15 November 2003, 00:27 | #21 | |
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Flourescent lighting doesn't make and difference, I use mine with it all the time, what do you think the light source for a TFT is anyway? Go into one of these shops and use the auto config and see how much better the monitor looks when it's finished. Another plus point for TFT's that no one's mentioned yet... No nasty emmissions... Since I switched I've stopped looking like Alice Cooper |
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15 November 2003, 03:11 | #22 | |
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I sync my games to the screen refresh, usually 60 or 72hz - so no tearing, nor daft processing time to achieve this. Silky smooth, like one sees on consoles. |
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15 November 2003, 03:16 | #23 | |
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also they run 15+ tft's of one PC and then use multi monitor connections to split signal (so they present a shite picture).... i suppose they can't right-off 15 PCs to display each TFT properly... also stock turn around is so quick, some poor bastard would spend his life fine tuning TFTs (and then a custard would come along a bugger up all the settings anyway) |
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15 November 2003, 06:14 | #24 |
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I have to agree with Echo here. I find the current TFTs inferior. I have a rather old and cheap Viewsonic flat p220f 20" a work. My department "upgraded" to flat panels and tried to lure me with a comparable 19" Viewsonic model. I used it for a week before deciding it wasn't for me. As Echo said, the blacks looked gray, (probably because the screen itself was a bit gray, not black like a normal CRT). The native resolution at 1280x1024 was much lower than my 20" CRT's 1600x1200 resolution. Any lower resolutions were unusable, since everything is too blurry. Also, playing videos tended to cause streaking that made it hard to make out details.
Besides the extra desk space and neat look. I can't think of a single reason that would justify the extra money. |
15 November 2003, 10:55 | #25 |
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I really dont want to get into arguments about this as there is a clear divide here which wont change.
But really, I have no problems with TFTs I use a Samsung and this one dont streak ,or even remain unusable at lower res I run WinUAe games @640x480 (just checked) and they look great, indeed the reason for wanting to use my TFT with my Amiga was because Workbench in WinUAE had never looked so good until I used this moniter. The only things I would tend to agree with is that Blacks in TFTs may not look black if your not within the angle of vision but hey I can lie in bed several feet away and watch a DVD viewed from my TFT no problem and it looks so sharp & contrasty and still very black, the other thing is dead pixels, if you want a TFT do your best to try the very item your buying in the shop as there is a clause in the guarantee that says the panel wont be changed unless there is a certain amount of dead pixels, mine is around 4 Bright or Dead pixels I think, luckily I have none despite the kids forever poking there fingers onto the screen several times a day! vertigo Last edited by vertigo; 15 November 2003 at 11:10. |
16 November 2003, 14:42 | #26 | |
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How many times in the past have those extra few lines PAL gives you been incredibly useful, dunno about you, but I never ran anything on an NTSC screenmode if it was avoidable... |
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16 November 2003, 15:08 | #27 | |
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640 / 480 = 1.3333 rec 800 / 600 = 1.3333 rec 1024 / 768 = 1.3333 rec 1280 / 960 = 1.3333 rec 1280 / 1024 = 1.25 1600 / 1200 = 1.3333 rec |
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16 November 2003, 22:38 | #28 |
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It would, unless you install the monitor drivers...
That's what they're there for ok, now it's time for you to start ranting about how bad widescreen TFT's are now |
17 November 2003, 01:18 | #29 | ||
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I paid through the nose for a 4:3 Sony set last Christmas because I wanted something that would function for multiple inputs. Imagine retro gaming with a squashed display, either that or huge side borders and a tiny display. Shiver. |
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