28 July 2009, 19:59 | #61 |
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For me, I like the Turrican series in this order:
1. Turrican 2 2. Turrican 3 3. Turrican 1 |
28 July 2009, 20:08 | #62 |
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i'm not very keen on the series but i do prefer Turrican 1... i just found it easier to pick up and try out, whereas playing T2 it felt like you were supposed to just 'know' Turrican. Not being into the series at all, that kind of bugged me. I guess that could just be seen as 'because it's easier'
more importantly... why no poll?? |
28 July 2009, 20:12 | #63 | |
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28 July 2009, 21:36 | #64 |
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28 July 2009, 21:48 | #65 |
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OK, impressive range of platforms for the code monkeys, even if the big systems are missing! As for the titles, well... a few good ones and the rest easy for any studio, I think.
Edit: Was gonna try T1 on "Genesis" emu when I went, "Oh. Megadrive". Well, I should hope it's better! The hardware is 4 years newer. Also, DemonHellRaiser. What's with the silly sig? Describing an undefined group of people with their for-sure always the same characteristics? More vague than racism FCOL Last edited by Photon; 28 July 2009 at 22:01. Reason: american english i hear what you say but dont know what you mean. (c) crap songs |
28 July 2009, 21:51 | #66 |
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I don't know why but worst Turrican games are on Amstrad CPC. Near everything is different, choppy & slow...
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28 July 2009, 22:37 | #67 |
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You're looking for the why? Well, are there lower spec platforms? I mean, that have any hope whatsoever to run the title
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28 July 2009, 22:46 | #68 |
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28 July 2009, 23:00 | #69 | |
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28 July 2009, 23:06 | #70 |
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The hardware isn't important. A good programmer (team) pushes every machine to its limit. Or Accolade said "Ok guys, we want it in 3 weeks".
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29 July 2009, 00:08 | #71 |
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So um, I'm guessing TCD has some relation to code monkeys? Either way, to repeat myself, big machines are missing and mostly ports of smaller titles. However, adapting to the hardware of so many platforms as that is still big, make no mistake, and something that is worthy of respect in my mind. If the titles aren't utter shite, that is.
Damn you, teaser!! OK then, wasn't gonna, but I will get the damn emu!! hehe As for Amiga, I always enjoyed T1&T2 more than T3, T2 being the winner for me. It's all Metroid ripoffs/spinoffs ofc, however more enjoyable and less irritating/frustrating. BY FAR. |
29 July 2009, 00:19 | #72 |
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29 July 2009, 00:48 | #73 |
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Megadrive version of Turrican looked about the same and played about the same. Couldn't really find a difference in the graphics except the lightning flickered on Megadrive and title screen looked nicer on Amiga, but maybe that's just me. Sound on Megadrive was Yamaha-ish rather than anal-samplish, no big difference. No sound when getting hit tho, bummer...
No load times is a plus, ofc Not too far behind Amiga in other words, (c) Amiga fanboy, hehe. |
29 July 2009, 00:54 | #74 |
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I doubt that. The controls are much better in the Amiga version. Turrican is designed/optimized for joystick control. The Code Monkey took the same jump mechanics and added only a jump-button. Together with the increased difficulty level (probably caused due the NTSC 60 FPS) it's nearly unplayble.
Last edited by Retro-Nerd; 29 July 2009 at 02:05. |
29 July 2009, 05:56 | #75 |
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29 July 2009, 08:00 | #76 |
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29 July 2009, 08:17 | #77 | |
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29 July 2009, 09:18 | #78 |
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29 July 2009, 09:25 | #79 |
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You mean that Photon lied?
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29 July 2009, 10:40 | #80 | |
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No, because the Mega Drive's graphics chip is "four years newer" and superior (for games) to the Amiga OCS ones (even if the Amiga OCS' 12bit-colour palette is eight times as big as the Mega Drive's 9bit-palette):
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