English Amiga Board


Go Back   English Amiga Board > Other Projects > project.CD32 Conversion

 
 
Thread Tools
Old 21 September 2014, 00:07   #201
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
@iXien great!

@gazj82 Mega Lo Mania would be a good one to do, and the WHDLoad slave fully supports the CD32 control. Unfortunately for the life of me I couldn't get it to run, I'll definitely keep it in mind for future though.
earok is offline  
AdSense AdSense  
Old 21 September 2014, 00:15   #202
iXien
Registered User

 
Join Date: Jul 2014
Location: France
Posts: 49
About AB3D2 that seems not to crash only on my CD32 : I saw exploring the content of the CD that you use an ISO mounted to play game datas. Is it necessary ?

All of your others ISO I tried perfectly work, so I think the problem comes from the specific use of this ISO mounted on AB3D2.

I know I'm insisting but I really want to have this one in a box as standalone release and of course it is the one that crash
iXien is offline  
Old 21 September 2014, 00:29   #203
gazj82
Registered User

gazj82's Avatar
 
Join Date: Jan 2014
Location: Cambs / UK
Posts: 311
Quote:
Originally Posted by earok View Post
@iXien great!

@gazj82 Mega Lo Mania would be a good one to do, and the WHDLoad slave fully supports the CD32 control. Unfortunately for the life of me I couldn't get it to run, I'll definitely keep it in mind for future though.
I have tried in the past to make a Mega Lo Mania CD32, I couldn't get it to run either unfortunately. Shame really
gazj82 is offline  
Old 21 September 2014, 00:30   #204
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
Yes, unfortunately it is necessary (unless anyone can find a better way of doing it?), the game won't work at all from the standard CDFS. The ISO mounts with the AmiCDFS file system.
earok is offline  
Old 21 September 2014, 01:59   #205
iXien
Registered User

 
Join Date: Jul 2014
Location: France
Posts: 49
And you confirm this one works on your stock CD32 (no fast-RAM)? The use of another file system is hazardous. Possible that Commodore used different CD-Drives in their CD32. So maybe AmiCDFS doesn't support someones.
iXien is offline  
Old 21 September 2014, 02:00   #206
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
Yes, it works in my stock CD32 (PAL) no problem. I'm sorry, but without any way of replicating the issue at my end I don't have any hope of fixing it.
earok is offline  
Old 21 September 2014, 07:58   #207
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
Football Glory

@iXien are you able to give Nemac IV a try? The reason I raise it is that I use the exact same method for running that (mounting an ISO), also since I don't hide the command line it might display any error messages when attempting to mount the ISO, so that might help us pinpoint the problem.






earok is offline  
Old 21 September 2014, 08:28   #208
iXien
Registered User

 
Join Date: Jul 2014
Location: France
Posts: 49
I tried Nemac IV (completely unplayable ), I didn't seen it used an ISO.

The game can't manage to allocate enough memory using CPU+Blitter (popup message) but finally start without sound. Poor CD32

Anyway, no loading problem with it.

Thinking of it, using the initial edition of AB3D 2, introduction with Team17+Ocean logos accepts to start so ISO is read... but crash after some time loading before the IFF control screen. Does it use ISO before or at this point ?
iXien is offline  
Old 21 September 2014, 11:47   #209
Neil79
Registered User
Neil79's Avatar
 
Join Date: Jul 2012
Location: Kent
Age: 38
Posts: 2,561
Bloody football again *sad panda*
Neil79 is offline  
Old 21 September 2014, 11:54   #210
gazj82
Registered User

gazj82's Avatar
 
Join Date: Jan 2014
Location: Cambs / UK
Posts: 311
I got the big box version of this from a car boot, but the disks were had it unfortunately, so now I get to try it out.
gazj82 is offline  
Old 21 September 2014, 12:16   #211
Hungry Horace
Wipe-Out Enthusiast

Hungry Horace's Avatar
 
Join Date: Nov 2005
Location: .
Age: 37
Posts: 2,482
Quote:
Originally Posted by gazj82 View Post
I have tried in the past to make a Mega Lo Mania CD32, I couldn't get it to run either unfortunately. Shame really


What's the problem with MLM? Anything I could look at improving in the Slave? (Although if it's memory related I may come unstuck!)


Also I would love to see Cybernoid 1/2 pack for this. How are you doing your menu screens, as I have thought about building a Cybernoid menu screen (just using Amos) before
Hungry Horace is offline  
Old 21 September 2014, 13:04   #212
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
@iXien Pretty sure it mounts the ISO after it loads the IFF. But the "quick boot" edition doesn't use the IFF at all. I'll keep thinking about it, we should be able to get it to work for you one way or another.

@Hungry Horace welcome! It's been a while since I attempted doing a CD32 version of Mega Lo Mania but IIRC the game would crash to a black screen right at the start. I could have another go at it and whip together an ISO for you to look at? (at the very least, if it was an issue at my end you'd be able to determine what I was doing wrong)

The menu screens are hacked together. I'm just using a standard IFF tool for the background and a C utility I hacked together (based on the source to Daniel Balster's joypad utility) that waits for the user to press a button on the joypad, and I feed the result of that back into the script.

Cybernoid pack sounds good to me, especially since you've put extensive CD32 pad support into your slaves for those games did you still want to build the menu yourself, and if so do you need help with art?
earok is offline  
Old 21 September 2014, 13:18   #213
gazj82
Registered User

gazj82's Avatar
 
Join Date: Jan 2014
Location: Cambs / UK
Posts: 311
I had the same problem with it crashing to a black screen near the start. The WHDLoad does work on a stock A1200 so I don't see why the CD32 should have a memory problem.
gazj82 is offline  
Old 21 September 2014, 14:18   #214
Hungry Horace
Wipe-Out Enthusiast

Hungry Horace's Avatar
 
Join Date: Nov 2005
Location: .
Age: 37
Posts: 2,482
RE: MLM

i seem to recall having a similar issue with MLM doing that before, with misc. A1200 setups.

It may be a simple case of trying a few tooltypes. I'd be interested to see it fail and getting some WHD debug info out of it... If you can replicate it on a WinUAE setup that would help a lot i think.


RE: Cybernoid

I always like to try and make menus in the style of the original game(s) - having done something similar with Bloodwych, Bubble Bobble Trilogy and a couple of others before.

More than happy to put a menu together - could you send me a PM or something of how you would like the output scripts to be 'formed’, and yes, and ripped GFX you have from the game are welcomed

Would be happy to adapt my Bubble Bobble / Rainbow Collection (I think i included NZS) menu for you also if you wanted, or at least send you a copy so you can have a look?


Although i'm not likely to use these CD32 versions, I very much approve of the project
I have always liked the plug-n-play nature of the Cd32 and its part of the reason i like doing pad adaptions to the WHDload slaves. I also really like the covers and the fact you are going to extra lengths to add extras into the CDs.


Looking forward to seeing Car-Vup and Midnight Resistance included in here in the future
Hungry Horace is offline  
Old 21 September 2014, 15:53   #215
iXien
Registered User

 
Join Date: Jul 2014
Location: France
Posts: 49
Quote:
Originally Posted by earok View Post
@iXien Pretty sure it mounts the ISO after it loads the IFF. But the "quick boot" edition doesn't use the IFF at all. I'll keep thinking about it, we should be able to get it to work for you one way or another.
It's really weird because I don't see why it should crash while loading the IFF screen. Thank you for your efforts, let me know if you find a solution

Hey guys, if you are looking to load old ECS games that use only 1 or 2 disks, for the price of a CD32, think about buying a CDTV With a harddrive and some Fast-RAM, you can make miracles, trust me...

Last edited by TCD; 21 September 2014 at 23:30. Reason: Back-to-back posts merged.
iXien is offline  
Old 21 September 2014, 23:13   #216
zeropolis79
Registered User

 
Join Date: Sep 2014
Location: Gosport, Hampshire
Posts: 23
Since mice work on the CD32, could Hero Quest with it's expansion pack be converted?
zeropolis79 is offline  
Old 22 September 2014, 00:23   #217
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
Welcome to EAB zeropolis79

I'll have a look at it sometime - how does Warhammer collection (with Space Crusade and/or Space Hulk) sound?
earok is offline  
Old 22 September 2014, 08:19   #218
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
Bomberman CD32 Collection







earok is offline  
Old 22 September 2014, 13:26   #219
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,741
Just FYI - we've updated Lionheart to include an option for the slave's cheat mode with infinite lives and the ability to skip levels.

http://unofficial-cd32-ports.blogspo...lionheart.html
earok is offline  
Old 22 September 2014, 13:33   #220
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 3,032
Earok you'd doing an amazing job. One day I'll grab all your work in one go..
Nice to hear good things coming out of New Zealand.
ransom1122 is offline  
AdSense AdSense  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Uridium 2 CD32 (Unofficial Conversion) Heavy Stylus Amiga scene 20 03 September 2014 12:53
Unofficial CD32 Ports Heavy Stylus Retrogaming General Discussion 11 02 September 2014 20:41
Unofficial CD32 Conversions (An RGCD Side-Project) Heavy Stylus Amiga scene 102 08 May 2011 22:20
New CD32 Website Dedicated To Unofficial Conversions Heavy Stylus Retrogaming General Discussion 5 14 March 2009 19:22
let's make them all CD32 [Unofficial] :D Swierk request.Old Rare Games 19 01 April 2005 21:35

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 20:04.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Page generated in 0.10605 seconds with 14 queries