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Old 08 July 2012, 02:05   #1
Biscuit
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EAB/Lemon Super League 2012: Round 8 - Dyna Blaster

EAB/Lemon Super League 2012: Round 8 - Dyna Blaster

Starts: 00:01 July 8 Finishes: 23:59 July 28

Rules

Post a picture of your score here with the score written underneath. Enter as often as you like. Only scores achieved during the round's time frame count.

No cheating of any kind (including score leeching) - this includes save states. No continues/passwords allowed. If you suspect anyone of cheating please let us know in private - anyone found guilty will be banned for the entire season.

Remember, anyone can join in at any time. Have fun and feel free to ask any questions you may have.

Downloads

- ADF
- WHDLoad-installed

Extras

- Full rules and FAQ (incorporating the Hall of Fame)
- Results and Standings
- Lemon thread

Final Scores: - EAB, Lemon

1. Biscuit - 32,707,700
2. Harry - 7,681,100
3. aca0808 - 6,529,210
4. mailman - 5,663,800
5. LinesMachine - 2,883,210
6. premmisseth - 2,442,210
7. lifeschool - 2,291,350
8. Lonewolf10 - 1,118,400
9. Parpala - 478,700
10. Graham Humphrey - 440,110
11. a_three_headed_monkey - 323,300
12. mihcael - 120,210
13. akabei - 51,800

EAB (3,725,853) vs Lemon (11,140,582)

Last edited by Graham Humphrey; 29 July 2012 at 01:04.
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Old 09 July 2012, 22:23   #2
Lonewolf10
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Yay, I'm glad to see this get in

I have been AWOL for the last week, as my laptop broke (CPU I think), but hope to be back for the long haul (replacement laptop arrived today) and will post a score in the next few days.

C'mon team EAB!


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Lonewolf10
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Old 10 July 2012, 00:03   #3
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Only got to 2-1, but not bad for my first attempt. Decided to upload a score tonight, just to get team EAB started

(I got 2 dudes faces worth around 100K each, which appeared on the first few levels)


294,220


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Lonewolf10
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Old 12 July 2012, 00:40   #4
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1.111.500

Didnt go for the exit monsters but for game completion.

Note: You must take a screenshot latest in 8-7 as i did. I have not seen that there are any points awarded in 8-8, and you cannot leave the end sequence!
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Old 12 July 2012, 01:17   #5
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Quote:
Originally Posted by Harry View Post
Note: You must take a screenshot latest in 8-7 as i did. I have not seen that there are any points awarded in 8-8, and you cannot leave the end sequence!
So it's not just me, I thought that might have been a bug. Weird bit of game design.
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Old 12 July 2012, 14:12   #6
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^ Can't you press ESC or something? Then snap your hi score by starting again?

Nice going Harry.
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Old 12 July 2012, 23:40   #7
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Quote:
Originally Posted by lifeschool View Post
^ Can't you press ESC or something? Then snap your hi score by starting again?
Out of interest, i looked with the UAE debugger, and the game is in a
.self bra .self
loop. However, I have not looked into the running interrupt, but it is unlikely that there is still something restarting the game.

Quote:
Originally Posted by lifeschool View Post
Nice going Harry.
Thanks. I play this from time to time, with varying results - there are sometimes start positions of the monsters which are simply unfair. I lost most lifes when dealing with the spinning coins having not the "space bar" upgrade. Such a coin will run towards you, then hide/stay in a certain distance, then trying to catch you. At this point you must lay a bomb and retreat, it will be repelled when touching that bomb. Unfortunately, there are 3 of them together in the last levels, and they are quite fast.
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Old 14 July 2012, 22:59   #8
Lonewolf10
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Quote:
Originally Posted by Harry View Post
Out of interest, i looked with the UAE debugger, and the game is in a
.self bra .self
loop. However, I have not looked into the running interrupt, but it is unlikely that there is still something restarting the game.
I tried pressing all the keys on the keyboard (and the fire button) and it just stays with "The End" onscreen
You should take a picture after finishing level 8-7 before entering the warp to get to the next level... however, an extra 5,000 points (or thereabouts) is available on the boss level - if you don't kill the black dude (kill him and it goes to the ending animation instantly).


Quote:
Originally Posted by Harry View Post
Thanks. I play this from time to time, with varying results - there are sometimes start positions of the monsters which are simply unfair. I lost most lifes when dealing with the spinning coins having not the "space bar" upgrade. Such a coin will run towards you, then hide/stay in a certain distance, then trying to catch you. At this point you must lay a bomb and retreat, it will be repelled when touching that bomb. Unfortunately, there are 3 of them together in the last levels, and they are quite fast.
Yeah, I find it funny that the level blocks and monster starting positions are random, but the icon power ups are the same on each level (and are in the same sequence - extend blast, bomb, walk through bombs, walk through walls, invincibility and extra life).
I much prefer the later DynaBlaster/Bomberman games on the Megadrive, Saturn, N64 and Dreamcast where the levels are always the same, but the icon locations are random (and you get more than one icon per level!)


1,118,400


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Lonewolf10
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Old 15 July 2012, 00:26   #9
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440,110
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Old 15 July 2012, 19:07   #10
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5,663,800
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Old 16 July 2012, 19:41   #11
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Great scores everybody. Just to let you know I've started an F1GP Hall of Fame compo on the Lemon site, ALL WELCOME to join.
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Old 16 July 2012, 22:20   #12
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Great score mailman, I'm not sure I'll get even close to that... but I'll give it a try sometime this week.


Lifeschool, cool I'll check it out at the weekend.


Regards,
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Old 17 July 2012, 09:34   #13
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Quote:
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Great score mailman, I'm not sure I'll get even close to that... but I'll give it a try sometime this week.
Thanks. Milking is the key here. But the case is that it takes some time to complete the game. Without that the game is relatively easy and quick to finish.
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Old 22 July 2012, 11:31   #14
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A week left and just four EABers have posted scores for this so far. Anyone else...?
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Old 22 July 2012, 17:24   #15
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7.681.100

Went for the exit monsters this time.
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Old 25 July 2012, 23:41   #16
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If I get the time I'll have another shot at it. I was shocked to see that I have dropped down so far.
When milking the exits, does everyone leave it until the later levels (when you have more bombs to drop) or start milking from level 1-1?


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Old 29 July 2012, 01:02   #17
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Not the best round this one. Biscuit walked away with it and the total lack of interest from this side was a bit disappointing.

New threads and stuff to follow soon.
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Old 29 July 2012, 02:45   #18
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I totally agree, but the constant whooping that the Lemon folks are giving us this season is unlikely to inspire anyone to join in the erm... fun?
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Old 29 July 2012, 06:21   #19
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The rules were changed this season in order for people not to be discouraged by possibly impeding their teams chances of winning, but it seems to of had little effect.

Be a shame if the competition goes back to a non 'Super' format. (no eab)
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Old 31 July 2012, 22:18   #20
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Maybe the recession is playing a part in the number of people coming online. I guess we'll see in the coming months.
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