08 February 2019, 11:48 | #121 |
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It's actually not that strange if you have some knowledge about the internals of the systems.
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08 February 2019, 11:50 | #122 | |
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Quote:
Having said that, all of this is only true for 2d-arcade games. |
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08 February 2019, 12:01 | #123 | |
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Quote:
BuzzyBee, I was'nt quoting at you. Anyway, sorry if my comment was misinterpreted (english isn't, obviously, my first language) Last edited by sokolovic; 08 February 2019 at 13:52. |
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08 February 2019, 13:29 | #124 |
TinkerTailorContentMaker
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How about a half decent scrolling beat em up, as the Amiga has virtually none of these.
https://en.wikipedia.org/wiki/Knight...nd_(video_game) This one ported very well to the Super Nintendo. Edit. I`ll even do a 2 channel music conversion if need be |
08 February 2019, 14:31 | #125 |
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Seriously dudes, before speaking of neogeo conversions, do a simple double dragon version close to the arcade one first .
If nobody cannot do this, it's useless to aim further . |
08 February 2019, 19:01 | #126 |
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And here's a video running on a Falcon machine with a Phantom accelerator (AFAIK with a 24 MHz bus and CPU clock instead of 16 MHz):
[ Show youtube player ] Unfortunately the emulator works only on a 68030 equipped machine due to the use of particular MMU functions. |
08 February 2019, 19:08 | #127 | |
Warhasneverbeensomuchfun
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Quote:
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08 February 2019, 21:02 | #128 | |
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All the best with you coding endeavours Shatterhand, also if you ever need some tunes just let me know. |
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08 February 2019, 22:27 | #129 | |
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Quote:
Loved the one with just the boxes on screen Last edited by Retro1234; 08 February 2019 at 22:33. |
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09 February 2019, 21:21 | #130 |
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09 February 2019, 21:36 | #131 | |
Warhasneverbeensomuchfun
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Quote:
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09 February 2019, 21:57 | #132 |
This cat is no more
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Double Dragon 2 has really excellent graphics (ripped from the arcade, probably). Not sure R. Aplin got hold of the fighting routines, like for Final Fight..
Double Dragon, on the other hand, is terrible on the amiga. As much as I love seen arcade perfect games on the amiga, now all people have MAME and run amigas through an emulator. So arcade perfect isn't that useful... (except if you add more levels/optional features/etc...). But keeps the amiga alive at least. |
09 February 2019, 22:29 | #133 |
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Agree with this.... you have to try and give something unique to the community.
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09 February 2019, 22:52 | #134 | |
Ex nihilo nihil
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Quote:
Back in time I spent hours (and almost all my pocket money) in arcade halls, but actually mostly enjoy retro-computing with the Amiga. Concerning previous generation computer (C64/Spectrum, etc.) I agree that new gfx, music have an added value if the game is ported to the Amiga. Nevertheless, adding more levels/optional feature on a game is difficult as the spirit of the game has to remain. Also, I think people do port Arcade game because they have greatly enjoyed them. Thus they stick to the Arcade version as much as possible. Yep ! |
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10 February 2019, 11:30 | #135 | |
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Call me crazy, but I think with Ruff'n'Tumble engine, a very descent port of Metal Slug could be made.
Sure, it won't be 100% accurate, and it won't have so much on screen going on, but it could still have a lot's of stuff, and great gameplay feel. Quote:
Would you open a thread, so we can follow a progress (and learn from it)? |
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12 February 2019, 18:05 | #136 | |||
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Quote:
Quote:
Quote:
I know someone started something with SOR (and not bad at all) . Last edited by touko; 12 February 2019 at 18:15. |
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12 February 2019, 19:18 | #137 | |
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Quote:
[ Show youtube player ] EAB has a thread about it -> http://eab.abime.net/showthread.php?t=83971 |
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18 February 2019, 01:30 | #138 |
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Don't say that, it can be quite fun to fire up a good game conversion on a real Amiga.
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19 February 2019, 11:01 | #139 |
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I'd love to see decent ports of Gradius/Nemesis and Salamander/Life Force to the Amiga. I think they should be quite doable on an OCS machine in a decent framerate without cutting back too much content.
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27 February 2019, 23:36 | #140 |
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I had made a reasonable bash at level 1 of salamander many years ago, blowed if i can find the disk now.
if anyone wants to make a parodius clone id be happy to help/donate |
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