut3/Wolf3D-Mac
And? Still doesn't change the fact that nobody seems interested in making an Amiga-version. Even if using those sources, it still requires quite a lot of work getting all the Amiga-specific parts running decently.
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Old 30 May 2018, 08:20   #142
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And? Still doesn't change the fact that nobody seems interested in making an Amiga-version. Even if using those sources, it still requires quite a lot of work getting all the Amiga-specific parts running decently.
Oh, that is, current Wolf ports for Amiga did not need any work.
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Old 30 May 2018, 08:42   #143
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Oh, that is, current Wolf ports for Amiga did not need any work.
I thought it was implied we were discussing an A500-port. And the ST-version is in no way just a direct port of the Mac-version, but I'm fairly sure you know that already.

EDIT: Anyway, I think I'll give my standard answer to this: How about you make a port from those sources if you're so keen on seeing it done?

Last edited by britelite; 30 May 2018 at 08:51.
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Old 29 June 2018, 13:14   #144
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Hello. Since FAST RAM for CD32 is easily available, could somebody change the size of the window in Wolf3D. With FAST RAM and Akiko could we go full screen on this port? Or maybe somebody will give an option to choose a size of a game window?
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Old 01 July 2018, 11:06   #145
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There is a port of Wolf3D that uses full view port in AGA here:

http://www.indieretronews.com/2015/1...-3d-amiga.html

I've tested and it works great in WinUAE except you cannot have music and sound FX at the same time. But otherwise, runs really good with cycle exact settings.
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Old 02 July 2018, 08:34   #146
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There is a port of Wolf3D that uses full view port in AGA here:

http://www.indieretronews.com/2015/1...-3d-amiga.html
AmiWolf is less "efficient" (uses SDL) and does not support Akiko and has no public sources.

On CD32 you can turn on normal music from CD during the game.

http://aminet.net/search?query=AWolf3D

http://aminet.net/search?query=AmiWolf

Last edited by SKOLMAN_MWS; 07 July 2018 at 06:17.
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Old 03 July 2018, 09:23   #147
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Originally Posted by Valken View Post
There is a port of Wolf3D that uses full view port in AGA here:

http://www.indieretronews.com/2015/1...-3d-amiga.html

I've tested and it works great in WinUAE except you cannot have music and sound FX at the same time. But otherwise, runs really good with cycle exact settings.
Does it suport Akiko?
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Old 06 July 2018, 19:44   #148
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1. Does it support Akiko?

2. Is it able to take advantage of fast ram? Many CD32's have been upgraded using the TF328 to 8MB of memory....
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Old 06 July 2018, 19:45   #149
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Hello. Since FAST RAM for CD32 is easily available, could somebody change the size of the window in Wolf3D. With FAST RAM and Akiko could we go full screen on this port? Or maybe somebody will give an option to choose a size of a game window?
+1 Agree. The CD32 is now easily upgradable with fast ram.

Also Akiko support to speed things up would be great!
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Old 07 July 2018, 00:56   #150
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I don't really have time to look into a new attempt at Wolfenstein for CD32 myself but I've got a wishlist for anyone who does.

1. Akiko support (obviously - if the AmiWolf port is system friendly it may be Akiko capable already. Otherwise PatchChunky on Aminet - http://aminet.net/package/util/boot/PatchChunky11 - might do the trick)

2. CD audio support - either to use straight dumps of the DOS version, or the bespoke 3DO soundtrack. That way you could easily have music and SFX simultaneously.

3. NVRAM saving (obviously saving the entire game state is out of the question. But just the score, ammo, health, lives, guns at the start of the level etc would be a life saver)
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Old 07 July 2018, 16:55   #151
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Originally Posted by gururise View Post
1. Does it support Akiko?

2. Is it able to take advantage of fast ram? Many CD32's have been upgraded using the TF328 to 8MB of memory....
Don't know. I tried it under WinUAE cycle exact and it runs FAST.

I could not boot into my HDF file with a CD32 config to test.
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Old 11 July 2018, 02:33   #152
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Originally Posted by SKOLMAN_MWS View Post
AmiWolf is less "efficient" (uses SDL) and does not support Akiko and has no public sources.
Actually, AmiWolf is very efficient

[ Show youtube player ]
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