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Old 13 November 2019, 23:02   #1661
jotd
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I always loved 1:1 ports, specially arcade ports. This one is 2:1 apparently as it has more levels than the original (it's also super hard, so I failed to play them... note that I also suck at the original Rygar, which certainly doesn't help)

EDIT: thanks for the support BTW.

Last edited by jotd; 15 November 2019 at 18:37.
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Old 14 November 2019, 10:33   #1662
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Look what arrived at my house today



I hear these are as rare as hen's teeth

Many thank my friend but you really didn't have to, especially since I don't even have a real Amiga to play it on...

Anyway, this will be displayed somewhere prominant where I can admire it's beauty and also reflect on the stirling effort Graeme went through to bring this classic Arcade game to the Amiga
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Old 14 November 2019, 11:34   #1663
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Many thank my friend but you really didn't have to
I think considering the prize money that was put up by your good self, along with running the EAB 18/19 competition it was the very least I could do.

Please do enjoy the box as it gives off a glossy shine with unlimited positive vibes!
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Old 14 November 2019, 11:51   #1664
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i think considering the prize money that was put up by your good self, along with running the eab 18/19 competition it was the very least i could do. [...]
+1
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Old 15 November 2019, 18:38   #1665
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mcgeezer sent you ... a laptop ?
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Old 15 November 2019, 18:59   #1666
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^ FR humour
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Old 15 November 2019, 19:43   #1667
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mcgeezer sent you ... a laptop ?
Yup, with my collection all configured / setup... and as an final extra, the boxed copy of Rygar
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Old 15 November 2019, 20:26   #1668
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Please do enjoy the box as it gives off a glossy shine with unlimited positive vibes!
unlimited Positive Vibes!?!? Sounds better than healing crystals

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mcgeezer sent you ... a laptop ?
That's what I saw too at first.

Congrats McGeezer for finishing the game. Did you use a lot of 68020 instructions or the cache or just the extra bitplanes, sprite size of the AGA chipset?
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Old 15 November 2019, 21:46   #1669
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unlimited Positive Vibes!?!? Sounds better than healing crystals


That's what I saw too at first.

Congrats McGeezer for finishing the game. Did you use a lot of 68020 instructions or the cache or just the extra bitplanes, sprite size of the AGA chipset?
Thanks!

I used lots of 68020 instructions...

mainly ... move.l (a0,d0*n),d1 < Awesome instruction.
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Old 18 November 2019, 02:50   #1670
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Cracking game mcgeezer, well done mate!!!, very well polished., got to stage 4 on my first play, lol, well I thought I was doing well also 2 button works great, although get a brief black screen between stages, maybe a whdload issue though, no biggie.

Any chance of skipping the intro on button press?
Running A1200, 030/50 Blizzard, with 8MB fastram, indivision Mk2 and KTRL+ controller

Last edited by lmimmfn; 18 November 2019 at 02:57.
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Old 19 November 2019, 16:29   #1671
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Cracking game mcgeezer, well done mate!!!, very well polished., got to stage 4 on my first play, lol, well I thought I was doing well also 2 button works great, although get a brief black screen between stages, maybe a whdload issue though, no biggie.
Thanks - appreciated!

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Any chance of skipping the intro on button press?
Probably could yeah, the only reason I didn't do it in the first place was because of my lack of knowledge in manipulating the ProTracker module - i.e. the music would be out of sync.

I could look into it though.
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Old 20 November 2019, 02:33   #1672
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Thanks - appreciated!



Probably could yeah, the only reason I didn't do it in the first place was because of my lack of knowledge in manipulating the ProTracker module - i.e. the music would be out of sync.

I could look into it though.
Ahh its not a biggie man, don't bother if any hassle, i just meant it as the difficulty is high you see it a lot
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Old 21 November 2019, 01:56   #1673
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After having written an emulator for the original Rygar, I can only imagine the amount of work that has gone into rebuilding this game from scratch.

This is an amazing effort. Well done!

I look forward to learning more from the Amiga dev video series.
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Old 21 November 2019, 07:37   #1674
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Oh I played a non-MAME Rygar version on PC 20 years ago. Was it your work?
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Old 21 November 2019, 09:50   #1675
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Oh I played a non-MAME Rygar version on PC 20 years ago. Was it your work?
No, but obviously this is a much-loved game

My emulator is a fairly recent implementation: https://github.com/nullobject/rygar-emu

I wrote it mostly to learn how the Rygar arcade hardware works. Everything I learned when writing the emulator helped me to write a FPGA core for the MiSTer platform, which re-creates the original arcade hardware at a chip-level.

I'm just putting the finishing touches on the FPGA core now.
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Old 22 November 2019, 08:16   #1676
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No, but obviously this is a much-loved game

My emulator is a fairly recent implementation: https://github.com/nullobject/rygar-emu

I wrote it mostly to learn how the Rygar arcade hardware works. Everything I learned when writing the emulator helped me to write a FPGA core for the MiSTer platform, which re-creates the original arcade hardware at a chip-level.

I'm just putting the finishing touches on the FPGA core now.
This is excellent and thanks for the kind words.

On a side note of your project i would be interested to know from your point of view having studied the hardware how many sprites and their sizes the arcade board can through around?

Graeme
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Old 22 November 2019, 16:20   #1677
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New Rare Boxed Amiga Game Rygar Unboxing , Gameplay & Interview with Creator Graeme Cowie 4K UHD

[ Show youtube player ]

Nice review

Last edited by Foul; 22 November 2019 at 16:27.
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Old 30 November 2019, 04:08   #1678
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So I'm assuming there's no way you can edit your post as you've left it..we talked privately about my vote on lemon amiga and I removed it,I was under the impression all was good after that.
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Old 01 December 2019, 18:20   #1679
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So I'm assuming there's no way you can edit your post as you've left it..we talked privately about my vote on lemon amiga and I removed it,I was under the impression all was good after that.
I've edit the relevant parts of the post to keep good will.

Can I give you some friendly advice though.

Voting games down because they are not in a specific genre or theme isn't good etiquette. To give an example, you've rated Richard Lowenstein's Reshoot R as "Pure Crap" when it clearly isn't, even to the hardened Amiga gamer who doesn't like shooters I doubt they would vote it that bad.

I'll also point out that as an Amiga developer it takes a long time to make a game juggling between family, work and stuff so you should appreciate this when making your vote. Consider to yourself that someone has spent time making this game and how would you feel if you spent a year making a game and some twat came along and just rated it "pure crap" without even giving it a chance or playing it.
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Old 01 December 2019, 18:26   #1680
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There should be no voting for new free releases even if it is crysis on the amiga or a tetris clone.
These people are making a lot of effort and sacrifices for the final result.

Friendly speaking :-)
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